Player Matchup

King Arthur
King Arthur
CauaSalgado
King Arthur
Level 13
God Stats
4W - 3L
1,450 SR
Queue Stats
9W - 14L
1,219 Elo+
Party 1
Thanatos
Thanatos
Funskyi
Thanatos
Level 13
God Stats
5W - 3L
1,727 SR
Queue Stats
26W - 11L
1,597 Elo+
Solo
Chang'e
Chang'e
GustavoBrunetti
Chang'e
Level 22
God Stats
5W - 3L
1,531 SR
Queue Stats
11W - 11L
1,467 Elo+
Solo
Medusa
Medusa
Nightmare_Negao
Medusa
Level 4
God Stats
2W - 0L
1,726 SR
Queue Stats
15W - 12L
1,440 Elo+
Solo
Scylla
Scylla
biazinha200
Scylla
Level 8
God Stats
3W - 2L
1,458 SR
Queue Stats
12W - 10L
1,340 Elo+
Party 1
Team Averages
Level 12
1,578 SR
1,413 Elo+

VS

Team Averages
Level 20
1,631 SR
1,486 Elo+
Yemoja
Yemoja
Chilani
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Santylol444_
Nemesis
Level 28
God Stats
1W - 1L
1,472 SR
Queue Stats
77W - 87L
1,439 Elo+
Solo
Janus
Janus
Twitch_Joakinn
Janus
Level 29
God Stats
2W - 4L
1,857 SR
Queue Stats
131W - 140L
1,458 Elo+
Solo
Loki
Loki
barny0702
Loki
Level 15
God Stats
10W - 10L
1,536 SR
Queue Stats
18W - 13L
1,559 Elo+
Solo
Cupid
Cupid
lo_jester
Cupid
Level 28
God Stats
1W - 1L
1,791 SR
Queue Stats
82W - 80L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CauaSalgado
King Arthur
12
0 / 3 / 7
8,707
458
2,256
9,083
6,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Funskyi
Thanatos
20
23 / 1 / 2
12,980
683
28,648
17,364
12,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 7
9,125
480
5,926
10,490
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 6
11,599
610
8,104
13,171
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
0 / 6 / 3
7,872
414
1,143
6,734
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chilani
Yemoja
10
1 / 6 / 4
7,441
392
4,783
16,733
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Santylol444_
Nemesis
14
5 / 6 / 1
8,915
469
2,542
11,973
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 6
7,638
402
8,235
8,216
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
11
3 / 7 / 0
7,205
379
4,259
11,818
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cupid
lo_jester
Cupid
12
4 / 11 / 3
8,076
425
5,691
14,474
3,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
34
Kills
14
16
Deaths
35
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CauaSalgado
King Arthur
0
3
7
1.17
L
Yemoja
Chilani
Yemoja
1
6
4
0.5
W
Thanatos
Funskyi
Thanatos
23
1
2
24
W
3
5
7
1.3
W
8
1
6
11
L
Nemesis
Santylol444_
Nemesis
5
6
1
0.92
L
1
5
6
0.8
L
Loki
3
7
0
0.43
W
Scylla
0
6
3
0.25
L
Cupid
lo_jester
Cupid
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,077
Damage
25,510
56,842
Taken
63,214
29,008
Mitigated
22,842
36,830
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CauaSalgado
King Arthur
2,256
538
0
566
9,083
6,094
381
936
8,091
0
33,493
L
Yemoja
Chilani
Yemoja
4,783
1,298
554
838
16,733
12,822
738
1,921
14,598
21,189
0
W
Thanatos
Funskyi
Thanatos
28,648
11,637
0
23,872
17,364
12,534
3,366
3,179
14,039
0
112,894
W
5,926
1,559
1,485
2,209
10,490
3,507
945
5,971
4,210
24,323
0
W
8,104
3,441
0
8,688
13,171
5,140
477
3,063
10,034
0
101,388
L
Nemesis
Santylol444_
Nemesis
2,542
363
0
2,936
11,973
3,039
586
821
11,088
0
41,815
L
8,235
516
72
720
8,216
1,036
0
798
7,368
35,760
0
L
Loki
4,259
951
0
2,376
11,818
2,518
0
401
11,377
0
29,292
W
Scylla
1,143
134
0
10
6,734
1,733
1,611
904
5,722
16,234
0
L
Cupid
lo_jester
Cupid
5,691
2,859
360
2,501
14,474
3,427
1,580
2,602
11,714
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,283
Gold Earned
39,275
441
Minions Killed
280
0
Camps Cleared
0
1,721,414
Distance Traveled
1,543,146
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,707
458
64
3
0
355,412
0
L
Yemoja
7,441
392
28
1
0
322,422
5
W
Thanatos
12,980
683
160
8
0
417,794
3
W
Chang'e
9,125
480
50
3
0
324,447
0
W
Medusa
11,599
610
125
7
0
304,355
1
L
Nemesis
8,915
469
75
4
0
369,542
6
L
Janus
7,638
402
66
3
0
264,237
2
L
Loki
7,205
379
55
3
0
245,898
1
W
Scylla
7,872
414
42
2
0
319,406
1
L
Cupid
8,076
425
56
3
0
341,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role