Player Matchup

Skadi
Skadi
Canzllack44
Skadi
Level 40
God Stats
2W - 3L
1,333 SR
Queue Stats
79W - 89L
1,460 Elo+
Solo
Cthulhu
Cthulhu
GoombaKing999
Cthulhu
Level 25
God Stats
4W - 9L
1,552 SR
Queue Stats
24W - 29L
1,443 Elo+
Party 1
Nike
Nike
STARSPLITER
Nike
Level 154
God Stats
1W - 1L
1,495 SR
Queue Stats
76W - 88L
1,414 Elo+
Solo
Persephone
Persephone
XxRedHoodXx11
Persephone
Level 154
God Stats
2W - 1L
1,407 SR
Queue Stats
67W - 57L
1,481 Elo+
Party 1
Set
Set
yDoguinho
Set
Level 36
God Stats
33W - 33L
1,458 SR
Queue Stats
205W - 229L
1,375 Elo+
Solo
Team Averages
Level 82
1,449 SR
1,435 Elo+

VS

Team Averages
Level 80
1,510 SR
1,459 Elo+
Athena
Athena
DewOfMtn5211
Athena
Level 69
God Stats
13W - 14L
1,147 SR
Queue Stats
286W - 285L
1,396 Elo+
Solo
Izanami
Izanami
FatCuban101HEMP
Izanami
Level 69
God Stats
24W - 24L
1,657 SR
Queue Stats
363W - 359L
1,466 Elo+
Party 2
Pele
Pele
Flippaccount
Pele
Level 122
God Stats
11W - 12L
1,511 SR
Queue Stats
1,156W - 1,108L
1,491 Elo+
Party 2
Ymir
Ymir
IronStarve
Ymir
Level 24
God Stats
2W - 4L
1,599 SR
Queue Stats
34W - 34L
1,444 Elo+
Party 3
Medusa
Medusa
Rocker1511
Medusa
Level 115
God Stats
10W - 8L
1,635 SR
Queue Stats
169W - 147L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
6,136
558
5,752
4,702
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
8
1 / 1 / 2
6,030
548
2,949
6,786
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
5,967
542
4,025
7,816
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
XxRedHoodXx11
Persephone
9
1 / 5 / 0
5,766
524
4,812
7,474
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
5,291
481
2,676
8,255
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 1 / 2
6,605
600
5,353
8,460
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
5,637
512
2,158
3,615
761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 3
6,709
610
5,376
7,686
2,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 2
5,900
536
2,264
6,737
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Rocker1511
Medusa
11
10 / 2 / 0
7,382
671
8,333
7,551
2,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
18
17
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Athena
3
1
2
4
W
0
2
3
0.75
W
4
0
3
5.5
L
Cthulhu
1
1
2
2
W
1
0
2
2
W
Medusa
Rocker1511
Medusa
10
2
0
5
L
0
4
0
0
L
Persephone
XxRedHoodXx11
Persephone
1
5
0
0.2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
23,484
35,033
Taken
34,049
13,592
Mitigated
11,666
7,351
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,752
2,209
0
1,194
4,702
1,334
0
1,543
3,159
0
32,056
W
Athena
5,353
1,649
0
3,576
8,460
2,846
0
1,517
6,889
33,000
0
W
2,158
1,174
0
500
3,615
761
0
220
3,395
0
33,350
W
5,376
1,183
0
3,208
7,686
2,934
66
827
6,823
0
31,614
L
Cthulhu
2,949
355
80
1,180
6,786
3,987
0
2,716
4,028
11,174
0
W
2,264
122
180
2,942
6,737
2,753
234
1,811
4,924
18,359
0
W
Medusa
Rocker1511
Medusa
8,333
2,858
0
1,499
7,551
2,372
58
3,657
3,684
0
35,870
L
4,025
619
0
1,949
7,816
3,851
319
587
6,722
4,393
31,641
L
Persephone
XxRedHoodXx11
Persephone
4,812
119
0
941
7,474
2,019
0
633
6,836
23,740
0
L
2,676
676
0
2,007
8,255
2,401
0
2,138
5,974
0
22,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
32,233
244
Minions Killed
294
0
Camps Cleared
0
1,026,456
Distance Traveled
1,148,601
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,136
558
49
4
0
184,760
1
W
Athena
6,605
600
68
6
0
257,398
4
W
Izanami
5,637
512
66
6
0
212,823
0
W
Pele
6,709
610
71
6
0
252,071
4
L
Cthulhu
6,030
548
21
2
0
205,958
2
W
Ymir
5,900
536
28
3
0
218,654
3
W
Medusa
7,382
671
61
6
0
207,655
2
L
Nike
5,967
542
82
7
0
199,157
2
L
Persephone
5,766
524
44
4
0
193,491
1
L
Set
5,291
481
48
4
0
243,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role