Player Matchup

Neith
Neith
Azuirie
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,428 Elo+
Solo
Anhur
Anhur
Bamboulalah
Anhur
Level 12
God Stats
2W - 9L
1,289 SR
Queue Stats
29W - 46L
1,380 Elo+
Solo
Nu Wa
Nu Wa
MoshiMoshiBossu
Nu Wa
Level 26
God Stats
2W - 2L
1,624 SR
Queue Stats
14W - 12L
1,505 Elo+
Solo
Fenrir
Fenrir
Timsaaas
Fenrir
Level 6
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 4L
1,126 Elo+
Solo
Bellona
Bellona
Wechknaller99
Bellona
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 3L
1,411 Elo+
Solo
Team Averages
Level 11
1,392 SR
1,370 Elo+

VS

Team Averages
Level 27
1,608 SR
1,471 Elo+
Izanami
Izanami
Bisball9435
Izanami
Level 18
God Stats
27W - 10L
1,647 SR
Queue Stats
58W - 62L
1,417 Elo+
Solo
Ra
Ra
EnVyUsMBK
Ra
Level 17
God Stats
11W - 2L
1,673 SR
Queue Stats
43W - 30L
1,512 Elo+
Party 1
Hel
Hel
Husamz2163
Hel
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,315 Elo+
Solo
Fenrir
Fenrir
Nico I I I I
Fenrir
Level 18
God Stats
5W - 1L
1,719 SR
Queue Stats
38W - 25L
1,550 Elo+
Party 1
Khepri
Khepri
T3L3Zc0p3
Khepri
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azuirie
Neith
18
3 / 5 / 6
11,197
1,120
15,015
13,259
5,437
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 6
9,933
993
9,231
12,724
4,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 0
7,980
798
0
0
0
Fenrir
Timsaaas
Fenrir
16
1 / 7 / 5
10,105
1,011
11,010
18,868
15,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
16
3 / 1 / 3
10,302
1,030
8,200
18,234
17,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

162

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bisball9435
Izanami
17
2 / 1 / 11
10,012
1,001
8,461
6,766
3,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 2 / 9
11,639
1,164
17,544
7,635
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 2 / 11
9,917
992
6,366
6,989
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
6 / 4 / 12
11,286
1,129
16,103
14,578
14,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Khepri
T3L3Zc0p3
Khepri
17
1 / 0 / 9
10,161
1,016
7,741
11,424
15,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
9
Kills
19
19
Deaths
9
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
Azuirie
Neith
3
5
6
1.2
L
2
6
6
0.83
W
Izanami
Bisball9435
Izanami
2
1
11
7.5
W
8
2
9
6.25
W
2
2
11
3.75
L
0
0
0
0
W
Fenrir
6
4
12
3
W
Khepri
T3L3Zc0p3
Khepri
1
0
9
5.5
L
Fenrir
Timsaaas
Fenrir
1
7
5
0.5
L
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,456
Damage
56,215
63,085
Taken
47,392
43,379
Mitigated
39,883
10,134
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Azuirie
Neith
15,015
5,125
0
3,397
13,259
5,437
0
6,920
6,339
0
42,026
L
9,231
4,249
0
1,044
12,724
4,765
0
7,971
4,753
0
21,404
W
Izanami
Bisball9435
Izanami
8,461
4,647
0
0
6,766
3,242
0
0
6,676
0
29,984
W
17,544
1,268
3,613
1,830
7,635
3,780
0
0
7,635
43,312
0
W
6,366
1,204
6,308
2,199
6,989
3,010
0
0
6,989
14,710
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
16,103
4,108
0
1,341
14,578
14,712
0
0
14,488
0
29,985
W
Khepri
T3L3Zc0p3
Khepri
7,741
1,065
0
724
11,424
15,139
0
0
11,293
20,793
0
L
Fenrir
Timsaaas
Fenrir
11,010
4,115
0
1,491
18,868
15,570
0
8,080
10,788
0
33,691
L
Bellona
8,200
1,642
0
4,202
18,234
17,607
0
8,680
9,554
0
28,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
53,015
174
Minions Killed
194
9
Camps Cleared
8
679,906
Distance Traveled
984,496
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,197
1,120
68
7
2
177,316
0
L
Anhur
9,933
993
25
3
1
117,405
0
W
Izanami
10,012
1,001
56
6
0
175,188
0
W
Ra
11,639
1,164
64
6
2
213,472
2
W
Hel
9,917
992
26
3
1
185,762
0
L
Nu Wa
7,980
798
0
0
0
0
0
W
Fenrir
11,286
1,129
24
2
4
204,576
2
W
Khepri
10,161
1,016
24
2
1
205,498
1
L
Fenrir
10,105
1,011
42
4
5
204,330
1
L
Bellona
10,302
1,030
39
4
1
180,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role