Player Matchup

Bacchus
Bacchus
Brenden
Bacchus
Level 17
God Stats
4W - 5L
1,149 SR
Queue Stats
16W - 16L
1,296 Elo+
Party 1
Hou Yi
Hou Yi
FillerEpisode
Hou Yi
Level 29
God Stats
2W - 0L
1,831 SR
Queue Stats
72W - 49L
1,456 Elo+
Party 1
Tiamat
Tiamat
LordOfWaste
Tiamat
Level 23
God Stats
3W - 8L
1,139 SR
Queue Stats
30W - 32L
1,472 Elo+
Solo
Loki
Loki
ToxicRiroty
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
bigjoker17
Chaac
Level 3
God Stats
2W - 2L
1,745 SR
Queue Stats
5W - 7L
1,590 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,463 Elo+

VS

Team Averages
Level 21
1,542 SR
1,429 Elo+
Bellona
Bellona
JonnhyC22
Bellona
Level 8
God Stats
2W - 2L
1,376 SR
Queue Stats
10W - 12L
1,334 Elo+
Solo
Vulcan
Vulcan
Neatisaiah123
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,453 Elo+
Solo
Izanami
Izanami
Raginghaven5445
Izanami
Level 29
God Stats
2W - 7L
1,418 SR
Queue Stats
89W - 110L
1,436 Elo+
Solo
Bastet
Bastet
V12 NomNom
Bastet
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
125W - 124L
1,397 Elo+
Solo
Yemoja
Yemoja
wincg
Yemoja
Level 24
God Stats
7W - 3L
1,668 SR
Queue Stats
61W - 43L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brenden
Bacchus
11
2 / 2 / 5
6,708
479
2,212
2,929
2,579
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 2
7,890
564
7,870
7,679
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
3 / 4 / 1
6,909
494
4,444
8,394
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 6 / 1
5,863
419
2,146
8,399
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
14
2 / 3 / 0
7,910
565
4,507
9,902
9,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JonnhyC22
Bellona
8
0 / 5 / 1
5,546
396
1,189
6,415
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
7,086
506
4,487
6,797
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
6,513
465
980
7,778
1,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
V12 NomNom
Bastet
15
10 / 1 / 2
8,830
631
12,944
14,878
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
wincg
Yemoja
10
2 / 1 / 5
6,966
498
1,453
3,763
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
14
Kills
15
16
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Brenden
Bacchus
2
2
5
2.25
W
5
1
2
6
L
Bellona
JonnhyC22
Bellona
0
5
1
0.1
W
Tiamat
3
4
1
0.88
L
3
3
1
1.17
L
0
4
2
0.25
W
2
6
1
0.42
L
Bastet
V12 NomNom
Bastet
10
1
2
11
W
Chaac
2
3
0
0.67
L
Yemoja
wincg
Yemoja
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
21,053
37,303
Taken
39,631
20,201
Mitigated
14,360
11,859
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Brenden
Bacchus
2,212
130
0
312
2,929
2,579
270
333
2,596
10,945
0
W
7,870
4,324
0
3,972
7,679
2,100
916
627
7,044
0
43,450
L
Bellona
JonnhyC22
Bellona
1,189
311
0
845
6,415
3,253
585
681
5,734
0
22,187
W
Tiamat
4,444
314
0
3,362
8,394
4,140
0
2,810
5,335
36,890
0
L
4,487
964
0
510
6,797
2,174
677
3,549
3,248
35,155
0
L
980
421
0
1,936
7,778
1,414
444
465
7,313
0
37,641
W
2,146
490
0
1,266
8,399
2,222
144
1,790
6,486
0
17,879
L
Bastet
V12 NomNom
Bastet
12,944
4,999
0
7,450
14,878
5,848
244
2,243
12,635
0
62,119
W
Chaac
4,507
301
0
2,947
9,902
9,160
429
0
9,902
8,395
47,733
L
Yemoja
wincg
Yemoja
1,453
364
2,586
1,961
3,763
1,671
824
689
3,074
7,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
34,941
344
Minions Killed
305
0
Camps Cleared
0
1,214,719
Distance Traveled
1,277,924
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,708
479
20
1
0
234,372
4
W
Hou Yi
7,890
564
82
6
0
239,004
3
L
Bellona
5,546
396
39
3
0
232,855
1
W
Tiamat
6,909
494
73
5
0
254,375
1
L
Vulcan
7,086
506
68
5
0
267,371
1
L
Izanami
6,513
465
73
5
0
218,126
9
W
Loki
5,863
419
36
3
0
275,984
0
L
Bastet
8,830
631
111
8
0
293,447
0
W
Chaac
7,910
565
133
10
0
210,984
3
L
Yemoja
6,966
498
14
1
0
266,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role