Player Matchup

Fafnir
Fafnir
Grokikix
Fafnir
Level 14
God Stats
2W - 1L
1,813 SR
Queue Stats
24W - 14L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
Moyenkikixx
Hou Yi
Level 14
God Stats
9W - 1L
2,021 SR
Queue Stats
22W - 9L
1,569 Elo+
Party 1
Sobek
Sobek
Petitkikix
Sobek
Level 14
God Stats
8W - 1L
1,743 SR
Queue Stats
21W - 12L
1,565 Elo+
Party 1
Team Averages
Level 14
1,859 SR
1,557 Elo+

VS

Team Averages
Level 24
1,251 SR
1,162 Elo+
Neith
Neith
Benitezpulguita5
Neith
Level 6
God Stats
1W - 6L
1,149 SR
Queue Stats
1W - 6L
1,087 Elo+
Party 2
Gilgamesh
Gilgamesh
VISCOAHOLIC
Gilgamesh
Level 59
God Stats
0W - 4L
1,104 SR
Queue Stats
91W - 126L
1,367 Elo+
Party 2
Sol
Sol
Yanis_84700
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Grokikix
Fafnir
12
4 / 1 / 13
7,976
798
5,569
7,605
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
12
12 / 0 / 7
9,012
901
11,130
6,465
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
12
4 / 1 / 13
7,864
786
6,253
10,929
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,545
655
6,005
6,804
1,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
VISCOAHOLIC
Gilgamesh
9
0 / 5 / 1
5,750
575
4,348
12,324
4,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 10 / 1
6,332
633
3,617
11,044
4,272
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
20
Kills
2
2
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Fafnir
Grokikix
Fafnir
4
1
13
10.5
W
Hou Yi
12
0
7
15.5
W
Sobek
4
1
13
10.5
L
Gilgamesh
VISCOAHOLIC
Gilgamesh
0
5
1
0.1
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
13,970
24,999
Taken
30,172
19,290
Mitigated
10,881
9,772
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,005
2,633
0
532
6,804
1,785
0
2,630
3,924
0
17,670
W
Fafnir
Grokikix
Fafnir
5,569
2,616
676
2,531
7,605
5,204
721
1,355
6,250
16,074
0
W
Hou Yi
11,130
6,620
0
1,852
6,465
2,506
735
1,548
4,917
0
30,725
W
Sobek
6,253
597
754
3,959
10,929
11,580
473
1,484
9,445
15,168
0
L
Gilgamesh
VISCOAHOLIC
Gilgamesh
4,348
625
95
2,799
12,324
4,824
0
4,186
7,900
0
15,975
L
3,617
1,583
0
540
11,044
4,272
308
4,828
5,861
11,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
18,627
89
Minions Killed
64
3
Camps Cleared
4
541,228
Distance Traveled
437,706
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,545
655
30
3
2
138,682
0
W
Fafnir
7,976
798
19
2
1
179,262
0
W
Hou Yi
9,012
901
56
6
1
177,409
1
W
Sobek
7,864
786
14
1
1
184,557
1
L
Gilgamesh
5,750
575
15
2
1
151,275
0
L
Sol
6,332
633
19
2
1
147,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role