Player Matchup

Zeus
Zeus
FaZe Brando8155
Zeus
Level 69
God Stats
37W - 38L
1,452 SR
Queue Stats
370W - 549L
1,304 Elo+
Party 1
Izanami
Izanami
Finedart
Izanami
Level 21
God Stats
40W - 34L
1,507 SR
Queue Stats
59W - 78L
1,252 Elo+
Solo
Odin
Odin
LightSliver8735
Odin
Level 25
God Stats
27W - 31L
1,540 SR
Queue Stats
89W - 171L
1,267 Elo+
Party 1
Team Averages
Level 38
1,499 SR
1,274 Elo+

VS

Team Averages
Level 16
1,431 SR
1,183 Elo+
Geb
Geb
Hes 1 shot1487
Geb
Level 15
God Stats
2W - 2L
1,441 SR
Queue Stats
10W - 29L
1,152 Elo+
Solo
Bastet
Bastet
JJ-The-Lad69
Bastet
Level 28
God Stats
1W - 3L
1,353 SR
Queue Stats
125W - 229L
1,172 Elo+
Solo
Fenrir
Fenrir
MonsterMason193
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 7
9,945
765
10,117
3,100
1,040
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Finedart
Izanami
14
3 / 1 / 16
9,406
724
9,633
9,683
4,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
7 / 0 / 10
9,146
704
6,841
6,138
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,067
621
8,014
13,637
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
8
1 / 5 / 0
7,143
549
4,075
8,364
2,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 11 / 0
6,790
522
2,256
14,910
7,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
Izanami
Finedart
Izanami
3
1
16
11
L
0
3
1
0.17
L
Bastet
1
5
0
0.2
W
7
0
10
12
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
14,345
18,921
Taken
36,911
10,965
Mitigated
22,109
5,843
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,117
1,396
667
518
3,100
1,040
0
2,067
1,033
24,473
0
W
Izanami
Finedart
Izanami
9,633
7,922
0
2,737
9,683
4,013
952
4,534
5,149
0
42,960
L
8,014
700
0
672
13,637
12,228
0
5,170
8,188
27,917
0
L
Bastet
4,075
1,251
38
672
8,364
2,812
0
2,172
6,043
0
15,133
W
6,841
2,433
433
1,488
6,138
5,912
108
1,977
4,161
0
11,604
L
2,256
543
0
909
14,910
7,069
22
4,259
10,261
0
6,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
22,000
139
Minions Killed
50
8
Camps Cleared
2
714,872
Distance Traveled
641,801
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,945
765
39
3
1
244,781
4
W
Izanami
9,406
724
92
7
7
222,528
5
L
Geb
8,067
621
25
2
1
258,007
0
L
Bastet
7,143
549
20
2
1
183,185
4
W
Odin
9,146
704
8
1
0
247,563
0
L
Fenrir
6,790
522
5
0
0
200,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role