Player Matchup

Hel
Hel
Captain_Yami5
Hel
Level 77
God Stats
0W - 2L
1,277 SR
Queue Stats
109W - 167L
1,274 Elo+
Solo
Thanatos
Thanatos
SirBigz
Thanatos
Level 129
God Stats
4W - 6L
1,585 SR
Queue Stats
64W - 67L
1,599 Elo+
Solo
Neith
Neith
darklatorrebr
Neith
Level 67
God Stats
2W - 3L
1,528 SR
Queue Stats
4W - 7L
1,299 Elo+
Solo
Team Averages
Level 91
1,463 SR
1,391 Elo+

VS

Team Averages
Level 99
1,419 SR
1,447 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Anthem3113
Sobek
Level 45
God Stats
5W - 5L
1,384 SR
Queue Stats
133W - 198L
1,366 Elo+
Solo
Cernunnos
Cernunnos
Dani-G3-92
Cernunnos
Level 98
God Stats
3W - 2L
1,292 SR
Queue Stats
268W - 264L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,277
697
3,523
4,780
1,702
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SirBigz
Thanatos
10
2 / 4 / 1
6,009
668
6,796
8,069
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 1 / 1
5,021
558
169
819
203
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 0 / 1
7,577
842
5,848
3,862
1,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
12
6 / 0 / 1
7,577
842
5,848
3,862
1,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
9
0 / 1 / 5
6,701
745
2,400
9,825
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Dani-G3-92
Cernunnos
11
1 / 2 / 4
6,594
733
2,042
4,380
1,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
1
6.5
W
Da Ji
 
Da Ji
6
0
1
6.5
W
Sobek
0
1
5
2.5
L
1
2
2
1
W
Cernunnos
Dani-G3-92
Cernunnos
1
2
4
1.5
L
Thanatos
SirBigz
Thanatos
2
4
1
0.63
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,488
Damage
16,138
13,668
Taken
21,929
5,058
Mitigated
13,219
5,649
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,848
1,473
0
511
3,862
1,505
1,153
1,105
2,757
0
19,405
W
Da Ji
 
Da Ji
5,848
1,473
0
511
3,862
1,505
1,153
1,105
2,757
0
19,405
W
Sobek
2,400
196
0
3,855
9,825
8,865
150
2,864
6,961
5,875
0
L
3,523
179
475
716
4,780
1,702
0
1,060
3,720
21,927
0
W
Cernunnos
Dani-G3-92
Cernunnos
2,042
721
0
498
4,380
1,344
1,104
182
4,198
0
20,914
L
Thanatos
SirBigz
Thanatos
6,796
1,576
0
4,440
8,069
3,153
0
1,626
6,443
0
14,528
L
169
0
18
0
819
203
0
0
819
0
257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,307
Gold Earned
28,449
60
Minions Killed
105
3
Camps Cleared
8
359,265
Distance Traveled
635,245
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,577
842
21
2
3
155,278
0
W
Da Ji
7,577
842
21
2
3
155,278
0
W
Sobek
6,701
745
9
1
0
157,710
2
L
Hel
6,277
697
39
4
2
175,901
1
W
Cernunnos
6,594
733
54
6
2
166,979
3
L
Thanatos
6,009
668
21
2
1
162,455
3
L
Neith
5,021
558
0
0
0
20,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role