Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsAHexa
Baron Samedi
Level 21
God Stats
1W - 0L
1,627 SR
Queue Stats
1W - 4L
1,133 Elo+
Solo
Sun Wukong
Sun Wukong
Smachny
Sun Wukong
Level 17
God Stats
3W - 3L
1,626 SR
Queue Stats
10W - 21L
1,220 Elo+
Solo
Team Averages
Level 24
1,563 SR
1,338 Elo+

VS

Team Averages
Level 50
1,468 SR
1,341 Elo+
Scylla
Scylla
Bebroid
Scylla
Level 11
God Stats
9W - 14L
1,383 SR
Queue Stats
17W - 28L
1,263 Elo+
Solo
Ares
Ares
hdkashf
Ares
Level 115
God Stats
0W - 1L
1,595 SR
Queue Stats
28W - 27L
1,521 Elo+
Solo
Thanatos
Thanatos
zombie2870
Thanatos
Level 25
God Stats
2W - 3L
1,425 SR
Queue Stats
7W - 13L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
10 / 0 / 4
8,208
1,026
11,880
6,010
2,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
 
Danzaburou
12
10 / 0 / 4
8,208
1,026
11,880
6,010
2,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ItsAHexa
Baron Samedi
12
5 / 0 / 8
7,319
915
4,532
4,839
2,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Smachny
Sun Wukong
10
1 / 1 / 11
6,567
821
3,884
7,929
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bebroid
Scylla
9
1 / 5 / 0
5,344
668
3,128
6,081
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
hdkashf
Ares
8
0 / 5 / 1
5,435
679
2,924
10,432
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
zombie2870
Thanatos
7
0 / 6 / 1
4,960
620
3,259
6,838
2,202
Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
26
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
4
12
W
Danzaburou
 
Danzaburou
10
0
4
12
L
Scylla
Bebroid
Scylla
1
5
0
0.2
W
Baron Samedi
ItsAHexa
Baron Samedi
5
0
8
9
W
Sun Wukong
Smachny
Sun Wukong
1
1
11
6.5
L
Ares
hdkashf
Ares
0
5
1
0.1
L
Thanatos
zombie2870
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
9,311
24,788
Taken
23,351
12,597
Mitigated
10,755
7,847
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,880
5,466
0
1,434
6,010
2,574
1,534
1,570
4,440
0
39,058
W
Danzaburou
 
Danzaburou
11,880
5,466
0
1,434
6,010
2,574
1,534
1,570
4,440
0
39,058
L
Scylla
Bebroid
Scylla
3,128
380
0
0
6,081
1,516
0
1,659
4,279
14,528
0
W
Baron Samedi
ItsAHexa
Baron Samedi
4,532
296
940
2,250
4,839
2,024
500
2,613
2,226
16,257
0
W
Sun Wukong
Smachny
Sun Wukong
3,884
387
145
1,644
7,929
5,425
33
2,415
5,514
0
11,570
L
Ares
hdkashf
Ares
2,924
49
0
447
10,432
7,037
0
1,376
8,776
9,965
0
L
Thanatos
zombie2870
Thanatos
3,259
506
0
1,904
6,838
2,202
0
1,714
5,095
0
8,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
15,739
165
Minions Killed
54
14
Camps Cleared
1
646,692
Distance Traveled
397,849
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,208
1,026
59
7
6
155,335
4
W
Danzaburou
8,208
1,026
59
7
6
155,335
4
L
Scylla
5,344
668
31
4
1
127,538
1
W
Baron Samedi
7,319
915
35
4
1
153,230
1
W
Sun Wukong
6,567
821
12
2
1
182,792
4
L
Ares
5,435
679
7
1
0
147,827
2
L
Thanatos
4,960
620
16
2
0
122,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role