Player Matchup

Mulan
Mulan
Inordinationem
Mulan
Level 109
God Stats
11W - 4L
1,700 SR
Queue Stats
177W - 169L
1,452 Elo+
Solo
Hercules
Hercules
UnkinkedWaif12
Hercules
Level 65
God Stats
24W - 31L
1,447 SR
Queue Stats
180W - 189L
1,439 Elo+
Party 3
Skadi
Skadi
gamergirl20091
Skadi
Level 28
God Stats
1W - 4L
1,748 SR
Queue Stats
1W - 5L
1,263 Elo+
Party 3
Tiamat
Tiamat
greco044
Tiamat
Level 36
God Stats
25W - 20L
1,636 SR
Queue Stats
83W - 85L
1,454 Elo+
Solo
Neith
Neith
ll--Bonta--Il
Neith
Level 39
God Stats
9W - 18L
1,356 SR
Queue Stats
303W - 355L
1,376 Elo+
Solo
Team Averages
Level 55
1,577 SR
1,397 Elo+

VS

Team Averages
Level 96
1,462 SR
1,470 Elo+
Cupid
Cupid
Jojobs213
Cupid
Level 107
God Stats
8W - 3L
1,507 SR
Queue Stats
26W - 25L
1,423 Elo+
Party 1
Janus
Janus
LDG SAGEMODE
Janus
Level 104
God Stats
3W - 7L
1,171 SR
Queue Stats
356W - 391L
1,418 Elo+
Solo
Guan Yu
Guan Yu
One Milky Boy
Guan Yu
Level 24
God Stats
17W - 3L
1,696 SR
Queue Stats
60W - 33L
1,626 Elo+
Party 2
Fenrir
Fenrir
XDead LegionsX
Fenrir
Level 124
God Stats
3W - 4L
1,451 SR
Queue Stats
260W - 282L
1,520 Elo+
Party 2
Nox
Nox
william_wii_will
Nox
Level 123
God Stats
1W - 0L
1,484 SR
Queue Stats
63W - 72L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 0
7,524
579
6,126
11,193
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
11
2 / 1 / 2
6,448
496
3,488
7,403
4,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 6 / 3
5,385
414
2,430
5,046
1,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
greco044
Tiamat
11
1 / 5 / 3
6,544
503
3,954
6,938
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 2
5,613
432
3,760
7,759
1,942
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jojobs213
Cupid
12
10 / 3 / 5
8,118
624
9,004
7,752
2,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 3
6,411
493
2,265
6,458
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
11
0 / 1 / 1
6,765
520
2,120
4,843
2,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 3 / 6
8,092
622
7,810
9,060
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 10
7,683
591
4,310
8,169
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
21
22
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
Cupid
Jojobs213
Cupid
10
3
5
4.17
W
2
3
3
1.17
W
Guan Yu
0
1
1
0.5
L
Hercules
2
1
2
3
W
5
3
6
2.67
L
0
6
3
0.25
L
Tiamat
greco044
Tiamat
1
5
3
0.5
L
1
7
2
0.29
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
25,509
38,339
Taken
36,282
15,963
Mitigated
16,946
7,852
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,126
1,279
0
2,839
11,193
4,829
0
1,702
9,389
0
35,276
W
Cupid
Jojobs213
Cupid
9,004
5,671
0
2,223
7,752
2,608
1,074
726
6,962
0
43,180
W
2,265
39
101
928
6,458
1,767
195
496
5,870
26,317
0
W
Guan Yu
2,120
295
76
1,707
4,843
2,565
359
129
4,706
1,313
30,186
L
Hercules
3,488
1,164
0
2,838
7,403
4,592
0
940
6,143
0
24,571
W
7,810
1,821
0
2,821
9,060
3,614
0
966
8,002
0
44,384
L
2,430
1,142
0
0
5,046
1,572
0
1,617
3,429
0
18,056
L
Tiamat
greco044
Tiamat
3,954
347
73
1,026
6,938
3,028
195
810
6,024
31,381
0
L
3,760
1,533
0
1,076
7,759
1,942
0
1,289
6,470
0
30,003
W
4,310
758
490
3,229
8,169
6,392
459
1,245
6,788
20,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
37,069
285
Minions Killed
323
0
Camps Cleared
0
1,108,675
Distance Traveled
1,288,167
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,524
579
74
6
0
223,171
3
W
Cupid
8,118
624
79
6
0
229,351
2
W
Janus
6,411
493
48
4
0
248,347
9
W
Guan Yu
6,765
520
81
6
0
266,933
2
L
Hercules
6,448
496
51
4
0
254,021
1
W
Fenrir
8,092
622
85
7
0
274,310
0
L
Skadi
5,385
414
36
3
0
203,394
0
L
Tiamat
6,544
503
67
5
0
214,359
1
L
Neith
5,613
432
57
4
0
213,730
2
W
Nox
7,683
591
30
2
0
269,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role