Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
JMC89
Sol
Level 129
God Stats
25W - 14L
1,616 SR
Queue Stats
224W - 227L
1,540 Elo+
Solo
Bastet
Bastet
Tututata
Bastet
Level 128
God Stats
47W - 43L
1,556 SR
Queue Stats
1,178W - 1,681L
1,437 Elo+
Solo
Team Averages
Level 135
1,543 SR
1,494 Elo+

VS

Team Averages
Level 142
1,501 SR
1,498 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SMOKE6
Anubis
Level 127
God Stats
0W - 2L
1,504 SR
Queue Stats
8W - 15L
1,479 Elo+
Party 1
Hachiman
Hachiman
smartbean
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 5
6,894
689
7,114
4,860
1,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
11
2 / 1 / 5
6,894
689
7,114
4,860
1,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
JMC89
Sol
12
3 / 0 / 6
7,502
750
5,063
4,532
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Tututata
Bastet
13
7 / 0 / 4
7,924
792
10,981
5,046
1,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 6 / 1
5,581
558
4,488
11,155
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
 
King Arthur
8
0 / 6 / 1
5,581
558
4,488
11,155
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
SMOKE6
Anubis
9
1 / 4 / 0
5,981
598
2,558
6,670
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
smartbean
Hachiman
9
0 / 2 / 1
5,815
582
2,649
7,863
1,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
1
2
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
5
4.5
W
Artemis
 
Artemis
2
1
5
4.5
L
King Arthur
 
King Arthur
0
6
1
0.08
L
King Arthur
 
King Arthur
0
6
1
0.08
W
Sol
JMC89
Sol
3
0
6
6
L
Anubis
SMOKE6
Anubis
1
4
0
0.25
W
Bastet
Tututata
Bastet
7
0
4
9
L
Hachiman
smartbean
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
14,183
19,298
Taken
36,843
6,869
Mitigated
21,062
7,665
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,114
2,195
0
2,372
4,860
1,243
311
1,739
2,984
0
25,466
W
Artemis
 
Artemis
7,114
2,195
0
2,372
4,860
1,243
311
1,739
2,984
0
25,466
L
King Arthur
 
King Arthur
4,488
542
0
461
11,155
8,540
0
2,523
8,632
0
8,186
L
King Arthur
 
King Arthur
4,488
542
0
461
11,155
8,540
0
2,523
8,632
0
8,186
W
Sol
JMC89
Sol
5,063
1,899
0
1,712
4,532
2,674
1,129
669
3,668
34,542
0
L
Anubis
SMOKE6
Anubis
2,558
166
0
973
6,670
2,099
0
1,099
5,571
18,307
0
W
Bastet
Tututata
Bastet
10,981
1,480
0
1,209
5,046
1,709
310
583
4,302
0
21,584
L
Hachiman
smartbean
Hachiman
2,649
1,238
0
2,289
7,863
1,883
0
1,441
6,422
0
15,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
22,958
171
Minions Killed
109
13
Camps Cleared
0
767,918
Distance Traveled
667,092
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,894
689
45
5
4
187,923
2
W
Artemis
6,894
689
45
5
4
187,923
2
L
King Arthur
5,581
558
11
1
0
159,112
3
L
King Arthur
5,581
558
11
1
0
159,112
3
W
Sol
7,502
750
50
5
4
167,288
0
L
Anubis
5,981
598
45
5
0
183,426
2
W
Bastet
7,924
792
31
3
1
224,784
3
L
Hachiman
5,815
582
42
4
0
165,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role