Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GOH2
Hel
Level 61
God Stats
30W - 41L
1,434 SR
Queue Stats
181W - 246L
1,333 Elo+
Solo
Loki
Loki
costura16
Loki
Level 68
God Stats
42W - 40L
1,528 SR
Queue Stats
257W - 314L
1,337 Elo+
Party 1
Chaac
Chaac
yMaxx-_
Chaac
Level 66
God Stats
22W - 26L
1,442 SR
Queue Stats
201W - 281L
1,303 Elo+
Party 1
Chernobog
Chernobog
yasss_slayyy
Chernobog
Level 77
God Stats
18W - 16L
1,576 SR
Queue Stats
235W - 268L
1,443 Elo+
Party 2
Team Averages
Level 86
1,497 SR
1,403 Elo+

VS

Team Averages
Level 101
1,462 SR
1,418 Elo+
Geb
Geb
JNEGE2016
Geb
Level 107
God Stats
9W - 9L
1,433 SR
Queue Stats
168W - 169L
1,525 Elo+
Solo
Chaac
Chaac
TA Giggity
Chaac
Level 139
God Stats
3W - 1L
1,657 SR
Queue Stats
98W - 97L
1,467 Elo+
Solo
Loki
Loki
dragonpoo69
Loki
Level 113
God Stats
31W - 38L
1,452 SR
Queue Stats
843W - 872L
1,304 Elo+
Solo
Agni
Agni
lturner08
Agni
Level 105
God Stats
2W - 1L
1,424 SR
Queue Stats
39W - 33L
1,386 Elo+
Solo
Neith
Neith
winsomewine
Neith
Level 41
God Stats
1W - 1L
1,343 SR
Queue Stats
4W - 5L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
2 / 3 / 0
5,420
493
1,655
7,589
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
 
Yemoja
8
2 / 3 / 0
5,420
493
1,655
7,589
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
GOH2
Hel
9
0 / 3 / 1
5,657
514
4,046
7,354
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
9
1 / 4 / 0
5,609
510
2,844
8,403
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
yMaxx-_
Chaac
10
0 / 0 / 0
5,352
487
2,564
7,296
6,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
yasss_slayyy
Chernobog
9
0 / 3 / 2
5,428
493
4,138
5,947
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,103
464
3,193
5,978
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
11
1 / 0 / 0
6,588
599
5,607
7,886
6,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 6
6,976
634
3,916
5,392
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
11
6 / 1 / 1
6,465
588
8,328
4,912
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
2 / 1 / 0
5,124
466
2,027
4,248
1,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
13
16
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
0
0.67
L
Yemoja
 
Yemoja
2
3
0
0.67
L
Hel
GOH2
Hel
0
3
1
0.17
W
1
1
3
2.5
W
Chaac
1
0
0
1
L
Loki
1
4
0
0.25
W
3
0
6
6
W
Agni
6
1
1
6.5
W
2
1
0
2
L
Chaac
yMaxx-_
Chaac
0
0
0
0
L
Chernobog
yasss_slayyy
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
23,071
44,178
Taken
28,416
19,231
Mitigated
13,683
15,964
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,655
441
744
2,504
7,589
3,192
0
3,488
3,938
9,906
0
L
Yemoja
 
Yemoja
1,655
441
744
2,504
7,589
3,192
0
3,488
3,938
9,906
0
L
Hel
GOH2
Hel
4,046
455
163
3,446
7,354
2,585
330
5,146
2,139
27,866
0
W
3,193
181
292
1,503
5,978
2,509
0
2,185
3,749
15,846
0
W
Chaac
5,607
611
0
3,595
7,886
6,310
0
0
7,886
5,004
38,506
L
Loki
2,844
559
0
2,620
8,403
2,455
0
886
7,485
0
30,074
W
3,916
676
276
2,083
5,392
2,134
0
901
4,452
0
40,348
W
Agni
8,328
623
0
750
4,912
1,394
871
1,939
2,751
35,670
0
W
2,027
694
60
1,289
4,248
1,336
504
371
3,877
0
14,691
L
Chaac
yMaxx-_
Chaac
2,564
290
0
1,997
7,296
6,023
0
549
6,747
0
31,177
L
Chernobog
yasss_slayyy
Chernobog
4,138
2,394
0
1,242
5,947
1,784
851
1,750
3,987
0
35,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
30,256
298
Minions Killed
287
0
Camps Cleared
0
1,190,450
Distance Traveled
1,024,209
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,420
493
13
1
0
195,590
2
L
Yemoja
5,420
493
13
1
0
195,590
2
L
Hel
5,657
514
57
5
0
170,106
0
W
Geb
5,103
464
23
2
0
190,199
5
W
Chaac
6,588
599
94
9
0
210,982
1
L
Loki
5,609
510
57
5
0
216,992
1
W
Loki
6,976
634
80
7
0
255,862
0
W
Agni
6,465
588
55
5
0
206,342
1
W
Neith
5,124
466
35
3
0
160,824
0
L
Chaac
5,352
487
74
7
0
210,263
0
L
Chernobog
5,428
493
84
8
0
201,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role