Player Matchup

Gilgamesh
Gilgamesh
CRVZY7
Gilgamesh
Level 15
God Stats
13W - 4L
1,635 SR
Queue Stats
74W - 66L
1,626 Elo+
Party 2
Nemesis
Nemesis
Ferratik2017VL
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,366 Elo+
Solo
Tiamat
Tiamat
Fraz17
Tiamat
Level 16
God Stats
0W - 3L
1,279 SR
Queue Stats
26W - 16L
1,662 Elo+
Solo
Loki
Loki
GODAMNDOC
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Ullr
Ullr
SimpForRickOwens
Ullr
Level 15
God Stats
7W - 5L
1,549 SR
Queue Stats
50W - 45L
1,626 Elo+
Party 2
Team Averages
Level 14
1,493 SR
1,587 Elo+

VS

Team Averages
Level 20
1,517 SR
1,496 Elo+
Fenrir
Fenrir
DarrenBNB
Fenrir
Level 18
God Stats
3W - 2L
1,827 SR
Queue Stats
31W - 22L
1,665 Elo+
Solo
Ganesha
Ganesha
HelmutDerBarbar
Ganesha
Level 26
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rubezahlus
Kukulkan
Level 21
God Stats
4W - 6L
1,391 SR
Queue Stats
22W - 34L
1,357 Elo+
Solo
Hachiman
Hachiman
狂暴鸿儒
Hachiman
Level 18
God Stats
3W - 5L
1,494 SR
Queue Stats
37W - 42L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
玄都愿梦师
Guan Yu
Level 17
God Stats
15W - 14L
1,562 SR
Queue Stats
32W - 32L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRVZY7
Gilgamesh
12
2 / 1 / 0
6,565
547
8,639
9,648
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 5 / 0
5,482
457
1,876
7,452
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Fraz17
Tiamat
12
0 / 3 / 2
6,539
545
3,165
5,569
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
2 / 5 / 2
5,800
483
2,145
8,868
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 1
5,964
497
5,232
7,997
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarrenBNB
Fenrir
15
12 / 1 / 0
8,956
746
7,927
7,447
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 7
6,731
561
3,005
8,020
6,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Rubezahlus
Kukulkan
12
0 / 1 / 5
7,073
589
3,195
5,135
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
狂暴鸿儒
Hachiman
11
6 / 0 / 0
6,949
579
5,606
4,874
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 2
6,800
567
5,294
11,634
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
19
19
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CRVZY7
Gilgamesh
2
1
0
2
W
Fenrir
DarrenBNB
Fenrir
12
1
0
12
L
1
5
0
0.2
L
Tiamat
Fraz17
Tiamat
0
3
2
0.33
L
Loki
2
5
2
0.6
W
0
2
7
1.75
W
Kukulkan
Rubezahlus
Kukulkan
0
1
5
2.5
L
1
5
1
0.3
W
Hachiman
狂暴鸿儒
Hachiman
6
0
0
6
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
25,027
39,534
Taken
37,110
11,314
Mitigated
18,697
9,311
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CRVZY7
Gilgamesh
8,639
3,386
0
3,582
9,648
3,768
0
638
8,293
0
35,820
W
Fenrir
DarrenBNB
Fenrir
7,927
991
0
4,032
7,447
2,771
0
1,437
5,782
0
50,140
L
1,876
489
0
1,500
7,452
1,454
0
1,051
6,333
0
19,612
L
Tiamat
Fraz17
Tiamat
3,165
376
0
1,557
5,569
2,585
239
1,358
4,098
34,669
0
L
Loki
2,145
381
0
1,442
8,868
1,814
0
1,258
7,499
0
22,768
W
3,005
531
1,312
1,216
8,020
6,063
553
72
7,940
14,192
0
W
Kukulkan
Rubezahlus
Kukulkan
3,195
371
0
1,378
5,135
1,599
576
1,336
3,647
34,107
0
L
5,232
2,774
0
1,230
7,997
1,693
0
1,673
6,324
0
31,231
W
Hachiman
狂暴鸿儒
Hachiman
5,606
2,719
0
1,303
4,874
1,331
2,611
0
4,795
0
32,342
W
5,294
1,097
224
5,082
11,634
6,933
266
0
11,042
0
33,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,350
Gold Earned
36,509
305
Minions Killed
366
0
Camps Cleared
0
1,065,525
Distance Traveled
1,139,968
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,565
547
77
6
0
240,010
6
W
Fenrir
8,956
746
100
8
0
266,445
3
L
Nemesis
5,482
457
52
4
0
230,312
0
L
Tiamat
6,539
545
74
6
0
207,293
3
L
Loki
5,800
483
35
3
0
212,985
0
W
Ganesha
6,731
561
0
0
0
235,371
0
W
Kukulkan
7,073
589
101
8
0
230,854
4
L
Ullr
5,964
497
67
6
0
174,925
3
W
Hachiman
6,949
579
91
8
0
197,696
2
W
Guan Yu
6,800
567
74
6
0
209,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role