Player Matchup

Thanatos
Thanatos
Petriik
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,793 Elo+
Solo
Anubis
Anubis
ReZzeeeR
Anubis
Level 21
God Stats
7W - 8L
1,449 SR
Queue Stats
39W - 25L
1,569 Elo+
Solo
Neith
Neith
Yeetabrix
Neith
Level 25
God Stats
4W - 3L
1,727 SR
Queue Stats
59W - 52L
1,531 Elo+
Solo
Ares
Ares
klujakn7
Ares
Level 20
God Stats
6W - 2L
1,776 SR
Queue Stats
12W - 6L
1,591 Elo+
Solo
Susano
Susano
malik123321
Susano
Level 26
God Stats
15W - 14L
1,578 SR
Queue Stats
67W - 63L
1,549 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,607 Elo+

VS

Team Averages
Level 18
1,665 SR
1,517 Elo+
Anubis
Anubis
AGAs88
Anubis
Level 29
God Stats
3W - 3L
1,893 SR
Queue Stats
88W - 112L
1,548 Elo+
Solo
Achilles
Achilles
DzikaKosa
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,317 Elo+
Solo
Bastet
Bastet
Pride0rDie
Bastet
Level 29
God Stats
60W - 37L
1,687 SR
Queue Stats
87W - 55L
1,665 Elo+
Solo
Ymir
Ymir
TSWPerfection
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,431 Elo+
Solo
Bakasura
Bakasura
oceansgladiator
Bakasura
Level 5
God Stats
1W - 2L
1,746 SR
Queue Stats
13W - 15L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Petriik
Thanatos
17
5 / 5 / 6
11,877
495
7,566
15,448
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
ReZzeeeR
Anubis
20
14 / 0 / 11
14,909
621
25,057
18,956
9,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Yeetabrix
Neith
18
3 / 5 / 6
12,821
534
16,122
16,761
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
18
6 / 1 / 19
13,143
548
10,463
17,133
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
19
14 / 4 / 10
13,543
564
15,424
15,247
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AGAs88
Anubis
14
4 / 11 / 1
9,882
412
10,157
17,500
6,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
DzikaKosa
Achilles
13
1 / 7 / 3
9,560
398
6,818
17,299
14,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Pride0rDie
Bastet
19
6 / 10 / 2
12,452
519
20,232
26,813
9,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 2
9,160
382
3,761
12,127
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
17
2 / 12 / 2
11,133
464
7,769
24,504
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
42
Kills
15
15
Deaths
42
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
AGAs88
Anubis
4
11
1
0.41
L
Achilles
DzikaKosa
Achilles
1
7
3
0.36
W
Thanatos
Petriik
Thanatos
5
5
6
1.6
L
Bastet
Pride0rDie
Bastet
6
10
2
0.7
W
Anubis
ReZzeeeR
Anubis
14
0
11
19.5
L
2
2
2
1.5
W
Neith
Yeetabrix
Neith
3
5
6
1.2
W
Ares
6
1
19
15.5
W
Susano
14
4
10
4.75
L
Bakasura
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,632
Damage
48,737
83,545
Taken
98,243
53,931
Mitigated
50,613
37,187
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AGAs88
Anubis
10,157
611
0
4,281
17,500
6,617
0
11,505
5,995
49,950
0
L
Achilles
DzikaKosa
Achilles
6,818
2,125
0
1,710
17,299
14,067
0
8,705
8,594
2,089
24,969
W
Thanatos
Petriik
Thanatos
7,566
1,697
0
12,389
15,448
7,475
79
831
14,617
0
67,970
L
Bastet
Pride0rDie
Bastet
20,232
3,822
0
8,588
26,813
9,071
2,500
7,568
19,245
0
88,874
W
Anubis
ReZzeeeR
Anubis
25,057
1,673
0
14,373
18,956
9,281
5,258
4,855
14,101
124,318
0
L
3,761
631
0
2,562
12,127
10,437
52
2,588
9,539
24,920
0
W
Neith
Yeetabrix
Neith
16,122
7,593
0
5,084
16,761
7,666
4,111
2,769
13,411
0
102,327
W
Ares
10,463
511
0
1,545
17,133
21,541
700
4,434
12,424
39,871
0
W
Susano
15,424
3,855
0
3,796
15,247
7,968
1,546
2,173
12,714
0
85,136
L
Bakasura
7,769
4,847
0
4,667
24,504
10,421
0
5,541
18,963
0
70,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,293
Gold Earned
52,187
611
Minions Killed
417
0
Camps Cleared
0
2,232,971
Distance Traveled
1,823,374
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,882
412
81
3
0
371,762
6
L
Achilles
9,560
398
41
2
0
341,940
2
W
Thanatos
11,877
495
114
5
0
430,933
2
L
Bastet
12,452
519
125
5
0
441,316
3
W
Anubis
14,909
621
200
8
0
405,481
3
L
Ymir
9,160
382
45
2
0
255,169
2
W
Neith
12,821
534
160
7
0
421,149
5
W
Ares
13,143
548
42
2
0
452,898
0
W
Susano
13,543
564
95
4
0
522,510
3
L
Bakasura
11,133
464
125
5
0
413,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role