Player Matchup

Yemoja
Yemoja
Kuromi444
Yemoja
Level 17
God Stats
5W - 5L
1,498 SR
Queue Stats
21W - 37L
1,354 Elo+
Solo
Chang'e
Chang'e
PH ZUMMM
Chang'e
Level 27
God Stats
1W - 0L
1,667 SR
Queue Stats
32W - 34L
1,431 Elo+
Solo
Zeus
Zeus
RNBlaylock
Zeus
Level 15
God Stats
4W - 2L
1,715 SR
Queue Stats
22W - 23L
1,346 Elo+
Solo
Nike
Nike
WonkySack
Nike
Level 27
God Stats
6W - 4L
1,565 SR
Queue Stats
100W - 91L
1,531 Elo+
Solo
Anubis
Anubis
ZeroMuramasa117
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,251 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,382 Elo+

VS

Team Averages
Level 14
1,538 SR
1,467 Elo+
Yemoja
Yemoja
Bullet-MOBA310
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,348 Elo+
Party 1
Mercury
Mercury
XxZbrashotxX
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 93L
1,345 Elo+
Solo
Artemis
Artemis
azami_613
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sol
Sol
famosoplex
Sol
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,472 Elo+
Solo
Fenrir
Fenrir
killing_is_-_bad
Fenrir
Level 7
God Stats
15W - 15L
1,688 SR
Queue Stats
18W - 20L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kuromi444
Yemoja
10
1 / 4 / 3
7,008
501
3,082
9,038
5,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
PH ZUMMM
Chang'e
9
0 / 5 / 0
5,925
423
1,499
8,591
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 2 / 1
7,215
515
9,791
9,229
2,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nike
15
6 / 0 / 0
8,816
630
9,367
8,259
6,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 2
6,467
462
1,953
8,146
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,640
474
3,280
8,310
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
XxZbrashotxX
Mercury
10
0 / 3 / 1
6,018
430
3,313
8,763
2,603
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
azami_613
Artemis
10
3 / 3 / 1
6,290
449
4,946
6,064
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 0 / 1
8,783
627
9,130
8,394
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 3 / 0
6,329
452
4,528
9,361
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
12
Kills
13
13
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Yemoja
Kuromi444
Yemoja
1
4
3
0.63
W
Chang'e
PH ZUMMM
Chang'e
0
5
0
0
W
5
2
1
2.75
W
Nike
6
0
0
6
L
Mercury
XxZbrashotxX
Mercury
0
3
1
0.17
W
0
2
2
0.5
L
Artemis
azami_613
Artemis
3
3
1
1.17
L
5
0
1
5.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
25,197
43,263
Taken
40,892
19,845
Mitigated
17,745
11,280
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,280
371
251
1,433
8,310
7,052
125
6,011
2,299
18,982
0
W
Yemoja
Kuromi444
Yemoja
3,082
555
1,745
1,060
9,038
5,125
12
1,824
7,214
16,111
0
W
Chang'e
PH ZUMMM
Chang'e
1,499
230
186
1,666
8,591
2,709
574
5,225
3,366
21,804
0
W
9,791
1,632
0
1,084
9,229
2,774
558
2,579
6,650
40,296
0
W
Nike
9,367
1,318
0
2,059
8,259
6,008
526
282
7,977
12,062
48,232
L
Mercury
XxZbrashotxX
Mercury
3,313
723
0
2,176
8,763
2,603
406
2,457
6,306
0
25,596
W
1,953
127
0
3,480
8,146
3,229
371
2,500
5,646
28,232
0
L
Artemis
azami_613
Artemis
4,946
2,854
0
1,052
6,064
1,962
198
4,425
1,639
0
22,419
L
9,130
3,945
0
5,273
8,394
2,673
2,145
2,987
5,267
60,890
0
L
4,528
501
0
1,191
9,361
3,455
0
2,262
7,059
0
26,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
34,060
335
Minions Killed
301
0
Camps Cleared
0
1,238,219
Distance Traveled
1,333,742
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,640
474
24
2
0
236,281
2
W
Yemoja
7,008
501
26
2
0
179,625
0
W
Chang'e
5,925
423
44
3
0
254,730
5
W
Zeus
7,215
515
78
6
0
251,988
2
W
Nike
8,816
630
126
9
0
288,842
2
L
Mercury
6,018
430
55
4
0
323,638
0
W
Anubis
6,467
462
61
4
0
263,034
2
L
Artemis
6,290
449
44
3
0
214,213
1
L
Sol
8,783
627
124
9
0
281,795
3
L
Fenrir
6,329
452
54
4
0
277,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role