Player Matchup

Chang'e
Chang'e
DonkeyUppercut
Chang'e
Level 69
God Stats
2W - 2L
1,432 SR
Queue Stats
190W - 217L
1,556 Elo+
Party 1
Osiris
Osiris
Huskyeer
Osiris
Level 22
God Stats
2W - 1L
1,814 SR
Queue Stats
55W - 70L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bwspike
Ah Muzen Cab
Level 28
God Stats
9W - 9L
1,412 SR
Queue Stats
85W - 124L
1,335 Elo+
Solo
Team Averages
Level 40
1,553 SR
1,447 Elo+

VS

Team Averages
Level 51
1,759 SR
1,506 Elo+
Anubis
Anubis
DHG10163
Anubis
Level 127
God Stats
11W - 3L
1,799 SR
Queue Stats
180W - 179L
1,557 Elo+
Solo
Fenrir
Fenrir
ЯдерныйТип
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
酒不醉人人愿醉
Sun Wukong
Level 6
God Stats
3W - 0L
1,979 SR
Queue Stats
9W - 7L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
10,278
571
15,416
19,327
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Huskyeer
Osiris
12
3 / 10 / 4
10,445
580
16,657
28,014
18,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
bwspike
Ah Muzen Cab
15
5 / 5 / 1
11,401
633
20,183
14,389
4,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DHG10163
Anubis
19
12 / 2 / 9
13,650
758
29,691
20,855
11,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 13
11,689
649
8,402
25,281
17,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 1 / 16
12,524
696
13,671
22,471
26,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
8
Kills
21
21
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
DHG10163
Anubis
12
2
9
8.25
L
0
6
6
0.5
L
Osiris
Huskyeer
Osiris
3
10
4
0.5
L
Ah Muzen Cab
bwspike
Ah Muzen Cab
5
5
1
1.1
W
4
5
13
2.1
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,256
Damage
51,764
61,730
Taken
68,607
27,058
Mitigated
56,175
13,701
Healing
28,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DHG10163
Anubis
29,691
2,107
0
15,072
20,855
11,960
1,482
4,407
15,974
92,471
0
L
15,416
1,333
3,244
6,237
19,327
4,264
44
10,090
8,861
47,236
0
L
Osiris
Huskyeer
Osiris
16,657
5,025
0
1,676
28,014
18,762
0
12,020
15,310
0
32,018
L
Ah Muzen Cab
bwspike
Ah Muzen Cab
20,183
9,559
0
2,544
14,389
4,032
0
8,348
5,874
0
50,148
W
8,402
1,411
0
4,747
25,281
17,729
469
5,983
18,746
305
17,858
W
13,671
1,569
1,048
7,180
22,471
26,486
682
5,618
16,293
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
37,863
185
Minions Killed
206
5
Camps Cleared
10
935,874
Distance Traveled
978,908
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,650
758
132
7
7
305,295
1
L
Chang'e
10,278
571
75
4
3
338,561
3
L
Osiris
10,445
580
26
1
0
309,687
3
L
Ah Muzen Cab
11,401
633
84
5
2
287,626
0
W
Fenrir
11,689
649
14
1
0
306,426
1
W
Sun Wukong
12,524
696
60
3
3
367,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role