Player Matchup

Chaac
Chaac
Cabeca838
Chaac
Level 10
God Stats
4W - 1L
1,647 SR
Queue Stats
12W - 14L
1,328 Elo+
Solo
Izanami
Izanami
UwU_BingBong
Izanami
Level 16
God Stats
11W - 3L
1,748 SR
Queue Stats
34W - 27L
1,587 Elo+
Solo
Ne Zha
Ne Zha
WatHappened9697
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,634 Elo+
Solo
Sylvanus
Sylvanus
dripping_bevy6
Sylvanus
Level 18
God Stats
5W - 8L
1,422 SR
Queue Stats
13W - 18L
1,358 Elo+
Solo
King Arthur
King Arthur
insano013
King Arthur
Level 13
God Stats
5W - 12L
1,291 SR
Queue Stats
13W - 12L
1,534 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,488 Elo+

VS

Team Averages
Level 13
1,514 SR
1,446 Elo+
Chaac
Chaac
LNG_xxPotat8xx
Chaac
Level 27
God Stats
3W - 3L
1,893 SR
Queue Stats
88W - 64L
1,604 Elo+
Solo
Khepri
Khepri
Peeraphon
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,615 Elo+
Solo
Neith
Neith
cirurgia_quinta
Neith
Level 9
God Stats
7W - 8L
1,451 SR
Queue Stats
15W - 20L
1,330 Elo+
Solo
Cthulhu
Cthulhu
gabri_sktm44
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,337 Elo+
Solo
Kukulkan
Kukulkan
serhs2801
Kukulkan
Level 7
God Stats
0W - 3L
1,227 SR
Queue Stats
11W - 11L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cabeca838
Chaac
9
0 / 2 / 1
5,331
485
3,063
8,238
3,586
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
UwU_BingBong
Izanami
13
9 / 1 / 2
7,599
691
8,369
5,428
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 1 / 2
5,409
492
4,438
5,072
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
9
2 / 0 / 4
6,099
554
3,147
9,389
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
insano013
King Arthur
10
3 / 0 / 6
5,900
536
6,296
12,649
5,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,174
652
9,536
9,877
6,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Peeraphon
Khepri
7
0 / 3 / 0
4,650
423
2,950
7,762
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,764
433
6,337
6,426
1,606
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
gabri_sktm44
Cthulhu
7
0 / 6 / 2
4,908
446
1,857
7,091
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
serhs2801
Kukulkan
9
1 / 4 / 0
5,388
490
2,450
5,316
1,550
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
4
4
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cabeca838
Chaac
0
2
1
0.25
L
3
1
0
3
L
Khepri
Peeraphon
Khepri
0
3
0
0
W
Izanami
UwU_BingBong
Izanami
9
1
2
10
W
3
1
2
4
L
0
3
0
0
W
Sylvanus
2
0
4
4
L
Cthulhu
gabri_sktm44
Cthulhu
0
6
2
0.17
W
King Arthur
insano013
King Arthur
3
0
6
6
L
Kukulkan
serhs2801
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
23,130
40,776
Taken
36,472
20,797
Mitigated
16,726
18,243
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cabeca838
Chaac
3,063
1,059
0
3,338
8,238
3,586
447
0
8,238
0
23,811
L
9,536
2,760
0
5,717
9,877
6,826
0
620
9,257
0
52,288
L
Khepri
Peeraphon
Khepri
2,950
71
351
2,128
7,762
3,694
0
1,228
6,534
13,322
0
W
Izanami
UwU_BingBong
Izanami
8,369
6,127
0
1,376
5,428
2,163
722
2,133
3,108
0
49,863
W
4,438
2,637
0
2,463
5,072
1,504
0
948
4,036
0
20,389
L
6,337
3,514
586
2,668
6,426
1,606
76
919
5,507
0
22,543
W
Sylvanus
3,147
1,752
2,937
3,905
9,389
8,124
154
2,605
6,729
12,479
0
L
Cthulhu
gabri_sktm44
Cthulhu
1,857
600
0
263
7,091
3,050
0
320
6,771
9,897
0
W
King Arthur
insano013
King Arthur
6,296
826
0
4,224
12,649
5,420
0
1,241
11,408
0
28,703
L
Kukulkan
serhs2801
Kukulkan
2,450
580
0
0
5,316
1,550
0
60
5,256
21,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
26,884
252
Minions Killed
248
0
Camps Cleared
0
948,338
Distance Traveled
920,837
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,331
485
49
4
0
188,280
0
L
Chaac
7,174
652
122
11
0
223,562
1
L
Khepri
4,650
423
16
1
0
178,437
2
W
Izanami
7,599
691
102
9
0
191,435
3
W
Ne Zha
5,409
492
44
4
0
132,768
2
L
Neith
4,764
433
45
4
0
188,147
0
W
Sylvanus
6,099
554
17
2
0
213,710
3
L
Cthulhu
4,908
446
13
1
0
134,114
0
W
King Arthur
5,900
536
40
4
0
222,145
3
L
Kukulkan
5,388
490
52
5
0
196,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role