Player Matchup

Agni
Agni
ElDoctorViciado
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,452 Elo+
Party 3
Xing Tian
Xing Tian
MrReonn
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
its_Javier92
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,382 Elo+
Party 3
Cernunnos
Cernunnos
qwerDNA
Cernunnos
Level 24
God Stats
3W - 4L
1,619 SR
Queue Stats
27W - 28L
1,396 Elo+
Solo
Kali
Kali
tylerthecreator3
Kali
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 14L
1,615 Elo+
Party 2
Team Averages
Level 23
1,524 SR
1,469 Elo+

VS

Team Averages
Level 11
1,500 SR
1,299 Elo+
Bellona
Bellona
DumSæk
Bellona
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
10W - 22L
1,117 Elo+
Party 1
Ymir
Ymir
LIRIKA123
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 4
Thor
Thor
el1m1nator
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,370 Elo+
Party 1
Merlin
Merlin
jadelholm
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
levbitts
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
21 / 4 / 14
11,435
715
22,675
13,193
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MrReonn
Xing Tian
12
4 / 4 / 29
9,824
614
5,808
18,385
21,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
13
6 / 3 / 10
9,130
571
9,370
9,801
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
qwerDNA
Cernunnos
16
7 / 2 / 7
10,517
657
8,482
11,668
4,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
16 / 4 / 17
11,203
700
16,397
19,283
9,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DumSæk
Bellona
14
6 / 9 / 4
9,541
596
7,099
18,209
12,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
2 / 8 / 5
7,816
489
5,292
13,892
13,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 14 / 3
8,384
524
8,923
18,317
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
jadelholm
Merlin
10
0 / 11 / 5
6,871
429
7,204
10,636
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
levbitts
Guan Yu
10
0 / 13 / 2
6,193
387
3,049
15,946
6,421
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
32
54
Kills
13
17
Deaths
55
77
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
DumSæk
Bellona
6
9
4
0.89
W
21
4
14
7
L
Ymir
2
8
5
0.56
W
Xing Tian
MrReonn
Xing Tian
4
4
29
4.63
L
5
14
3
0.46
W
Olorun
6
3
10
3.67
L
Merlin
jadelholm
Merlin
0
11
5
0.23
L
Guan Yu
levbitts
Guan Yu
0
13
2
0.08
W
Cernunnos
qwerDNA
Cernunnos
7
2
7
5.25
W
16
4
17
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,732
Damage
31,567
72,330
Taken
77,000
44,187
Mitigated
40,194
25,935
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DumSæk
Bellona
7,099
954
0
809
18,209
12,820
280
9,227
8,794
8,793
23,023
W
22,675
2,940
604
4,270
13,193
5,094
1,808
3,037
10,032
73,206
0
L
Ymir
5,292
1,091
0
0
13,892
13,226
366
6,069
7,664
25,862
0
W
Xing Tian
MrReonn
Xing Tian
5,808
960
0
2,196
18,385
21,284
583
3,129
14,896
15,965
0
L
8,923
2,441
0
30
18,317
5,331
0
8,894
9,203
0
34,450
W
Olorun
9,370
4,926
57
3,584
9,801
4,240
1,007
1,846
7,847
31,051
4,041
L
Merlin
jadelholm
Merlin
7,204
816
0
0
10,636
2,396
0
4,661
5,731
26,109
0
L
Guan Yu
levbitts
Guan Yu
3,049
1,093
368
1,751
15,946
6,421
156
7,012
8,704
0
21,033
W
Cernunnos
qwerDNA
Cernunnos
8,482
4,481
0
6,193
11,668
4,097
4,138
1,542
10,052
0
79,322
W
16,397
9,536
0
9,031
19,283
9,472
3,859
4,161
14,951
0
51,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,109
Gold Earned
38,805
366
Minions Killed
210
0
Camps Cleared
0
1,478,507
Distance Traveled
1,177,673
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,541
596
51
3
0
249,766
1
W
Agni
11,435
715
108
7
0
299,927
3
L
Ymir
7,816
489
39
2
0
187,023
1
W
Xing Tian
9,824
614
10
1
0
296,215
1
L
Thor
8,384
524
51
3
0
229,849
3
W
Olorun
9,130
571
55
3
0
283,654
1
L
Merlin
6,871
429
36
2
0
249,683
0
L
Guan Yu
6,193
387
33
2
0
261,352
1
W
Cernunnos
10,517
657
120
8
0
294,755
1
W
Kali
11,203
700
73
5
0
303,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role