Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Baptera
Bellona
Level 105
God Stats
1W - 4L
1,169 SR
Queue Stats
91W - 131L
1,414 Elo+
Solo
Discordia
Discordia
JackPotJamesYT
Discordia
Level 127
God Stats
2W - 4L
1,338 SR
Queue Stats
60W - 82L
1,490 Elo+
Party 2
Neith
Neith
Jellytots5880
Neith
Level 155
God Stats
24W - 30L
1,491 SR
Queue Stats
253W - 282L
1,460 Elo+
Party 2
Chang'e
Chang'e
MarieJeannE 57
Chang'e
Level 104
God Stats
29W - 22L
1,589 SR
Queue Stats
403W - 426L
1,496 Elo+
Solo
Team Averages
Level 124
1,431 SR
1,477 Elo+

VS

Team Averages
Level 84
1,546 SR
1,462 Elo+
King Arthur
King Arthur
CuriousMoose69
King Arthur
Level 34
God Stats
3W - 4L
1,593 SR
Queue Stats
55W - 67L
1,387 Elo+
Solo
Artio
Artio
S3VN
Artio
Level 120
God Stats
6W - 6L
1,644 SR
Queue Stats
281W - 264L
1,526 Elo+
Solo
Medusa
Medusa
ShabbyNumber
Medusa
Level 69
God Stats
7W - 6L
1,663 SR
Queue Stats
11W - 13L
1,406 Elo+
Solo
Freya
Freya
Tsoua_king
Freya
Level 37
God Stats
5W - 13L
1,245 SR
Queue Stats
209W - 249L
1,456 Elo+
Solo
Discordia
Discordia
cheekyparker
Discordia
Level 160
God Stats
2W - 2L
1,583 SR
Queue Stats
269W - 220L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
11 / 0 / 15
12,212
1,221
22,189
5,369
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
 
Scylla
18
11 / 0 / 15
12,212
1,221
22,189
5,369
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Baptera
Bellona
18
8 / 3 / 17
11,113
1,111
12,182
13,399
6,814
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
JackPotJamesYT
Discordia
17
3 / 1 / 17
9,820
982
9,903
4,642
1,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 21
10,722
1,072
17,960
6,454
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 16
11,464
1,146
9,557
8,424
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

278

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CuriousMoose69
King Arthur
15
2 / 7 / 2
9,307
931
3,649
17,290
11,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artio
S3VN
Artio
15
0 / 8 / 3
8,546
855
2,595
26,912
11,760
Medusa
15
1 / 9 / 2
9,146
915
10,351
17,053
6,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Freya
15
0 / 7 / 2
8,490
849
3,603
11,166
3,871
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
cheekyparker
Discordia
16
1 / 3 / 2
9,743
974
15,003
7,316
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
15
45
Kills
4
4
Deaths
34
101
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
0
15
18.5
W
Scylla
 
Scylla
11
0
15
18.5
W
Bellona
Baptera
Bellona
8
3
17
5.5
L
King Arthur
CuriousMoose69
King Arthur
2
7
2
0.43
W
Discordia
JackPotJamesYT
Discordia
3
1
17
11.5
W
5
0
21
15.5
W
7
0
16
15
L
Artio
S3VN
Artio
0
8
3
0.19
L
Medusa
1
9
2
0.22
L
Freya
0
7
2
0.14
L
Discordia
cheekyparker
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,980
Damage
35,201
43,657
Taken
79,737
15,945
Mitigated
35,861
16,217
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,189
1,164
124
1,235
5,369
1,806
0
1,969
3,290
43,579
0
W
Scylla
 
Scylla
22,189
1,164
124
1,235
5,369
1,806
0
1,969
3,290
43,579
0
W
Bellona
Baptera
Bellona
12,182
5,400
210
3,656
13,399
6,814
0
7,069
6,078
0
25,731
L
King Arthur
CuriousMoose69
King Arthur
3,649
555
0
0
17,290
11,475
0
9,665
7,423
3,313
9,674
W
Discordia
JackPotJamesYT
Discordia
9,903
299
0
106
4,642
1,128
0
3,524
898
21,529
0
W
17,960
8,305
0
1,593
6,454
1,952
0
2,691
3,609
0
41,849
W
9,557
402
4,541
3,393
8,424
2,439
0
5,544
2,602
24,045
0
L
Artio
S3VN
Artio
2,595
101
972
4,175
26,912
11,760
0
11,862
13,208
10,903
0
L
Medusa
10,351
4,795
0
1,738
17,053
6,175
0
10,197
6,632
0
25,654
L
Freya
3,603
1,096
0
686
11,166
3,871
0
6,015
4,971
13,422
0
L
Discordia
cheekyparker
Discordia
15,003
512
0
0
7,316
2,580
0
3,024
4,256
59,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,543
Gold Earned
45,232
259
Minions Killed
187
17
Camps Cleared
5
1,218,678
Distance Traveled
881,189
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,212
1,221
51
5
6
216,470
2
W
Scylla
12,212
1,221
51
5
6
216,470
2
W
Bellona
11,113
1,111
33
3
2
186,673
0
L
King Arthur
9,307
931
18
2
0
196,662
1
W
Discordia
9,820
982
32
3
2
200,391
1
W
Neith
10,722
1,072
61
6
1
187,682
0
W
Chang'e
11,464
1,146
31
3
0
210,992
1
L
Artio
8,546
855
7
1
0
172,962
0
L
Medusa
9,146
915
35
4
4
169,594
0
L
Freya
8,490
849
12
1
1
152,721
2
L
Discordia
9,743
974
115
12
0
189,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role