Player Matchup

Erlang Shen
Erlang Shen
Silver IV
Arakiri131
Erlang Shen
Silver IV
Level 46
God Stats
0W - 1L
1,314 SR
Queue Stats
12W - 15L
1,226 MMR
Solo
Artio
Artio
Silver V
CuervoLunar97
Artio
Silver V
Level 97
God Stats
6W - 6L
1,451 SR
Queue Stats
219W - 227L
728 MMR
Solo
Chiron
Chiron
Silver I
Goldsmith116
Chiron
Silver I
Level 145
God Stats
0W - 4L
1,445 SR
Queue Stats
634W - 643L
1,191 MMR
Solo
Cliodhna
Cliodhna
Gold V
SwyftDarkness
Cliodhna
Gold V
Level 89
God Stats
2W - 3L
1,264 SR
Queue Stats
51W - 51L
1,265 MMR
Solo
Sol
Sol
Silver I
pKz I SnIpEz
Sol
Silver I
Level 99
God Stats
28W - 32L
1,625 SR
Queue Stats
194W - 195L
1,232 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,420 SR
1,128 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,546 SR
1,259 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver III
ByPalionisHD
Agni
Silver III
Level 127
God Stats
2W - 1L
1,476 SR
Queue Stats
37W - 49L
748 MMR
Solo
Skadi
Skadi
Gold IV
Guiller_De_sanfe
Skadi
Gold IV
Level 149
God Stats
17W - 11L
1,571 SR
Queue Stats
202W - 210L
1,314 MMR
Party 1
Ares
Ares
Silver I
JeoPR19
Ares
Silver I
Level 88
God Stats
7W - 7L
1,534 SR
Queue Stats
38W - 49L
1,222 MMR
Party 1
Pele
Pele
Gold V
cristiaan54
Pele
Gold V
Level 65
God Stats
1W - 0L
1,697 SR
Queue Stats
29W - 43L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arakiri131
Erlang Shen
13
0 / 4 / 2
6,778
399
3,519
12,369
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 2
7,154
421
4,909
15,623
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
1 / 5 / 2
8,537
502
8,612
15,240
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
SwyftDarkness
Cliodhna
14
10 / 4 / 1
9,432
555
12,272
12,680
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 3
7,250
426
10,733
10,805
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
GebGilgameshMulanIzanami

VS

Bans
AthenaArachneLokiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 1 / 6
9,687
570
9,228
10,509
12,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
 
Bellona
16
4 / 1 / 6
9,687
570
9,228
10,509
12,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 3 / 9
9,476
557
11,934
10,298
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 3
8,583
505
8,728
11,006
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
JeoPR19
Ares
11
1 / 3 / 11
7,981
469
8,172
13,828
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 3 / 4
10,619
625
12,286
14,112
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
13
Kills
27
23
Deaths
14
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
6
7
W
Bellona
 
Bellona
4
1
6
7
L
Erlang Shen
Arakiri131
Erlang Shen
0
4
2
0.25
W
5
3
9
3.17
L
1
6
2
0.33
L
Chiron
1
5
2
0.4
W
3
3
3
1.5
W
Ares
JeoPR19
Ares
1
3
11
2.17
L
Cliodhna
SwyftDarkness
Cliodhna
10
4
1
2.63
W
10
3
4
4
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
59,576
66,717
Taken
70,262
30,992
Mitigated
51,493
21,018
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,228
2,490
0
3,533
10,509
12,461
383
1,870
8,639
51
57,105
W
Bellona
 
Bellona
9,228
2,490
0
3,533
10,509
12,461
383
1,870
8,639
51
57,105
L
Erlang Shen
Arakiri131
Erlang Shen
3,519
1,288
0
2,105
12,369
6,592
0
2,766
9,603
0
23,893
W
11,934
233
319
2,866
10,298
3,437
810
3,479
6,819
70,194
0
L
4,909
265
1,372
3,813
15,623
12,414
0
7,764
7,859
16,465
0
L
Chiron
8,612
2,224
291
7,510
15,240
4,420
182
3,255
11,967
0
75,058
W
8,728
2,893
0
1,812
11,006
3,166
37
1,330
9,676
0
62,942
W
Ares
JeoPR19
Ares
8,172
160
0
2,271
13,828
14,617
18
4,439
9,389
16,346
0
L
Cliodhna
SwyftDarkness
Cliodhna
12,272
1,425
0
2,663
12,680
4,071
0
2,792
9,888
0
52,407
W
12,286
3,540
0
5,394
14,112
5,351
1,062
3,309
10,803
0
60,616
L
10,733
4,239
0
3,264
10,805
3,495
0
3,570
7,235
36,209
5,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
56,033
363
Minions Killed
609
0
Camps Cleared
0
1,615,098
Distance Traveled
2,039,407
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,687
570
131
8
0
341,221
3
W
Bellona
9,687
570
131
8
0
341,221
3
L
Erlang Shen
6,778
399
61
4
0
338,284
3
W
Agni
9,476
557
120
7
0
343,079
6
L
Artio
7,154
421
27
2
0
316,337
2
L
Chiron
8,537
502
130
8
0
297,181
0
W
Skadi
8,583
505
103
6
0
305,256
3
W
Ares
7,981
469
18
1
0
344,063
2
L
Cliodhna
9,432
555
85
5
0
329,676
0
W
Pele
10,619
625
106
6
0
364,567
3
L
Sol
7,250
426
60
4
0
333,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role