Player Matchup

Sobek
Sobek
SIRIUSKS
Sobek
Level 144
God Stats
0W - 1L
1,324 SR
Queue Stats
35W - 31L
1,578 Elo+
Solo
Osiris
Osiris
SMOKE6
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,483 Elo+
Party 1
Ra
Ra
smartbean
Ra
Level 129
God Stats
0W - 1L
1,269 SR
Queue Stats
7W - 12L
1,518 Elo+
Party 1
Team Averages
Level 133
1,364 SR
1,526 Elo+

VS

Team Averages
Level 44
1,951 SR
2,006 Elo+
Kuzenbo
Kuzenbo
FerretyBR55
Kuzenbo
Level 64
God Stats
3W - 0L
1,843 SR
Queue Stats
152W - 33L
1,935 Elo+
Party 2
Sol
Sol
Lisugau
Sol
Level 27
God Stats
13W - 0L
2,107 SR
Queue Stats
29W - 1L
2,139 Elo+
Party 2
Guan Yu
Guan Yu
XstreamFish
Guan Yu
Level 42
God Stats
8W - 0L
1,904 SR
Queue Stats
112W - 17L
1,944 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
SIRIUSKS
Sobek
7
1 / 4 / 0
4,867
811
1,698
8,272
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
SMOKE6
Osiris
7
1 / 5 / 0
4,790
798
2,803
8,749
4,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 6 / 1
4,412
735
2,281
4,844
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FerretyBR55
Kuzenbo
9
3 / 1 / 12
6,267
1,045
3,875
8,357
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
10
9 / 0 / 6
6,770
1,128
9,033
5,375
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
XstreamFish
Guan Yu
9
3 / 1 / 10
6,008
1,001
5,534
7,476
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
15
15
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FerretyBR55
Kuzenbo
3
1
12
9
W
Sol
9
0
6
12
L
Sobek
SIRIUSKS
Sobek
1
4
0
0.25
L
Osiris
SMOKE6
Osiris
1
5
0
0.2
W
Guan Yu
XstreamFish
Guan Yu
3
1
10
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,782
Damage
18,442
21,865
Taken
21,208
13,246
Mitigated
13,079
2,424
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FerretyBR55
Kuzenbo
3,875
1,365
0
3,086
8,357
7,053
59
1,395
6,532
9,956
0
W
Sol
9,033
4,610
0
2,418
5,375
1,893
2,691
1,236
3,983
26,584
3,200
L
Sobek
SIRIUSKS
Sobek
1,698
0
0
880
8,272
7,136
0
4,751
3,345
8,088
0
L
Osiris
SMOKE6
Osiris
2,803
372
0
1,135
8,749
4,646
0
4,226
4,217
0
5,702
W
Guan Yu
XstreamFish
Guan Yu
5,534
545
1,556
2,728
7,476
4,133
0
1,599
5,570
0
13,821
L
2,281
58
138
271
4,844
1,464
0
2,822
1,952
13,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,069
Gold Earned
19,045
40
Minions Killed
68
1
Camps Cleared
4
311,621
Distance Traveled
382,809
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,267
1,045
10
2
1
124,920
2
W
Sol
6,770
1,128
43
7
1
116,088
0
L
Sobek
4,867
811
15
3
1
104,712
3
L
Osiris
4,790
798
8
1
0
109,417
1
W
Guan Yu
6,008
1,001
15
3
2
141,801
0
L
Ra
4,412
735
17
3
0
97,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role