Player Matchup

Cerberus
Cerberus
Aftaboada
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fhairøn
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Vitali4c
Medusa
Level 5
God Stats
3W - 3L
1,187 SR
Queue Stats
4W - 4L
1,162 Elo+
Solo
Kukulkan
Kukulkan
Vorgmær
Kukulkan
Level 12
God Stats
6W - 6L
1,468 SR
Queue Stats
19W - 22L
1,346 Elo+
Solo
Izanami
Izanami
iamHoshi
Izanami
Level 26
God Stats
5W - 1L
1,815 SR
Queue Stats
54W - 57L
1,395 Elo+
Solo
Team Averages
Level 10
1,494 SR
1,380 Elo+

VS

Team Averages
Level 16
1,486 SR
1,312 Elo+
Anubis
Anubis
Haselnott
Anubis
Level 27
God Stats
6W - 3L
1,762 SR
Queue Stats
71W - 70L
1,458 Elo+
Solo
Athena
Athena
Paapanoel
Athena
Level 22
God Stats
9W - 15L
1,468 SR
Queue Stats
36W - 48L
1,403 Elo+
Solo
Vamana
Vamana
ZigiPigiHigi
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Solo
Medusa
Medusa
kARtоNka
Medusa
Level 12
God Stats
1W - 2L
1,288 SR
Queue Stats
1W - 6L
912 Elo+
Solo
Ah Puch
Ah Puch
Ниоки
Ah Puch
Level 13
God Stats
1W - 2L
1,413 SR
Queue Stats
7W - 8L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aftaboada
Cerberus
13
1 / 2 / 11
8,999
474
4,622
10,932
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Fhairøn
Sun Wukong
16
6 / 2 / 7
10,152
534
8,617
15,421
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Vitali4c
Medusa
16
4 / 4 / 1
10,329
544
4,293
9,087
3,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Vorgmær
Kukulkan
18
5 / 2 / 9
10,226
538
16,478
8,546
3,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
iamHoshi
Izanami
14
9 / 5 / 3
9,972
525
13,311
13,909
3,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Haselnott
Anubis
15
7 / 5 / 1
9,958
524
13,742
15,271
7,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Paapanoel
Athena
12
2 / 4 / 3
8,472
446
2,762
17,401
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
12
0 / 3 / 1
7,593
400
2,066
14,110
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
kARtоNka
Medusa
12
2 / 9 / 2
7,907
416
5,699
13,504
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Ниоки
Ah Puch
13
3 / 5 / 4
8,673
456
7,921
10,199
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
25
Kills
14
15
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aftaboada
Cerberus
1
2
11
3.25
W
Sun Wukong
Fhairøn
Sun Wukong
6
2
7
4.75
L
Anubis
Haselnott
Anubis
7
5
1
1.5
L
Athena
Paapanoel
Athena
2
4
3
0.88
W
Medusa
Vitali4c
Medusa
4
4
1
1.13
W
Kukulkan
Vorgmær
Kukulkan
5
2
9
4.75
L
Vamana
0
3
1
0.17
W
Izanami
iamHoshi
Izanami
9
5
3
2.1
L
Medusa
kARtоNka
Medusa
2
9
2
0.33
L
Ah Puch
Ниоки
Ah Puch
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
32,190
57,895
Taken
70,485
26,285
Mitigated
36,713
15,056
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aftaboada
Cerberus
4,622
396
0
2,452
10,932
9,602
488
5,656
5,094
19,551
0
W
Sun Wukong
Fhairøn
Sun Wukong
8,617
2,422
0
5,254
15,421
6,610
0
3,139
12,276
0
69,946
L
Anubis
Haselnott
Anubis
13,742
1,094
0
6,928
15,271
7,062
969
5,032
10,239
77,805
0
L
Athena
Paapanoel
Athena
2,762
896
0
1,402
17,401
15,518
464
3,539
13,862
24,275
0
W
Medusa
Vitali4c
Medusa
4,293
1,888
0
1,206
9,087
3,204
3,172
3,464
5,497
0
62,208
W
Kukulkan
Vorgmær
Kukulkan
16,478
1,516
0
2,814
8,546
3,371
626
3,827
4,639
74,373
0
L
Vamana
2,066
1,090
0
2,303
14,110
6,025
176
4,210
9,900
0
40,173
W
Izanami
iamHoshi
Izanami
13,311
10,019
0
3,330
13,909
3,498
718
7,795
5,964
0
59,181
L
Medusa
kARtоNka
Medusa
5,699
3,035
0
799
13,504
3,990
118
5,329
8,175
0
25,620
L
Ah Puch
Ниоки
Ah Puch
7,921
368
155
2,319
10,199
4,118
996
2,990
7,209
42,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
42,603
479
Minions Killed
363
0
Camps Cleared
0
1,693,192
Distance Traveled
1,715,922
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,999
474
49
3
0
374,542
2
W
Sun Wukong
10,152
534
108
6
0
381,325
4
L
Anubis
9,958
524
130
7
0
307,359
2
L
Athena
8,472
446
45
2
0
360,601
0
W
Medusa
10,329
544
131
7
0
344,454
6
W
Kukulkan
10,226
538
107
6
0
251,114
1
L
Vamana
7,593
400
61
3
0
385,522
0
W
Izanami
9,972
525
84
4
0
341,757
5
L
Medusa
7,907
416
55
3
0
328,750
3
L
Ah Puch
8,673
456
72
4
0
333,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role