Player Matchup

Neith
Neith
IngoLenßen01
Neith
Level 49
God Stats
25W - 21L
1,522 SR
Queue Stats
28W - 27L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
LuMamkhammergeil
Baron Samedi
Level 78
God Stats
19W - 11L
1,602 SR
Queue Stats
26W - 14L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
xXPsyBertXx
Ah Puch
Level 92
God Stats
26W - 10L
1,674 SR
Queue Stats
47W - 21L
1,678 Elo+
Party 1
Team Averages
Level 73
1,599 SR
1,581 Elo+

VS

Team Averages
Level 97
1,586 SR
1,544 Elo+
Ares
Ares
DeltaKnight17
Ares
Level 111
God Stats
7W - 7L
1,583 SR
Queue Stats
262W - 179L
1,565 Elo+
Party 2
Hades
Hades
xMasterOogway420
Hades
Level 66
God Stats
12W - 8L
1,579 SR
Queue Stats
111W - 90L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
xXCarryPotter_Xx
Hun Batz
Level 114
God Stats
26W - 24L
1,595 SR
Queue Stats
393W - 338L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 7
10,497
700
16,730
16,684
5,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
LuMamkhammergeil
Baron Samedi
13
4 / 8 / 10
10,210
681
9,369
17,666
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
xXPsyBertXx
Ah Puch
15
4 / 6 / 10
10,847
723
12,177
17,282
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 15
12,038
803
14,276
22,331
26,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
10 / 8 / 5
11,941
796
10,962
16,393
9,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 8
11,909
794
18,543
13,192
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
14
Kills
21
21
Deaths
15
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
L
6
7
7
1.36
L
Baron Samedi
LuMamkhammergeil
Baron Samedi
4
8
10
1.13
W
10
8
5
1.56
W
8
3
8
4
L
Ah Puch
xXPsyBertXx
Ah Puch
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
43,781
51,632
Taken
51,916
20,847
Mitigated
42,003
16,345
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,276
1,019
0
5,344
22,331
26,696
369
9,059
12,776
30,672
0
L
16,730
10,339
362
4,338
16,684
5,717
779
10,131
6,553
0
34,174
L
Baron Samedi
LuMamkhammergeil
Baron Samedi
9,369
1,111
2,291
3,478
17,666
9,312
164
7,028
10,638
29,309
0
W
10,962
485
553
4,480
16,393
9,438
988
6,647
9,525
33,516
0
W
18,543
3,909
0
983
13,192
5,869
1,676
5,668
7,286
0
44,144
L
Ah Puch
xXPsyBertXx
Ah Puch
12,177
1,163
506
5,370
17,282
5,818
240
8,991
8,291
42,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
35,888
168
Minions Killed
166
8
Camps Cleared
5
672,689
Distance Traveled
789,790
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,038
803
24
2
2
261,075
3
L
Neith
10,497
700
39
3
3
222,936
1
L
Baron Samedi
10,210
681
49
3
2
210,874
0
W
Hades
11,941
796
75
5
0
232,538
3
W
Hun Batz
11,909
794
67
4
3
296,177
1
L
Ah Puch
10,847
723
80
5
3
238,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role