Player Matchup

Sobek
Sobek
JustF6At10
Sobek
Level 49
God Stats
14W - 1L
1,925 SR
Queue Stats
331W - 46L
2,087 Elo+
Party 1
Artemis
Artemis
xGuanMe
Artemis
Level 29
God Stats
26W - 3L
2,095 SR
Queue Stats
293W - 33L
1,930 Elo+
Party 1
Baron Samedi
Baron Samedi
xGuanYou
Baron Samedi
Level 44
God Stats
7W - 0L
1,976 SR
Queue Stats
333W - 51L
1,925 Elo+
Party 1
Team Averages
Level 41
1,998 SR
1,981 Elo+

VS

Team Averages
Level 63
1,474 SR
1,515 Elo+
Chaac
Chaac
SuperGnida
Chaac
Level 17
God Stats
3W - 7L
1,451 SR
Queue Stats
37W - 45L
1,450 Elo+
Solo
Cerberus
Cerberus
ncdevil
Cerberus
Level 47
God Stats
0W - 2L
1,230 SR
Queue Stats
5W - 4L
1,673 Elo+
Solo
Sol
Sol
otocjon
Sol
Level 125
God Stats
0W - 3L
1,741 SR
Queue Stats
65W - 83L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 1 / 18
6,855
857
4,784
9,580
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
xGuanMe
Artemis
13
10 / 0 / 11
8,264
1,033
12,192
6,884
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xGuanYou
Baron Samedi
12
9 / 2 / 11
7,993
999
10,260
5,665
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
2 / 6 / 1
5,557
695
3,769
9,982
5,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ncdevil
Cerberus
7
0 / 8 / 1
4,917
615
1,313
12,493
5,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
8
1 / 7 / 2
5,636
705
3,894
7,573
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
21
Kills
3
3
Deaths
21
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
18
11
L
Chaac
2
6
1
0.42
L
Cerberus
ncdevil
Cerberus
0
8
1
0.06
L
Sol
1
7
2
0.29
W
Artemis
xGuanMe
Artemis
10
0
11
15.5
W
Baron Samedi
xGuanYou
Baron Samedi
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
8,976
22,129
Taken
30,048
13,744
Mitigated
12,559
11,737
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,784
718
0
4,303
9,580
8,239
31
2,453
7,127
8,876
0
L
Chaac
3,769
468
217
1,170
9,982
5,357
0
4,416
4,969
0
10,455
L
Cerberus
ncdevil
Cerberus
1,313
188
0
1,429
12,493
5,379
0
6,594
5,126
4,542
0
L
Sol
3,894
1,089
0
384
7,573
1,823
0
3,320
3,828
10,462
680
W
Artemis
xGuanMe
Artemis
12,192
6,073
0
2,854
6,884
3,145
1,729
1,282
5,602
0
34,820
W
Baron Samedi
xGuanYou
Baron Samedi
10,260
1,024
1,796
2,784
5,665
2,360
632
1,512
4,153
26,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
16,110
104
Minions Killed
44
7
Camps Cleared
0
420,559
Distance Traveled
311,561
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,855
857
18
2
0
146,899
0
L
Chaac
5,557
695
13
2
0
89,518
2
L
Cerberus
4,917
615
11
1
0
111,528
0
L
Sol
5,636
705
20
3
0
110,515
2
W
Artemis
8,264
1,033
54
7
4
129,716
3
W
Baron Samedi
7,993
999
32
4
3
143,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role