Player Matchup

Tyr
Tyr
Ashura75
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,253 Elo+
Solo
Ares
Ares
Cark12
Ares
Level 26
God Stats
2W - 2L
1,442 SR
Queue Stats
15W - 19L
1,300 Elo+
Solo
Izanami
Izanami
Mounczz
Izanami
Level 21
God Stats
7W - 5L
1,661 SR
Queue Stats
73W - 80L
1,373 Elo+
Party 1
Geb
Geb
OogaChunga
Geb
Level 28
God Stats
5W - 1L
1,793 SR
Queue Stats
44W - 56L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThreePumpMan
Tsukuyomi
Level 28
God Stats
15W - 14L
1,422 SR
Queue Stats
24W - 46L
1,318 Elo+
Party 1
Team Averages
Level 23
1,564 SR
1,335 Elo+

VS

Team Averages
Level 23
1,429 SR
1,350 Elo+
Rama
Rama
DarkarosDiabolos
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,343 Elo+
Party 2
Thanatos
Thanatos
MeisterMoritz
Thanatos
Level 27
God Stats
13W - 12L
1,427 SR
Queue Stats
29W - 40L
1,352 Elo+
Solo
Cabrakan
Cabrakan
Over_DADDY
Cabrakan
Level 27
God Stats
1W - 1L
1,308 SR
Queue Stats
39W - 49L
1,332 Elo+
Party 2
Hel
Hel
Zuga6201
Hel
Level 22
God Stats
1W - 1L
1,641 SR
Queue Stats
11W - 7L
1,511 Elo+
Solo
Guan Yu
Guan Yu
dusonic
Guan Yu
Level 14
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 5L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,206
410
807
8,288
5,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Cark12
Ares
3
0 / 1 / 0
6,079
304
231
867
369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Mounczz
Izanami
16
14 / 0 / 7
11,274
564
17,792
7,786
2,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 15
11,468
573
11,449
10,685
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
ThreePumpMan
Tsukuyomi
19
10 / 5 / 3
11,775
589
17,099
14,346
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
7,222
361
3,235
9,074
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MeisterMoritz
Thanatos
14
9 / 4 / 1
9,750
488
9,043
16,982
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Over_DADDY
Cabrakan
8
1 / 5 / 0
6,825
341
930
11,042
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
3 / 6 / 6
8,939
447
7,368
13,478
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dusonic
Guan Yu
12
0 / 8 / 0
7,994
400
1,048
14,964
8,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
30
Kills
13
13
Deaths
31
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
W
Ares
Cark12
Ares
0
1
0
0
L
0
8
1
0.06
L
Thanatos
MeisterMoritz
Thanatos
9
4
1
2.38
W
Izanami
Mounczz
Izanami
14
0
7
17.5
W
6
1
15
13.5
L
Cabrakan
Over_DADDY
Cabrakan
1
5
0
0.2
W
Tsukuyomi
ThreePumpMan
Tsukuyomi
10
5
3
2.3
L
3
6
6
1
L
Guan Yu
dusonic
Guan Yu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,378
Damage
21,624
41,972
Taken
65,540
26,546
Mitigated
30,061
9,686
Healing
21,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
807
50
0
1,313
8,288
5,789
152
2,096
6,192
0
25,933
W
Ares
Cark12
Ares
231
22
0
52
867
369
0
408
459
327
0
L
3,235
1,650
0
420
9,074
2,566
869
2,610
6,464
0
26,160
L
Thanatos
MeisterMoritz
Thanatos
9,043
2,992
0
8,920
16,982
6,287
0
3,171
13,811
0
43,788
W
Izanami
Mounczz
Izanami
17,792
14,005
0
1,159
7,786
2,674
4,408
2,058
5,728
0
68,612
W
11,449
1,226
0
1,522
10,685
11,760
955
1,450
9,235
44,597
0
L
Cabrakan
Over_DADDY
Cabrakan
930
0
103
713
11,042
8,182
187
2,505
8,537
9,572
0
W
Tsukuyomi
ThreePumpMan
Tsukuyomi
17,099
2,441
0
5,640
14,346
5,954
3,133
2,505
11,841
0
87,765
L
7,368
963
4,174
4,805
13,478
4,276
593
2,726
10,752
42,291
0
L
Guan Yu
dusonic
Guan Yu
1,048
75
573
1,974
14,964
8,750
1,799
668
14,296
0
31,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,802
Gold Earned
40,730
381
Minions Killed
306
0
Camps Cleared
0
1,619,266
Distance Traveled
1,500,351
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,206
410
53
3
0
376,036
0
W
Ares
6,079
304
0
0
0
41,385
0
L
Rama
7,222
361
61
3
0
223,418
2
L
Thanatos
9,750
488
84
4
0
374,683
1
W
Izanami
11,274
564
126
6
0
399,892
5
W
Geb
11,468
573
49
2
0
413,399
4
L
Cabrakan
6,825
341
19
1
0
244,311
0
W
Tsukuyomi
11,775
589
153
8
0
388,554
0
L
Hel
8,939
447
76
4
0
312,898
1
L
Guan Yu
7,994
400
66
3
0
345,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role