Player Matchup

Chernobog
Chernobog
DavidShadow30
Chernobog
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,355 Elo+
Party 2
Olorun
Olorun
Ismael_pm_30
Olorun
Level 30
God Stats
2W - 2L
1,301 SR
Queue Stats
40W - 64L
1,263 Elo+
Solo
Mulan
Mulan
Ludoooo1993
Mulan
Level 28
God Stats
6W - 10L
1,191 SR
Queue Stats
73W - 83L
1,357 Elo+
Solo
Tiamat
Tiamat
Teniente4668
Tiamat
Level 4
God Stats
4W - 2L
1,441 SR
Queue Stats
4W - 5L
1,354 Elo+
Solo
Jormungandr
Jormungandr
lapras147
Jormungandr
Level 17
God Stats
4W - 2L
1,465 SR
Queue Stats
11W - 9L
1,387 Elo+
Party 2
Team Averages
Level 19
1,380 SR
1,343 Elo+

VS

Team Averages
Level 14
1,490 SR
1,213 Elo+
Cliodhna
Cliodhna
AudiomaticSpirit
Cliodhna
Level 28
God Stats
7W - 8L
1,421 SR
Queue Stats
23W - 24L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
Erfdeok
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
853 Elo+
Party 3
Ullr
Ullr
IMoodSnow
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,523 Elo+
Solo
Fenrir
Fenrir
PlaneBass466070
Fenrir
Level 16
God Stats
0W - 1L
1,738 SR
Queue Stats
10W - 13L
1,377 Elo+
Party 1
Hel
Hel
TYGER ENDREW
Hel
Level 10
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 3L
927 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DavidShadow30
Chernobog
13
2 / 2 / 0
9,875
470
2,835
7,249
1,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
17
10 / 6 / 3
12,390
590
13,404
18,170
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 5 / 11
11,944
569
13,730
19,823
17,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
19
15 / 3 / 8
13,260
631
23,390
13,906
10,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
lapras147
Jormungandr
16
2 / 1 / 2
11,281
537
4,028
11,471
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 2
12,192
581
20,123
22,970
9,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Erfdeok
Cthulhu
12
1 / 11 / 1
7,626
363
1,147
16,627
9,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
18
4 / 8 / 4
11,383
542
11,513
19,716
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 2
6,722
320
3,161
11,000
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 9 / 2
7,151
341
513
11,569
4,134

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
37
Kills
15
17
Deaths
39
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
W
Chernobog
DavidShadow30
Chernobog
2
2
0
1
L
Cthulhu
Erfdeok
Cthulhu
1
11
1
0.14
L
Ullr
4
8
4
0.75
W
Olorun
10
6
3
1.92
W
8
5
11
2.7
L
1
6
2
0.33
L
0
9
2
0.11
W
Tiamat
15
3
8
6.33
W
Jormungandr
lapras147
Jormungandr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,387
Damage
36,457
70,619
Taken
81,882
52,615
Mitigated
34,279
23,578
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,123
3,317
0
6,792
22,970
9,177
0
12,930
9,581
0
68,061
W
Chernobog
DavidShadow30
Chernobog
2,835
1,072
0
906
7,249
1,955
3,798
1,193
6,056
0
39,464
L
Cthulhu
Erfdeok
Cthulhu
1,147
69
0
1,151
16,627
9,030
34
5,671
10,815
13,390
0
L
Ullr
11,513
4,827
0
4,094
19,716
8,235
478
10,008
9,352
0
75,980
W
Olorun
13,404
6,887
859
7,348
18,170
9,205
3,027
2,099
16,071
76,070
8,556
W
13,730
1,716
0
4,818
19,823
17,741
804
2,035
17,788
10,260
39,725
L
3,161
1,222
0
3,856
11,000
3,703
0
5,213
5,605
0
18,105
L
513
0
185
862
11,569
4,134
0
7,555
3,933
10,834
0
W
Tiamat
23,390
1,629
320
6,619
13,906
10,754
4,206
714
13,192
74,332
0
W
Jormungandr
lapras147
Jormungandr
4,028
722
157
2,551
11,471
12,960
840
582
10,889
55,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,750
Gold Earned
45,074
489
Minions Killed
309
0
Camps Cleared
0
1,786,893
Distance Traveled
1,594,616
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,192
581
99
5
0
440,473
0
W
Chernobog
9,875
470
74
4
0
315,000
1
L
Cthulhu
7,626
363
32
2
0
326,940
2
L
Ullr
11,383
542
127
6
0
320,128
2
W
Olorun
12,390
590
129
6
0
341,970
2
W
Mulan
11,944
569
76
4
0
365,350
1
L
Fenrir
6,722
320
34
2
0
210,815
2
L
Hel
7,151
341
17
1
0
296,260
0
W
Tiamat
13,260
631
128
6
0
396,281
4
W
Jormungandr
11,281
537
82
4
0
368,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role