Player Matchup

Sol
Sol
Fail22
Sol
Level 20
God Stats
1W - 2L
1,519 SR
Queue Stats
26W - 34L
1,322 Elo+
Party 2
Erlang Shen
Erlang Shen
MurderFaece
Erlang Shen
Level 121
God Stats
10W - 1L
1,696 SR
Queue Stats
97W - 50L
1,737 Elo+
Party 2
Izanami
Izanami
Rubierubster
Izanami
Level 45
God Stats
5W - 2L
1,504 SR
Queue Stats
67W - 60L
1,336 Elo+
Party 2
Team Averages
Level 62
1,573 SR
1,465 Elo+

VS

Team Averages
Level 45
1,410 SR
1,432 Elo+
Janus
Janus
EdwardTeaington
Janus
Level 22
God Stats
6W - 6L
1,502 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
Speggington
Medusa
Level 55
God Stats
36W - 36L
1,540 SR
Queue Stats
57W - 73L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
haydents10
Cabrakan
Level 59
God Stats
1W - 1L
1,188 SR
Queue Stats
32W - 58L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fail22
Sol
15
8 / 5 / 8
11,831
739
14,173
13,897
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MurderFaece
Erlang Shen
17
7 / 4 / 14
12,032
752
13,965
23,020
28,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Rubierubster
Izanami
16
6 / 3 / 12
11,621
726
18,918
11,362
4,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 8
9,884
618
16,954
12,358
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
8 / 8 / 4
11,975
748
14,824
19,294
9,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
haydents10
Cabrakan
14
2 / 7 / 9
11,196
700
6,278
22,505
31,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
21
Kills
12
12
Deaths
22
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Sol
Fail22
Sol
8
5
8
2.4
W
Erlang Shen
MurderFaece
Erlang Shen
7
4
14
3.5
W
Izanami
Rubierubster
Izanami
6
3
12
4
L
Medusa
8
8
4
1.25
L
Cabrakan
haydents10
Cabrakan
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,056
Damage
38,056
48,279
Taken
54,157
38,348
Mitigated
46,376
12,581
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,954
1,650
352
1,693
12,358
5,155
0
1,696
10,662
39,883
0
W
Sol
Fail22
Sol
14,173
6,175
0
3,090
13,897
5,661
689
8,482
5,041
33,806
2,629
W
Erlang Shen
MurderFaece
Erlang Shen
13,965
6,400
0
7,130
23,020
28,426
496
8,831
13,670
0
37,944
W
Izanami
Rubierubster
Izanami
18,918
13,771
0
2,361
11,362
4,261
1,422
5,190
5,914
0
60,761
L
Medusa
14,824
8,308
0
4,788
19,294
9,414
0
4,656
14,638
0
54,164
L
Cabrakan
haydents10
Cabrakan
6,278
878
0
2,104
22,505
31,807
23
6,925
15,580
16,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
33,055
194
Minions Killed
175
8
Camps Cleared
5
829,842
Distance Traveled
762,913
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,884
618
79
5
1
248,616
4
W
Sol
11,831
739
48
3
1
255,342
3
W
Erlang Shen
12,032
752
45
3
6
296,400
4
W
Izanami
11,621
726
101
6
1
278,100
4
L
Medusa
11,975
748
69
4
2
248,522
1
L
Cabrakan
11,196
700
27
2
2
265,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role