Player Matchup

Guan Yu
Guan Yu
Mounczz
Guan Yu
Level 20
God Stats
12W - 24L
1,293 SR
Queue Stats
73W - 80L
1,339 Elo+
Party 2
Khepri
Khepri
Nelsonspride
Khepri
Level 29
God Stats
2W - 1L
1,748 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Fenrir
Fenrir
OogaChunga
Fenrir
Level 28
God Stats
4W - 3L
1,497 SR
Queue Stats
44W - 56L
1,405 Elo+
Party 2
Neith
Neith
SmurfRato
Neith
Level 28
God Stats
6W - 0L
1,893 SR
Queue Stats
118W - 62L
1,691 Elo+
Solo
Anubis
Anubis
Tom2103
Anubis
Level 29
God Stats
1W - 0L
1,374 SR
Queue Stats
2W - 3L
1,261 Elo+
Solo
Team Averages
Level 27
1,561 SR
1,464 Elo+

VS

Team Averages
Level 21
1,537 SR
1,517 Elo+
Bellona
Bellona
EliasAinswor
Bellona
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 1L
1,834 Elo+
Solo
Set
Set
Emauka
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,426 Elo+
Solo
Cthulhu
Cthulhu
R3dBvll
Cthulhu
Level 23
God Stats
33W - 30L
1,500 SR
Queue Stats
47W - 56L
1,393 Elo+
Party 1
Janus
Janus
malak9999
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 94L
1,541 Elo+
Solo
Neith
Neith
r3dl4bel
Neith
Level 25
God Stats
49W - 54L
1,471 SR
Queue Stats
71W - 82L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mounczz
Guan Yu
11
6 / 0 / 3
6,744
674
4,097
3,486
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
1 / 1 / 5
5,434
543
2,303
4,972
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
OogaChunga
Fenrir
9
5 / 1 / 7
6,073
607
5,463
5,176
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
SmurfRato
Neith
11
5 / 0 / 0
6,343
634
7,789
4,852
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Tom2103
Anubis
11
5 / 1 / 3
6,437
644
3,869
4,775
2,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EliasAinswor
Bellona
8
0 / 6 / 0
4,713
471
2,088
8,195
4,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Set
Emauka
Set
7
0 / 8 / 2
4,762
476
3,979
9,066
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
R3dBvll
Cthulhu
8
2 / 1 / 1
5,512
551
2,812
6,887
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
malak9999
Janus
8
0 / 3 / 2
4,648
465
1,579
4,239
978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
r3dl4bel
Neith
7
1 / 4 / 1
4,775
478
3,276
6,264
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
3
3
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
EliasAinswor
Bellona
0
6
0
0
L
Set
Emauka
Set
0
8
2
0.13
W
Guan Yu
Mounczz
Guan Yu
6
0
3
7.5
W
Khepri
1
1
5
3.5
W
Fenrir
OogaChunga
Fenrir
5
1
7
8.5
L
Cthulhu
R3dBvll
Cthulhu
2
1
1
2.5
W
Neith
SmurfRato
Neith
5
0
0
5
W
Anubis
Tom2103
Anubis
5
1
3
6.5
L
Janus
malak9999
Janus
0
3
2
0.33
L
Neith
r3dl4bel
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
13,734
23,261
Taken
34,651
11,540
Mitigated
11,716
9,536
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EliasAinswor
Bellona
2,088
459
0
699
8,195
4,041
0
2,215
5,678
0
16,239
L
Set
Emauka
Set
3,979
2,035
0
1,797
9,066
2,154
0
1,810
7,122
0
21,257
W
Guan Yu
Mounczz
Guan Yu
4,097
691
444
1,583
3,486
2,441
394
195
3,291
5,585
17,607
W
Khepri
2,303
236
0
1,591
4,972
3,331
78
1,410
3,562
7,267
0
W
Fenrir
OogaChunga
Fenrir
5,463
1,683
0
1,150
5,176
1,816
0
423
4,753
0
21,889
L
Cthulhu
R3dBvll
Cthulhu
2,812
84
127
2,079
6,887
2,758
234
1,106
5,781
10,034
0
W
Neith
SmurfRato
Neith
7,789
3,735
0
1,677
4,852
1,857
798
1,108
3,744
0
43,933
W
Anubis
Tom2103
Anubis
3,869
398
0
3,091
4,775
2,095
550
1,255
3,520
33,827
0
L
Janus
malak9999
Janus
1,579
132
0
0
4,239
978
132
1,328
2,872
19,972
0
L
Neith
r3dl4bel
Neith
3,276
1,542
0
1,471
6,264
1,785
0
632
5,632
0
17,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
24,410
266
Minions Killed
172
0
Camps Cleared
0
945,561
Distance Traveled
845,742
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,713
471
42
4
0
171,873
2
L
Set
4,762
476
47
5
0
173,751
1
W
Guan Yu
6,744
674
61
6
0
215,527
3
W
Khepri
5,434
543
6
1
0
205,396
5
W
Fenrir
6,073
607
42
4
0
198,665
1
L
Cthulhu
5,512
551
17
2
0
196,670
2
W
Neith
6,343
634
94
9
0
172,657
1
W
Anubis
6,437
644
63
6
0
153,316
1
L
Janus
4,648
465
36
4
0
132,475
1
L
Neith
4,775
478
30
3
0
170,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role