Player Matchup

Cthulhu
Cthulhu
ItsBoT
Cthulhu
Level 86
God Stats
2W - 2L
1,240 SR
Queue Stats
103W - 66L
1,586 Elo+
Party 1
Zeus
Zeus
JoshGoCrazyy
Zeus
Level 86
God Stats
5W - 4L
1,514 SR
Queue Stats
191W - 175L
1,472 Elo+
Party 1
Thanatos
Thanatos
Trin kak
Thanatos
Level 29
God Stats
6W - 5L
1,630 SR
Queue Stats
136W - 129L
1,429 Elo+
Party 1
Team Averages
Level 67
1,461 SR
1,496 Elo+

VS

Team Averages
Level 24
1,341 SR
1,378 Elo+
Cernunnos
Cernunnos
AbhorentGhost
Cernunnos
Level 23
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Jing Wei
Jing Wei
Sombra242408
Jing Wei
Level 4
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
rottinghipster
Bacchus
Level 45
God Stats
16W - 13L
1,518 SR
Queue Stats
258W - 389L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsBoT
Cthulhu
14
4 / 1 / 21
11,155
797
8,922
15,244
23,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
20 / 2 / 9
12,493
892
23,688
9,536
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Trin kak
Thanatos
15
10 / 3 / 15
11,100
793
13,340
9,824
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AbhorentGhost
Cernunnos
11
1 / 13 / 2
7,924
566
5,552
17,101
7,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Sombra242408
Jing Wei
12
1 / 13 / 4
9,010
644
6,464
14,887
4,528
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 8 / 1
10,578
756
7,857
18,884
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
34
Kills
6
6
Deaths
34
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AbhorentGhost
Cernunnos
1
13
2
0.15
W
Cthulhu
ItsBoT
Cthulhu
4
1
21
14.5
W
20
2
9
12.25
L
Jing Wei
Sombra242408
Jing Wei
1
13
4
0.23
W
Thanatos
Trin kak
Thanatos
10
3
15
5.83
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,950
Damage
19,873
34,604
Taken
50,872
32,244
Mitigated
33,559
8,761
Healing
799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AbhorentGhost
Cernunnos
5,552
2,351
0
42
17,101
7,866
0
11,197
5,516
0
14,727
W
Cthulhu
ItsBoT
Cthulhu
8,922
859
0
876
15,244
23,965
431
1,742
13,502
19,199
0
W
23,688
3,787
119
1,835
9,536
4,122
252
3,350
6,186
56,871
0
L
Jing Wei
Sombra242408
Jing Wei
6,464
3,676
0
229
14,887
4,528
0
9,138
5,343
0
15,246
W
Thanatos
Trin kak
Thanatos
13,340
4,478
0
5,931
9,824
4,157
1,057
2,856
6,968
0
33,374
L
7,857
1,597
0
528
18,884
21,165
0
11,253
7,150
16,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
27,512
144
Minions Killed
47
7
Camps Cleared
0
790,257
Distance Traveled
636,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,924
566
17
1
0
175,613
0
W
Cthulhu
11,155
797
26
2
0
272,631
0
W
Zeus
12,493
892
73
5
4
250,198
0
L
Jing Wei
9,010
644
16
1
0
228,601
0
W
Thanatos
11,100
793
45
3
3
267,428
0
L
Bacchus
10,578
756
14
1
0
231,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role