Player Matchup

Guan Yu
Guan Yu
Carottex420
Guan Yu
Level 37
God Stats
4W - 2L
1,641 SR
Queue Stats
112W - 148L
1,306 Elo+
Party 4
Ra
Ra
I-DontWorry-I
Ra
Level 37
God Stats
6W - 13L
1,322 SR
Queue Stats
117W - 142L
1,372 Elo+
Solo
Serqet
Serqet
SouR x BuDz
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 176L
1,350 Elo+
Party 4
Horus
Horus
acruicks99-alex
Horus
Level 28
God Stats
12W - 14L
1,511 SR
Queue Stats
32W - 44L
1,386 Elo+
Party 2
Rama
Rama
lordwinter_21
Rama
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 52L
1,454 Elo+
Party 2
Team Averages
Level 39
1,495 SR
1,374 Elo+

VS

Team Averages
Level 70
1,465 SR
1,367 Elo+
Sol
Sol
OTT-rhysmartin-
Sol
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,383 Elo+
Party 1
Terra
Terra
P9-Edition
Terra
Level 86
God Stats
2W - 2L
1,396 SR
Queue Stats
132W - 141L
1,382 Elo+
Solo
Susano
Susano
dannymartmart
Susano
Level 67
God Stats
5W - 12L
1,529 SR
Queue Stats
412W - 448L
1,389 Elo+
Party 1
Charybdis
Charybdis
foody123
Charybdis
Level 16
God Stats
7W - 9L
1,368 SR
Queue Stats
11W - 26L
1,155 Elo+
Party 3
Sun Wukong
Sun Wukong
uri4s
Sun Wukong
Level 160
God Stats
6W - 2L
1,531 SR
Queue Stats
193W - 169L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Carottex420
Guan Yu
16
3 / 8 / 1
10,356
450
12,385
17,558
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 4 / 1
10,519
457
10,815
14,661
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
2 / 8 / 5
10,888
473
12,361
22,944
8,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 2
8,764
381
6,651
15,274
16,662
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 4 / 1
10,279
447
6,973
15,061
5,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 10
12,159
529
8,970
10,278
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
16
3 / 1 / 8
11,338
493
9,462
17,739
19,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 2 / 8
12,728
553
17,632
17,524
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
foody123
Charybdis
17
4 / 6 / 3
11,565
503
9,342
11,679
2,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
uri4s
Sun Wukong
20
9 / 1 / 10
12,856
559
17,279
25,417
20,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
11
Kills
26
26
Deaths
11
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Carottex420
Guan Yu
3
8
1
0.44
L
1
4
1
0.38
W
1
1
10
6
W
Terra
3
1
8
7
L
Serqet
2
8
5
0.56
L
1
2
2
1
W
9
2
8
6.5
W
Charybdis
foody123
Charybdis
4
6
3
0.92
L
4
4
1
1.13
W
Sun Wukong
uri4s
Sun Wukong
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,185
Damage
62,685
85,498
Taken
82,637
51,860
Mitigated
53,258
31,746
Healing
29,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Carottex420
Guan Yu
12,385
3,595
431
4,965
17,558
14,886
1,636
1,470
16,088
314
60,476
L
10,815
833
399
6,013
14,661
5,707
544
4,711
9,950
75,938
0
W
8,970
3,350
0
6,341
10,278
4,087
2,745
3,989
5,635
77,180
7,694
W
Terra
9,462
1,321
1,016
5,499
17,739
19,246
152
4,144
13,322
32,875
0
L
Serqet
12,361
3,129
230
8,429
22,944
8,661
2,150
4,904
18,040
0
77,374
L
6,651
1,613
1,695
5,450
15,274
16,662
21
4,078
11,196
8,975
21,992
W
17,632
4,326
0
8,131
17,524
6,681
763
2,424
14,690
0
93,328
W
Charybdis
foody123
Charybdis
9,342
6,063
0
1,388
11,679
2,916
3,846
263
10,885
0
69,101
L
6,973
5,017
0
4,134
15,061
5,944
403
2,727
12,334
0
86,889
W
Sun Wukong
uri4s
Sun Wukong
17,279
4,730
0
7,138
25,417
20,328
1,229
2,402
22,086
0
77,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,806
Gold Earned
60,646
590
Minions Killed
543
0
Camps Cleared
0
1,983,044
Distance Traveled
2,194,114
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,356
450
114
5
0
394,833
3
L
Ra
10,519
457
156
7
0
382,208
5
W
Sol
12,159
529
149
6
0
433,552
3
W
Terra
11,338
493
34
1
0
476,641
6
L
Serqet
10,888
473
123
5
0
427,908
0
L
Horus
8,764
381
54
2
0
412,138
3
W
Susano
12,728
553
114
5
0
484,023
9
W
Charybdis
11,565
503
125
5
0
353,547
0
L
Rama
10,279
447
143
6
0
365,957
8
W
Sun Wukong
12,856
559
121
5
0
446,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role