Player Matchup

Olorun
Olorun
 
Olorun
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chocolateboy911
Cthulhu
Level 5
God Stats
3W - 1L
1,365 SR
Queue Stats
3W - 1L
1,586 Elo+
Solo
Geb
Geb
General_Kyzer
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,607 Elo+
Party 2
Bastet
Bastet
Tionnor4152
Bastet
Level 5
God Stats
8W - 12L
1,778 SR
Queue Stats
20W - 23L
1,722 Elo+
Solo
Cliodhna
Cliodhna
ZombiZilla
Cliodhna
Level 19
God Stats
26W - 10L
1,837 SR
Queue Stats
40W - 22L
1,690 Elo+
Party 2
Team Averages
Level 11
1,580 SR
1,601 Elo+

VS

Team Averages
Level 25
1,610 SR
1,632 Elo+
Achilles
Achilles
BeadsOrBlink
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,662 Elo+
Solo
Hades
Hades
DoinGensYou
Hades
Level 28
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 3L
1,804 Elo+
Solo
Terra
Terra
GNOM3Tea
Terra
Level 28
God Stats
0W - 1L
1,689 SR
Queue Stats
62W - 56L
1,592 Elo+
Solo
Artemis
Artemis
IJustKilledUwU
Artemis
Level 23
God Stats
8W - 5L
1,819 SR
Queue Stats
59W - 62L
1,565 Elo+
Solo
Arachne
Arachne
SalamiNcheez
Arachne
Level 23
God Stats
0W - 2L
1,280 SR
Queue Stats
25W - 30L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 3 / 4
5,277
528
3,641
4,784
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
 
Olorun
8
1 / 3 / 4
5,277
528
3,641
4,784
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 6 / 1
4,594
459
1,283
8,496
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 3
5,311
531
3,426
7,328
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
2 / 0 / 2
6,715
672
3,792
6,229
1,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
ZombiZilla
Cliodhna
12
12 / 0 / 0
7,727
773
11,708
6,415
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeadsOrBlink
Achilles
7
3 / 8 / 1
4,958
496
3,015
10,236
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 2
6,115
612
4,624
7,427
2,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
GNOM3Tea
Terra
7
2 / 3 / 4
4,846
485
2,343
8,970
4,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
4 / 1 / 3
5,644
564
5,802
4,200
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
SalamiNcheez
Arachne
10
2 / 2 / 0
5,990
599
2,165
7,016
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
17
Kills
12
15
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
3
4
1
W
Olorun
 
Olorun
1
3
4
1
L
Achilles
BeadsOrBlink
Achilles
3
8
1
0.44
W
1
6
1
0.25
L
1
2
2
1
L
Terra
GNOM3Tea
Terra
2
3
4
1.33
W
0
3
3
0.5
L
4
1
3
5.5
L
Arachne
SalamiNcheez
Arachne
2
2
0
1
W
Bastet
2
0
2
3
W
Cliodhna
ZombiZilla
Cliodhna
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
17,949
38,036
Taken
37,849
14,716
Mitigated
15,612
10,717
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,641
1,487
434
777
4,784
1,572
754
897
3,859
21,786
4,173
W
Olorun
 
Olorun
3,641
1,487
434
777
4,784
1,572
754
897
3,859
21,786
4,173
L
Achilles
BeadsOrBlink
Achilles
3,015
819
0
856
10,236
4,149
0
562
9,643
0
11,323
W
1,283
318
0
206
8,496
3,777
0
2,980
5,488
8,068
0
L
4,624
726
168
3,803
7,427
2,960
176
849
6,379
40,306
0
L
Terra
GNOM3Tea
Terra
2,343
1,108
48
2,357
8,970
4,295
125
4,302
4,668
12,576
0
W
3,426
831
106
1,462
7,328
3,839
156
1,836
5,464
17,373
0
L
5,802
2,360
0
834
4,200
1,451
225
1,548
2,587
0
28,939
L
Arachne
SalamiNcheez
Arachne
2,165
1,484
0
2,211
7,016
2,757
222
338
6,678
0
31,921
W
Bastet
3,792
730
0
3,403
6,229
1,874
0
0
6,021
0
42,472
W
Cliodhna
ZombiZilla
Cliodhna
11,708
2,801
0
3,118
6,415
2,082
0
2,212
4,196
0
45,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
27,553
301
Minions Killed
260
0
Camps Cleared
0
1,200,055
Distance Traveled
969,219
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,277
528
37
4
0
175,825
1
W
Olorun
5,277
528
37
4
0
175,825
1
L
Achilles
4,958
496
24
2
0
181,252
1
W
Cthulhu
4,594
459
12
1
0
200,495
0
L
Hades
6,115
612
85
9
0
188,345
0
L
Terra
4,846
485
20
2
0
196,995
2
W
Geb
5,311
531
41
4
0
196,687
3
L
Artemis
5,644
564
63
6
0
171,147
5
L
Arachne
5,990
599
68
7
0
231,480
0
W
Bastet
6,715
672
89
9
0
215,230
2
W
Cliodhna
7,727
773
85
9
0
235,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role