Player Matchup

Izanami
Izanami
Astro1245
Izanami
Level 107
God Stats
7W - 2L
1,605 SR
Queue Stats
285W - 250L
1,592 Elo+
Party 1
Zeus
Zeus
LordOfHobo
Zeus
Level 140
God Stats
10W - 5L
1,606 SR
Queue Stats
563W - 566L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Oringeflufball
Cthulhu
Level 38
God Stats
131W - 91L
1,661 SR
Queue Stats
239W - 201L
1,562 Elo+
Party 1
Team Averages
Level 95
1,624 SR
1,562 Elo+

VS

Team Averages
Level 16
1,435 SR
1,491 Elo+
Bellona
Bellona
DumSæk
Bellona
Level 13
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
el1m1nator
Ares
Level 27
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Merlin
Merlin
jadelholm
Merlin
Level 7
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astro1245
Izanami
14
10 / 2 / 9
9,098
910
12,563
9,709
3,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
12 / 1 / 8
9,548
955
14,587
6,611
2,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 14
8,511
851
4,229
8,918
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DumSæk
Bellona
10
1 / 7 / 0
6,566
657
6,204
14,620
10,922
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 8 / 1
6,266
627
3,899
15,959
10,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
jadelholm
Merlin
9
0 / 9 / 2
6,127
613
3,170
9,431
3,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
24
Kills
2
4
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Astro1245
Izanami
10
2
9
7.25
L
Bellona
DumSæk
Bellona
1
7
0
0.14
W
12
1
8
16
W
2
1
14
9
L
1
8
1
0.19
L
Merlin
jadelholm
Merlin
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
13,273
25,238
Taken
40,010
12,808
Mitigated
24,791
9,018
Healing
1,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Astro1245
Izanami
12,563
8,838
0
3,764
9,709
3,315
1,499
3,340
5,583
0
39,524
L
Bellona
DumSæk
Bellona
6,204
1,728
0
666
14,620
10,922
0
4,568
10,052
0
14,498
W
14,587
1,174
79
2,971
6,611
2,273
427
2,027
3,694
33,658
0
W
4,229
404
400
1,804
8,918
7,220
80
2,285
6,633
19,854
0
L
3,899
485
239
500
15,959
10,809
0
9,556
6,403
10,693
0
L
Merlin
jadelholm
Merlin
3,170
771
0
0
9,431
3,060
0
5,393
4,038
18,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
18,959
134
Minions Killed
56
8
Camps Cleared
1
513,235
Distance Traveled
396,288
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,098
910
71
7
3
167,644
1
L
Bellona
6,566
657
10
1
0
152,461
0
W
Zeus
9,548
955
43
4
2
176,811
3
W
Cthulhu
8,511
851
20
2
3
168,780
2
L
Ares
6,266
627
15
2
1
123,442
2
L
Merlin
6,127
613
31
3
0
120,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role