Player Matchup

Bellona
Bellona
Gabriel6286
Bellona
Level 24
God Stats
50W - 30L
1,563 SR
Queue Stats
74W - 70L
1,386 Elo+
Solo
Zeus
Zeus
MichiZzz
Zeus
Level 16
God Stats
17W - 9L
1,535 SR
Queue Stats
25W - 19L
1,476 Elo+
Solo
Ymir
Ymir
PupLeroy
Ymir
Level 14
God Stats
5W - 3L
1,602 SR
Queue Stats
23W - 33L
1,383 Elo+
Solo
Mulan
Mulan
basil_pesto213
Mulan
Level 15
God Stats
6W - 8L
1,235 SR
Queue Stats
28W - 39L
1,277 Elo+
Solo
Kukulkan
Kukulkan
careta_racional
Kukulkan
Level 18
God Stats
3W - 0L
1,789 SR
Queue Stats
13W - 17L
1,304 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,365 Elo+

VS

Team Averages
Level 10
1,456 SR
1,323 Elo+
Ymir
Ymir
Crazy gamer2038
Ymir
Level 7
God Stats
1W - 2L
1,351 SR
Queue Stats
5W - 13L
1,228 Elo+
Party 1
Hou Yi
Hou Yi
DrewPeacock1383
Hou Yi
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,511 Elo+
Solo
Nemesis
Nemesis
KillerGramz360
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,239 Elo+
Solo
Kuzenbo
Kuzenbo
ProYoussef76
Kuzenbo
Level 18
God Stats
3W - 8L
1,431 SR
Queue Stats
37W - 55L
1,280 Elo+
Party 1
Nox
Nox
hellsbails
Nox
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 13L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gabriel6286
Bellona
11
2 / 0 / 5
5,823
1,165
1,516
768
389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
13
12 / 0 / 6
7,790
1,558
12,185
2,491
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
13
1 / 0 / 12
7,056
1,411
5,265
5,084
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 8
6,093
1,219
2,495
3,895
3,464
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
4 / 1 / 8
6,932
1,386
4,481
3,362
1,236
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

409

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
5,169
1,034
1,549
10,053
3,901
10
1 / 1 / 1
5,615
1,123
4,374
2,651
872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 2
5,328
1,066
3,626
9,099
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
ProYoussef76
Kuzenbo
10
1 / 2 / 1
5,506
1,101
1,512
5,972
3,506
10
0 / 1 / 1
5,374
1,075
1,952
3,158
1,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
20
Kills
2
2
Deaths
20
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
1
1
1
1.5
W
Bellona
Gabriel6286
Bellona
2
0
5
4.5
L
0
8
2
0.13
W
Zeus
12
0
6
15
L
Kuzenbo
ProYoussef76
Kuzenbo
1
2
1
0.75
W
Ymir
1
0
12
7
W
1
1
8
5
W
Kukulkan
4
1
8
8
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
13,013
15,600
Taken
30,933
10,089
Mitigated
13,427
2,257
Healing
545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,549
711
0
0
10,053
3,901
0
7,809
2,244
4,250
0
L
4,374
1,596
0
80
2,651
872
0
1,892
759
0
16,755
W
Bellona
Gabriel6286
Bellona
1,516
464
423
174
768
389
0
240
528
0
2,148
L
3,626
1,005
0
465
9,099
4,084
0
6,492
2,607
0
10,210
W
Zeus
12,185
1,712
0
489
2,491
840
0
340
2,151
27,418
0
L
Kuzenbo
ProYoussef76
Kuzenbo
1,512
789
0
0
5,972
3,506
0
4,739
1,233
4,123
0
W
Ymir
5,265
187
0
922
5,084
4,160
0
1,706
3,378
14,994
0
W
2,495
585
0
96
3,895
3,464
0
1,669
2,226
0
7,305
W
Kukulkan
4,481
1,097
0
153
3,362
1,236
0
1,058
2,304
10,583
0
L
1,952
655
0
0
3,158
1,064
0
999
2,159
11,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
26,992
90
Minions Killed
66
5
Camps Cleared
3
471,042
Distance Traveled
450,781
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,169
1,034
9
2
0
77,099
0
L
Hou Yi
5,615
1,123
23
5
1
93,555
0
W
Bellona
5,823
1,165
0
0
0
95,302
3
L
Nemesis
5,328
1,066
6
1
0
94,455
0
W
Zeus
7,790
1,558
42
8
2
97,123
1
L
Kuzenbo
5,506
1,101
7
1
0
102,311
0
W
Ymir
7,056
1,411
15
3
0
94,132
0
W
Mulan
6,093
1,219
16
3
3
83,628
0
W
Kukulkan
6,932
1,386
17
3
0
100,857
0
L
Nox
5,374
1,075
21
4
2
83,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role