Player Matchup

Izanami
Izanami
Geeb6986
Izanami
Level 3
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 1L
1,553 Elo+
Solo
Xing Tian
Xing Tian
Mikyoo0412
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
Reymeh1990
Sun Wukong
Level 29
God Stats
1W - 2L
1,618 SR
Queue Stats
137W - 115L
1,573 Elo+
Solo
Bastet
Bastet
WizardCatS2
Bastet
Level 14
God Stats
1W - 1L
1,491 SR
Queue Stats
10W - 6L
1,587 Elo+
Solo
Fenrir
Fenrir
killing_is_-_bad
Fenrir
Level 7
God Stats
15W - 15L
1,627 SR
Queue Stats
18W - 20L
1,613 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,550 Elo+

VS

Team Averages
Level 12
1,586 SR
1,623 Elo+
Hera
Hera
 
Hera
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SoaRPontt
Thanatos
Level 14
God Stats
3W - 3L
1,761 SR
Queue Stats
16W - 6L
1,884 Elo+
Party 2
Anhur
Anhur
feetplease
Anhur
Level 15
God Stats
1W - 1L
1,757 SR
Queue Stats
8W - 5L
1,903 Elo+
Party 2
Fenrir
Fenrir
light_and_dark16
Fenrir
Level 17
God Stats
2W - 5L
1,298 SR
Queue Stats
12W - 12L
1,434 Elo+
Solo
Horus
Horus
shayna2010-_-
Horus
Level 14
God Stats
1W - 1L
1,701 SR
Queue Stats
19W - 19L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Geeb6986
Izanami
20
19 / 3 / 11
13,519
712
32,639
20,558
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Mikyoo0412
Xing Tian
13
3 / 3 / 8
9,939
523
3,079
13,315
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Reymeh1990
Sun Wukong
18
6 / 1 / 6
11,479
604
12,090
14,340
9,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
18
8 / 2 / 10
11,860
624
8,998
11,854
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 8
9,640
507
1,994
13,323
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 7 / 6
9,667
509
14,246
12,477
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
 
Hera
15
4 / 7 / 6
9,667
509
14,246
12,477
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SoaRPontt
Thanatos
13
6 / 8 / 4
8,884
468
13,020
18,830
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
12
2 / 10 / 1
7,957
419
5,821
16,271
3,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 12 / 1
7,208
379
7,401
16,657
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 0
6,315
332
1,841
9,194
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
38
Kills
18
15
Deaths
48
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
7
6
1
L
Hera
 
Hera
4
7
6
1
W
Izanami
Geeb6986
Izanami
19
3
11
8.17
W
Xing Tian
Mikyoo0412
Xing Tian
3
3
8
2.33
W
Sun Wukong
Reymeh1990
Sun Wukong
6
1
6
9
L
Thanatos
SoaRPontt
Thanatos
6
8
4
1
W
Bastet
8
2
10
6.5
L
Anhur
2
10
1
0.25
W
2
6
8
1
L
2
12
1
0.21
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,800
Damage
56,575
73,390
Taken
85,906
35,659
Mitigated
28,476
23,725
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,246
3,968
63
1,524
12,477
6,295
243
1,523
10,775
63,628
0
L
Hera
 
Hera
14,246
3,968
63
1,524
12,477
6,295
243
1,523
10,775
63,628
0
W
Izanami
Geeb6986
Izanami
32,639
25,160
0
10,203
20,558
6,036
7,964
2,792
17,766
0
123,788
W
Xing Tian
Mikyoo0412
Xing Tian
3,079
33
439
2,368
13,315
10,842
142
2,384
10,931
27,233
0
W
Sun Wukong
Reymeh1990
Sun Wukong
12,090
3,660
0
2,186
14,340
9,437
2,263
3,963
10,377
0
70,201
L
Thanatos
SoaRPontt
Thanatos
13,020
3,391
0
10,933
18,830
5,398
641
489
18,099
0
43,609
W
Bastet
8,998
2,622
0
6,630
11,854
4,282
2,200
2,291
9,563
0
82,489
L
Anhur
5,821
3,191
0
1,187
16,271
3,293
1,000
184
16,087
0
31,297
W
1,994
556
0
1,899
13,323
5,062
1,924
2,998
10,325
0
39,980
L
7,401
2,998
112
1,482
16,657
4,600
184
883
15,686
0
23,926
L
1,841
942
120
3,222
9,194
2,595
0
0
8,775
0
16,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,437
Gold Earned
49,698
583
Minions Killed
433
0
Camps Cleared
0
1,816,415
Distance Traveled
1,724,470
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,667
509
122
6
0
296,504
2
L
Hera
9,667
509
122
6
0
296,504
2
W
Izanami
13,519
712
183
10
0
321,474
1
W
Xing Tian
9,939
523
52
3
0
341,126
4
W
Sun Wukong
11,479
604
139
7
0
364,489
0
L
Thanatos
8,884
468
63
3
0
359,090
2
W
Bastet
11,860
624
140
7
0
414,432
3
L
Anhur
7,957
419
53
3
0
309,980
1
W
Fenrir
9,640
507
69
4
0
374,894
0
L
Fenrir
7,208
379
34
2
0
324,588
2
L
Horus
6,315
332
39
2
0
137,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role