Player Matchup

Ymir
Ymir
CauaSalgado
Ymir
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
9W - 14L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
Funskyi
Guan Yu
Level 13
God Stats
3W - 1L
1,557 SR
Queue Stats
26W - 11L
1,617 Elo+
Party 2
Nemesis
Nemesis
Nightmare_Negao
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
biazinha200
Jing Wei
Level 8
God Stats
7W - 6L
1,305 SR
Queue Stats
12W - 10L
1,380 Elo+
Party 1
Janus
Janus
lo_jester
Janus
Level 28
God Stats
1W - 2L
1,199 SR
Queue Stats
82W - 80L
1,460 Elo+
Solo
Team Averages
Level 13
1,368 SR
1,455 Elo+

VS

Team Averages
Level 20
1,613 SR
1,488 Elo+
Yemoja
Yemoja
AnimalSpy139637
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
EmoDeTaubate
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,437 Elo+
Solo
Susano
Susano
MVP_Wraith9
Susano
Level 29
God Stats
11W - 4L
1,714 SR
Queue Stats
118W - 96L
1,564 Elo+
Solo
Amaterasu
Amaterasu
clemzinn
Amaterasu
Level 8
God Stats
4W - 9L
1,393 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Hel
Hel
praaadox_
Hel
Level 27
God Stats
4W - 1L
1,957 SR
Queue Stats
44W - 30L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,212
521
761
4,325
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Funskyi
Guan Yu
13
6 / 0 / 3
7,565
757
6,872
3,784
3,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 3 / 1
6,480
648
3,944
8,262
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
biazinha200
Jing Wei
8
0 / 3 / 0
4,661
466
175
3,466
977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
lo_jester
Janus
10
3 / 6 / 2
6,110
611
5,446
6,259
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 3
4,394
439
769
4,344
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
8
2 / 1 / 2
5,064
506
2,709
6,156
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
9
2 / 3 / 2
5,431
543
4,992
6,705
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
clemzinn
Amaterasu
6
0 / 4 / 0
4,257
426
667
4,885
2,545
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
9 / 2 / 2
7,036
704
7,117
8,549
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
13
Kills
13
13
Deaths
13
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
0
1
0
0
L
Athena
2
1
2
3
W
Guan Yu
Funskyi
Guan Yu
6
0
3
7.5
L
Susano
2
3
2
1
W
4
3
1
1.5
W
Jing Wei
biazinha200
Jing Wei
0
3
0
0
L
Amaterasu
clemzinn
Amaterasu
0
4
0
0
W
Janus
lo_jester
Janus
3
6
2
0.67
L
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,198
Damage
16,254
26,096
Taken
30,639
11,373
Mitigated
11,336
5,714
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
769
342
108
440
4,344
1,757
80
2,421
1,923
5,060
0
W
761
0
0
348
4,325
2,885
421
1,514
2,733
14,908
0
L
Athena
2,709
848
0
728
6,156
3,759
0
1,600
4,556
11,165
0
W
Guan Yu
Funskyi
Guan Yu
6,872
982
250
682
3,784
3,546
0
1,119
2,639
0
43,875
L
Susano
4,992
1,298
0
1,835
6,705
1,451
0
523
6,182
0
26,544
W
3,944
1,466
0
3,247
8,262
2,391
0
2,428
5,578
0
30,120
W
Jing Wei
biazinha200
Jing Wei
175
0
0
46
3,466
977
1,292
2,263
1,143
0
11,374
L
Amaterasu
clemzinn
Amaterasu
667
358
0
29
4,885
2,545
0
0
4,885
0
8,870
W
Janus
lo_jester
Janus
5,446
903
0
1,141
6,259
1,574
790
2,663
3,408
28,330
0
L
7,117
750
1,069
4,274
8,549
1,824
0
1,663
6,886
34,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
26,182
269
Minions Killed
171
0
Camps Cleared
0
1,007,672
Distance Traveled
832,177
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,394
439
9
1
0
90,714
0
W
Ymir
5,212
521
38
4
0
169,059
0
L
Athena
5,064
506
23
2
0
153,969
1
W
Guan Yu
7,565
757
91
9
0
245,410
4
L
Susano
5,431
543
54
5
0
211,969
3
W
Nemesis
6,480
648
66
7
0
212,412
2
W
Jing Wei
4,661
466
26
3
0
184,381
0
L
Amaterasu
4,257
426
18
2
0
163,548
0
W
Janus
6,110
611
48
5
0
196,410
1
L
Hel
7,036
704
67
7
0
211,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role