Player Matchup

Anubis
Anubis
Crocxis
Anubis
Level 77
God Stats
43W - 31L
1,632 SR
Queue Stats
404W - 332L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
HenkelDTD
Gilgamesh
Level 154
God Stats
13W - 13L
1,533 SR
Queue Stats
124W - 136L
1,468 Elo+
Solo
Cupid
Cupid
Woarneur
Cupid
Level 107
God Stats
4W - 3L
1,582 SR
Queue Stats
348W - 290L
1,622 Elo+
Party 2
Team Averages
Level 113
1,582 SR
1,555 Elo+

VS

Team Averages
Level 88
1,561 SR
1,498 Elo+
Heimdallr
Heimdallr
Lukasekcz
Heimdallr
Level 112
God Stats
12W - 6L
1,661 SR
Queue Stats
44W - 51L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Petunekcz
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 52L
1,560 Elo+
Party 1
Geb
Geb
WideCookie58423
Geb
Level 44
God Stats
18W - 17L
1,520 SR
Queue Stats
112W - 153L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crocxis
Anubis
15
4 / 10 / 3
11,540
641
7,240
17,412
8,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
HenkelDTD
Gilgamesh
15
3 / 5 / 2
11,118
618
11,997
20,415
19,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Woarneur
Cupid
14
0 / 8 / 5
10,169
565
9,635
13,205
5,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lukasekcz
Heimdallr
16
9 / 3 / 14
13,108
728
22,593
16,364
6,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Morgan Le Fay
Petunekcz
Morgan Le Fay
18
13 / 2 / 7
13,703
761
16,498
11,175
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 2 / 20
11,676
649
7,335
14,454
13,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
23
23
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
Crocxis
Anubis
4
10
3
0.55
L
Gilgamesh
HenkelDTD
Gilgamesh
3
5
2
0.8
W
Heimdallr
Lukasekcz
Heimdallr
9
3
14
5.33
W
Morgan Le Fay
Petunekcz
Morgan Le Fay
13
2
7
8.25
W
1
2
20
5.5
L
Cupid
Woarneur
Cupid
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
46,426
51,032
Taken
41,993
32,151
Mitigated
24,639
9,127
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Crocxis
Anubis
7,240
260
0
4,926
17,412
8,001
702
9,143
7,853
42,172
0
L
Gilgamesh
HenkelDTD
Gilgamesh
11,997
1,154
0
2,466
20,415
19,118
905
6,618
13,187
0
26,191
W
Heimdallr
Lukasekcz
Heimdallr
22,593
8,968
0
2,544
16,364
6,694
1,139
2,356
13,658
0
66,421
W
Morgan Le Fay
Petunekcz
Morgan Le Fay
16,498
723
256
3,964
11,175
4,193
336
2,720
8,126
42,141
0
W
7,335
166
0
3,086
14,454
13,752
161
2,708
11,106
22,891
0
L
Cupid
Woarneur
Cupid
9,635
3,268
428
1,307
13,205
5,032
0
7,148
5,778
0
34,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
38,487
186
Minions Killed
179
9
Camps Cleared
4
1,030,322
Distance Traveled
982,382
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,540
641
79
4
5
251,753
4
L
Gilgamesh
11,118
618
46
3
0
469,221
4
W
Heimdallr
13,108
728
95
5
1
314,038
0
W
Morgan Le Fay
13,703
761
60
3
2
329,973
7
W
Geb
11,676
649
24
1
1
338,371
5
L
Cupid
10,169
565
61
3
4
309,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role