Player Matchup

Ah Puch
Ah Puch
KingCrimsonR
Ah Puch
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,209 Elo+
Solo
Nemesis
Nemesis
Rubezahlus
Nemesis
Level 21
God Stats
6W - 8L
1,409 SR
Queue Stats
22W - 34L
1,343 Elo+
Solo
Guan Yu
Guan Yu
TheVariance
Guan Yu
Level 6
God Stats
8W - 3L
1,610 SR
Queue Stats
21W - 11L
1,546 Elo+
Solo
Medusa
Medusa
Vitali4c
Medusa
Level 5
God Stats
3W - 3L
1,402 SR
Queue Stats
4W - 4L
1,335 Elo+
Solo
Anubis
Anubis
welty2000
Anubis
Level 26
God Stats
10W - 10L
1,437 SR
Queue Stats
49W - 50L
1,443 Elo+
Solo
Team Averages
Level 12
1,472 SR
1,375 Elo+

VS

Team Averages
Level 27
1,511 SR
1,356 Elo+
Gilgamesh
Gilgamesh
Boldebite
Gilgamesh
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 14L
1,387 Elo+
Party 1
Mulan
Mulan
Jotenfor
Mulan
Level 29
God Stats
7W - 9L
1,524 SR
Queue Stats
127W - 123L
1,498 Elo+
Solo
Nox
Nox
MaxiiBurger
Nox
Level 21
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 1
Cthulhu
Cthulhu
lapoutre33
Cthulhu
Level 26
God Stats
0W - 4L
1,388 SR
Queue Stats
6W - 10L
1,393 Elo+
Party 1
Sol
Sol
wòôts
Sol
Level 40
God Stats
2W - 1L
1,536 SR
Queue Stats
6W - 6L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingCrimsonR
Ah Puch
15
2 / 4 / 11
9,709
462
12,953
9,009
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Rubezahlus
Nemesis
19
1 / 2 / 12
11,402
543
9,912
15,627
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
TheVariance
Guan Yu
19
10 / 0 / 5
12,367
589
15,399
16,326
18,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Vitali4c
Medusa
17
4 / 6 / 0
11,086
528
3,722
10,139
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
welty2000
Anubis
20
9 / 4 / 1
12,596
600
12,733
16,302
7,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boldebite
Gilgamesh
15
5 / 6 / 1
9,638
459
10,685
18,273
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Jotenfor
Mulan
14
4 / 5 / 3
9,409
448
12,451
16,630
13,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 5
10,092
481
6,874
12,422
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
lapoutre33
Cthulhu
13
0 / 2 / 3
7,702
367
3,852
13,436
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
13
4 / 8 / 2
8,607
410
11,763
13,264
3,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
26
Kills
16
16
Deaths
26
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boldebite
Gilgamesh
5
6
1
0.92
L
Mulan
Jotenfor
Mulan
4
5
3
1.1
W
Ah Puch
KingCrimsonR
Ah Puch
2
4
11
1.88
L
3
5
5
1.1
W
Nemesis
Rubezahlus
Nemesis
1
2
12
3.5
W
Guan Yu
TheVariance
Guan Yu
10
0
5
12.5
W
Medusa
Vitali4c
Medusa
4
6
0
0.67
L
Cthulhu
lapoutre33
Cthulhu
0
2
3
0.75
W
Anubis
welty2000
Anubis
9
4
1
2.38
L
Sol
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,719
Damage
45,625
67,403
Taken
74,025
38,666
Mitigated
36,673
26,151
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boldebite
Gilgamesh
10,685
3,120
0
5,193
18,273
5,565
0
5,534
12,588
0
61,559
L
Mulan
Jotenfor
Mulan
12,451
2,405
0
3,712
16,630
13,394
0
2,835
12,995
0
49,438
W
Ah Puch
KingCrimsonR
Ah Puch
12,953
644
0
2,594
9,009
2,733
612
5,372
3,344
37,946
0
L
6,874
1,439
132
1,585
12,422
3,720
94
5,286
6,851
47,458
0
W
Nemesis
Rubezahlus
Nemesis
9,912
5,560
0
6,008
15,627
6,852
3,663
2,179
13,405
0
90,649
W
Guan Yu
TheVariance
Guan Yu
15,399
2,773
1,940
6,331
16,326
18,100
1,370
3,757
12,490
0
75,913
W
Medusa
Vitali4c
Medusa
3,722
1,301
0
992
10,139
3,318
7,852
2,752
7,356
0
74,572
L
Cthulhu
lapoutre33
Cthulhu
3,852
72
231
2,858
13,436
10,678
75
5,770
6,993
26,950
0
W
Anubis
welty2000
Anubis
12,733
1,359
0
8,286
16,302
7,663
0
7,901
8,319
94,797
0
L
Sol
11,763
2,494
23
2,480
13,264
3,316
547
5,067
7,751
51,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,160
Gold Earned
45,448
664
Minions Killed
461
0
Camps Cleared
0
1,980,849
Distance Traveled
1,849,552
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,638
459
106
5
0
392,215
0
L
Mulan
9,409
448
102
5
0
323,351
2
W
Ah Puch
9,709
462
45
2
0
330,755
0
L
Nox
10,092
481
118
6
0
343,807
7
W
Nemesis
11,402
543
148
7
0
432,686
0
W
Guan Yu
12,367
589
139
7
0
465,792
4
W
Medusa
11,086
528
164
8
0
388,875
6
L
Cthulhu
7,702
367
43
2
0
431,794
1
W
Anubis
12,596
600
168
8
0
362,741
0
L
Sol
8,607
410
92
4
0
358,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role