Player Matchup

Rama
Rama
HanZikDoN
Rama
Level 18
God Stats
1W - 7L
1,101 SR
Queue Stats
104W - 145L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
PvP__CKoToBaZa3
Cthulhu
Level 24
God Stats
0W - 2L
1,313 SR
Queue Stats
9W - 26L
1,196 Elo+
Party 1
Susano
Susano
Vicenz8381
Susano
Level 24
God Stats
11W - 11L
1,540 SR
Queue Stats
25W - 37L
1,270 Elo+
Solo
Zeus
Zeus
biskvitHawck
Zeus
Level 28
God Stats
9W - 6L
1,389 SR
Queue Stats
168W - 208L
1,410 Elo+
Party 1
Artio
Artio
siage99
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 191L
1,329 Elo+
Party 1
Team Averages
Level 27
1,369 SR
1,319 Elo+

VS

Team Averages
Level 26
1,462 SR
1,410 Elo+
Gilgamesh
Gilgamesh
Mrpeppermint828
Gilgamesh
Level 17
God Stats
6W - 5L
1,392 SR
Queue Stats
23W - 15L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
SZ kalan
Zhong Kui
Level 84
God Stats
7W - 6L
1,567 SR
Queue Stats
137W - 118L
1,478 Elo+
Party 2
Rama
Rama
Tough bath
Rama
Level 5
God Stats
2W - 2L
1,436 SR
Queue Stats
3W - 4L
1,311 Elo+
Party 2
Loki
Loki
kotofey_3108
Loki
Level 22
God Stats
9W - 12L
1,415 SR
Queue Stats
28W - 43L
1,240 Elo+
Solo
Ares
Ares
rozwazny_jamnik
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 5 / 6
8,304
377
8,230
10,105
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 6
8,625
392
8,997
15,829
11,231
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Vicenz8381
Susano
12
2 / 5 / 2
8,462
385
4,878
11,922
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 9 / 1
10,682
486
9,928
17,944
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
siage99
Artio
15
3 / 3 / 2
9,001
409
6,740
15,471
17,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mrpeppermint828
Gilgamesh
18
6 / 1 / 4
11,248
511
14,249
19,226
11,648
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
SZ kalan
Zhong Kui
20
13 / 1 / 3
13,706
623
16,746
14,817
12,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 7 / 7
9,414
428
8,371
15,739
5,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 0 / 4
11,044
502
4,950
12,411
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 4
9,956
453
5,680
11,055
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
13
Kills
25
25
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
2
5
6
1
W
Gilgamesh
Mrpeppermint828
Gilgamesh
6
1
4
8
L
2
3
6
1.67
W
Zhong Kui
SZ kalan
Zhong Kui
13
1
3
14.5
W
0
7
7
0.5
L
Susano
Vicenz8381
Susano
2
5
2
0.6
L
4
9
1
0.5
W
4
0
4
6
W
2
5
4
0.8
L
Artio
siage99
Artio
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
49,996
71,271
Taken
73,248
43,312
Mitigated
43,996
14,497
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,230
5,527
0
588
10,105
4,152
216
775
9,284
0
31,169
W
Gilgamesh
Mrpeppermint828
Gilgamesh
14,249
3,510
952
2,607
19,226
11,648
1,723
5,313
13,487
0
89,624
L
8,997
263
0
3,678
15,829
11,231
168
2,140
13,606
37,176
0
W
Zhong Kui
SZ kalan
Zhong Kui
16,746
1,787
0
6,114
14,817
12,484
3,869
4,958
9,315
102,020
0
W
8,371
6,651
0
5,318
15,739
5,512
450
5,758
9,709
0
41,700
L
Susano
Vicenz8381
Susano
4,878
805
0
4,049
11,922
4,010
0
1,322
10,470
0
49,594
L
9,928
1,441
0
2,646
17,944
6,459
666
13,524
4,346
56,505
0
W
4,950
1,005
0
4,556
12,411
4,817
3,574
3,659
8,552
0
68,904
W
5,680
69
0
854
11,055
9,535
1,854
5,499
5,333
26,702
0
L
Artio
siage99
Artio
6,740
225
232
3,304
15,471
17,460
0
4,056
10,920
40,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,074
Gold Earned
55,368
346
Minions Killed
546
0
Camps Cleared
0
1,956,844
Distance Traveled
1,929,474
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,304
377
51
2
0
372,974
5
W
Gilgamesh
11,248
511
118
5
0
370,355
5
L
Cthulhu
8,625
392
50
2
0
450,156
6
W
Zhong Kui
13,706
623
187
9
0
414,333
1
W
Rama
9,414
428
67
3
0
332,251
5
L
Susano
8,462
385
73
3
0
383,248
0
L
Zeus
10,682
486
108
5
0
333,551
4
W
Loki
11,044
502
117
5
0
451,470
0
W
Ares
9,956
453
57
3
0
361,065
2
L
Artio
9,001
409
64
3
0
416,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role