Player Matchup

Chaac
Chaac
Eimisr99
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,575 Elo+
Solo
Neith
Neith
Jaysuz
Neith
Level 14
God Stats
6W - 5L
1,497 SR
Queue Stats
15W - 28L
1,301 Elo+
Solo
Mercury
Mercury
XuTPbluJluc
Mercury
Level 4
God Stats
6W - 7L
1,278 SR
Queue Stats
7W - 12L
1,323 Elo+
Solo
Athena
Athena
oozzii68
Athena
Level 16
God Stats
1W - 2L
1,735 SR
Queue Stats
50W - 48L
1,444 Elo+
Solo
Hades
Hades
xxxBaNNeDxxx
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,280 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,384 Elo+

VS

Team Averages
Level 21
1,484 SR
1,321 Elo+
Loki
Loki
CallMeTor
Loki
Level 8
God Stats
2W - 2L
1,221 SR
Queue Stats
2W - 5L
1,179 Elo+
Party 1
Artemis
Artemis
CptHulk0
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,221 Elo+
Party 1
Odin
Odin
MeawNahDam
Odin
Level 27
God Stats
20W - 14L
1,559 SR
Queue Stats
102W - 114L
1,389 Elo+
Solo
Merlin
Merlin
N3kodono
Merlin
Level 28
God Stats
6W - 8L
1,438 SR
Queue Stats
10W - 14L
1,335 Elo+
Solo
Neith
Neith
QQ467070998
Neith
Level 26
God Stats
11W - 8L
1,704 SR
Queue Stats
156W - 168L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eimisr99
Chaac
20
2 / 13 / 17
13,067
1,089
15,393
32,236
34,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Jaysuz
Neith
18
1 / 8 / 11
11,189
932
12,220
22,740
9,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
XuTPbluJluc
Mercury
20
18 / 5 / 8
16,533
1,378
18,166
21,046
12,218
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
oozzii68
Athena
17
2 / 5 / 6
11,323
944
7,227
15,441
21,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 10 / 10
13,612
1,134
24,286
24,256
17,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 5 / 17
12,054
1,005
9,690
11,238
3,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
CptHulk0
Artemis
20
9 / 9 / 23
14,551
1,213
35,090
19,630
7,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 6 / 22
13,085
1,090
14,003
20,726
29,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
N3kodono
Merlin
20
9 / 5 / 21
14,152
1,179
23,080
12,832
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 5 / 23
14,725
1,227
27,002
18,489
6,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
147
30
Kills
41
41
Deaths
30
52
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Loki
5
5
17
2.7
W
Artemis
CptHulk0
Artemis
9
9
23
2.28
L
Chaac
Eimisr99
Chaac
2
13
17
0.81
L
Neith
Jaysuz
Neith
1
8
11
0.81
W
6
6
22
2.83
W
Merlin
N3kodono
Merlin
9
5
21
3.9
W
12
5
23
4.7
L
Mercury
XuTPbluJluc
Mercury
18
5
8
4.4
L
Athena
oozzii68
Athena
2
5
6
1
L
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,292
Damage
108,865
115,719
Taken
82,915
95,300
Mitigated
51,868
13,581
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,690
1,875
0
250
11,238
3,728
0
6,855
4,306
0
24,761
W
Artemis
CptHulk0
Artemis
35,090
20,388
0
1,342
19,630
7,395
0
6,515
12,729
0
61,498
L
Chaac
Eimisr99
Chaac
15,393
2,214
0
5,854
32,236
34,846
0
5,386
26,311
590
47,169
L
Neith
Jaysuz
Neith
12,220
6,494
0
3,290
22,740
9,738
0
2,829
19,366
0
33,747
W
14,003
2,405
0
1,054
20,726
29,816
0
4,230
16,405
0
23,144
W
Merlin
N3kodono
Merlin
23,080
955
471
1,982
12,832
4,571
0
5,084
7,570
46,694
0
W
27,002
15,759
0
4,094
18,489
6,358
0
9,248
8,812
0
54,554
L
Mercury
XuTPbluJluc
Mercury
18,166
12,274
0
750
21,046
12,218
0
4,110
16,511
0
30,542
L
Athena
oozzii68
Athena
7,227
2,001
0
679
15,441
21,114
0
2,325
12,754
15,124
0
L
24,286
2,142
0
3,008
24,256
17,384
0
7,290
16,297
43,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,724
Gold Earned
68,567
188
Minions Killed
235
6
Camps Cleared
7
1,095,749
Distance Traveled
1,063,643
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,054
1,005
17
1
1
228,378
1
W
Artemis
14,551
1,213
65
5
3
195,759
0
L
Chaac
13,067
1,089
80
7
0
223,450
2
L
Neith
11,189
932
28
2
1
190,335
0
W
Odin
13,085
1,090
24
2
0
248,288
1
W
Merlin
14,152
1,179
60
5
2
196,417
0
W
Neith
14,725
1,227
69
6
1
194,801
0
L
Mercury
16,533
1,378
22
2
1
287,693
0
L
Athena
11,323
944
17
1
1
185,839
2
L
Hades
13,612
1,134
41
3
3
208,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role