Player Matchup

Fenrir
Fenrir
Droelf_Minze51
Fenrir
Level 40
God Stats
7W - 2L
1,741 SR
Queue Stats
125W - 89L
1,562 Elo+
Solo
Susano
Susano
LucianKein
Susano
Level 125
God Stats
0W - 2L
1,565 SR
Queue Stats
185W - 224L
1,426 Elo+
Solo
Raijin
Raijin
basverberne
Raijin
Level 80
God Stats
0W - 2L
1,419 SR
Queue Stats
55W - 62L
1,485 Elo+
Solo
Team Averages
Level 82
1,575 SR
1,491 Elo+

VS

Team Averages
Level 51
1,522 SR
1,412 Elo+
Fenrir
Fenrir
Diogo0804
Fenrir
Level 23
God Stats
1W - 7L
1,412 SR
Queue Stats
36W - 87L
1,257 Elo+
Solo
Geb
Geb
Esnaic104
Geb
Level 102
God Stats
12W - 8L
1,564 SR
Queue Stats
302W - 232L
1,544 Elo+
Solo
Hades
Hades
Fakin_Piratt
Hades
Level 29
God Stats
53W - 37L
1,591 SR
Queue Stats
173W - 199L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 5
10,320
688
8,439
18,284
7,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
LucianKein
Susano
14
3 / 6 / 9
10,255
684
13,109
13,357
4,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
13
4 / 7 / 6
9,872
658
11,312
10,128
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Diogo0804
Fenrir
14
5 / 6 / 8
10,934
729
8,747
12,713
5,977
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 0 / 14
11,560
771
7,118
17,360
23,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 7 / 7
11,673
778
19,472
16,806
10,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
17
17
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Diogo0804
Fenrir
5
6
8
1.5
L
6
4
5
2.13
W
3
0
14
10
W
9
7
7
1.79
L
Susano
LucianKein
Susano
3
6
9
1.25
L
Raijin
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
35,337
41,769
Taken
46,879
15,634
Mitigated
40,540
5,684
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Diogo0804
Fenrir
8,747
2,405
322
1,048
12,713
5,977
1,289
2,083
10,451
0
18,592
L
8,439
2,911
0
3,213
18,284
7,649
0
10,440
7,844
0
24,491
W
7,118
1,514
363
2,562
17,360
23,702
882
3,865
13,047
19,895
0
W
19,472
765
927
4,166
16,806
10,861
434
5,107
11,291
61,835
0
L
Susano
LucianKein
Susano
13,109
1,416
0
2,229
13,357
4,664
0
8,317
5,040
0
31,809
L
Raijin
11,312
1,923
0
242
10,128
3,321
0
8,184
1,944
24,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
34,167
132
Minions Killed
163
5
Camps Cleared
7
736,609
Distance Traveled
769,455
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,934
729
35
2
0
225,256
0
L
Fenrir
10,320
688
40
3
1
281,157
3
W
Geb
11,560
771
27
2
0
301,678
1
W
Hades
11,673
778
101
7
7
242,521
0
L
Susano
10,255
684
51
3
2
264,477
3
L
Raijin
9,872
658
41
3
2
190,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role