Player Matchup

Sun Wukong
Sun Wukong
ArmysByClay
Sun Wukong
Level 15
God Stats
7W - 5L
1,500 SR
Queue Stats
30W - 34L
1,402 Elo+
Solo
Ravana
Ravana
GarbageBuster
Ravana
Level 25
God Stats
6W - 11L
1,371 SR
Queue Stats
89W - 90L
1,421 Elo+
Solo
Hachiman
Hachiman
I Ghostemane468
Hachiman
Level 7
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Ra
Ra
darcki3921
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 87L
1,394 Elo+
Solo
Hades
Hades
smokedog1
Hades
Level 17
God Stats
0W - 3L
1,332 SR
Queue Stats
1W - 5L
1,208 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,340 Elo+

VS

Team Averages
Level 21
1,665 SR
1,491 Elo+
Nox
Nox
LordTon13
Nox
Level 8
God Stats
5W - 2L
1,759 SR
Queue Stats
24W - 21L
1,302 Elo+
Solo
Artemis
Artemis
MythicShame
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,373 Elo+
Solo
Charybdis
Charybdis
jokerboy2158
Charybdis
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 5L
1,548 Elo+
Party 1
Nemesis
Nemesis
light_and_dark16
Nemesis
Level 18
God Stats
3W - 0L
1,810 SR
Queue Stats
17W - 6L
1,642 Elo+
Solo
Scylla
Scylla
mso2500
Scylla
Level 67
God Stats
8W - 3L
1,757 SR
Queue Stats
13W - 6L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmysByClay
Sun Wukong
18
1 / 6 / 6
10,895
908
13,099
19,685
15,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 16 / 3
12,538
1,045
13,217
24,504
9,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
18
1 / 10 / 7
11,321
943
5,941
16,162
5,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 15 / 8
12,233
1,019
15,510
24,623
9,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
smokedog1
Hades
18
3 / 9 / 7
11,733
978
10,244
30,793
12,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 29
14,417
1,201
15,265
8,494
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
MythicShame
Artemis
20
5 / 5 / 27
12,231
1,019
19,910
14,661
5,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
jokerboy2158
Charybdis
20
5 / 4 / 21
12,387
1,032
17,019
13,615
4,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 4 / 23
14,521
1,210
25,391
15,256
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
mso2500
Scylla
20
20 / 0 / 23
16,374
1,365
28,835
12,729
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
178
14
Kills
55
56
Deaths
14
31
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArmysByClay
Sun Wukong
1
6
6
0.67
L
5
16
3
0.41
L
Hachiman
1
10
7
0.45
W
11
1
29
25.5
W
Artemis
MythicShame
Artemis
5
5
27
3.7
L
4
15
8
0.53
W
Charybdis
jokerboy2158
Charybdis
5
4
21
3.88
W
14
4
23
6.38
W
Scylla
mso2500
Scylla
20
0
23
31.5
L
Hades
smokedog1
Hades
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,011
Damage
106,420
115,767
Taken
64,755
52,342
Mitigated
24,083
13,819
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArmysByClay
Sun Wukong
13,099
1,429
0
3,157
19,685
15,401
0
11,151
8,534
4,823
22,574
L
13,217
6,234
0
1,090
24,504
9,560
0
7,991
16,513
0
43,377
L
Hachiman
5,941
3,278
0
611
16,162
5,729
0
6,539
9,623
0
27,174
W
15,265
1,927
0
0
8,494
3,253
0
3,731
4,600
36,994
0
W
Artemis
MythicShame
Artemis
19,910
10,353
0
0
14,661
5,214
0
5,677
8,696
0
34,360
L
15,510
3,048
965
3,174
24,623
9,065
0
9,782
14,841
34,899
0
W
Charybdis
jokerboy2158
Charybdis
17,019
13,368
0
1,948
13,615
4,867
0
4,828
8,692
0
34,370
W
25,391
12,296
0
2,192
15,256
6,618
0
6,870
7,912
511
35,889
W
Scylla
mso2500
Scylla
28,835
3,426
558
6,583
12,729
4,131
0
6,064
6,229
45,773
0
L
Hades
smokedog1
Hades
10,244
2,646
0
4,822
30,793
12,587
0
9,141
21,652
35,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,720
Gold Earned
69,930
206
Minions Killed
196
12
Camps Cleared
3
927,449
Distance Traveled
976,367
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,895
908
24
2
6
207,585
0
L
Ravana
12,538
1,045
62
5
2
200,231
1
L
Hachiman
11,321
943
35
3
3
176,702
1
W
Nox
14,417
1,201
62
5
0
215,303
0
W
Artemis
12,231
1,019
22
2
2
142,844
1
L
Ra
12,233
1,019
37
3
0
174,037
0
W
Charybdis
12,387
1,032
41
3
1
184,384
0
W
Nemesis
14,521
1,210
26
2
0
190,090
1
W
Scylla
16,374
1,365
45
4
0
243,746
0
L
Hades
11,733
978
48
4
1
168,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role