Player Matchup

Janus
Janus
Diamond II
Legendoh
Janus
Diamond II
Level 160
God Stats
33W - 28L
1,669 SR
Queue Stats
192W - 136L
2,585 MMR
Solo
Ravana
Ravana
Gold V
R6YALTY
Ravana
Gold V
Level 127
God Stats
22W - 16L
1,700 SR
Queue Stats
244W - 256L
1,397 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
TazProXD
Gilgamesh
Diamond II
Level 155
God Stats
36W - 33L
1,667 SR
Queue Stats
378W - 354L
2,318 MMR
Solo
Hou Yi
Hou Yi
Diamond II
WrenchAndClink
Hou Yi
Diamond II
Level 160
God Stats
17W - 10L
1,731 SR
Queue Stats
164W - 130L
2,222 MMR
Solo
Sylvanus
Sylvanus
Gold IV
o0zwaldo
Sylvanus
Gold IV
Level 157
God Stats
1W - 1L
1,641 SR
Queue Stats
61W - 62L
1,429 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,682 SR
1,990 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,613 SR
1,767 MMR
Kukulkan
Kukulkan
Diamond II
 
Kukulkan
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
 
Kukulkan
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Silver IV
Chronolligence
Olorun
Silver IV
Level 64
God Stats
6W - 6L
1,426 SR
Queue Stats
15W - 32L
1,266 MMR
Solo
Thor
Thor
Gold IV
Dolmadakias
Thor
Gold IV
Level 39
God Stats
2W - 1L
1,848 SR
Queue Stats
14W - 20L
1,694 MMR
Solo
Hachiman
Hachiman
Masters
moonjumping
Hachiman
Masters
Level 156
God Stats
4W - 2L
1,841 SR
Queue Stats
188W - 177L
1,991 MMR
Solo
Mulan
Mulan
Masters
ᴇggs
Mulan
Masters
Level 160
God Stats
3W - 8L
1,564 SR
Queue Stats
342W - 336L
2,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Legendoh
Janus
16
8 / 1 / 3
9,961
712
8,161
5,743
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
R6YALTY
Ravana
12
2 / 1 / 6
7,642
546
5,885
8,485
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TazProXD
Gilgamesh
15
6 / 1 / 0
9,220
659
8,035
11,709
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 2
8,913
637
8,118
10,100
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
o0zwaldo
Sylvanus
13
3 / 3 / 7
8,066
576
4,572
14,773
17,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KaliArtioGeb

VS

Bans
SetAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 0
7,655
547
4,438
6,394
2,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
 
Kukulkan
13
1 / 4 / 0
7,655
547
4,438
6,394
2,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 0
5,193
371
2,191
6,395
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 1
6,590
471
1,737
12,914
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
moonjumping
Hachiman
11
3 / 6 / 1
6,807
486
7,457
10,667
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
ᴇggs
Mulan
11
1 / 4 / 4
7,525
538
6,433
11,680
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
25
Kills
7
8
Deaths
29
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
L
Kukulkan
 
Kukulkan
1
4
0
0.25
L
0
6
0
0
L
1
5
1
0.3
W
Janus
Legendoh
Janus
8
1
3
9.5
W
Ravana
R6YALTY
Ravana
2
1
6
5
W
Gilgamesh
TazProXD
Gilgamesh
6
1
0
6
W
6
2
2
3.5
L
Hachiman
moonjumping
Hachiman
3
6
1
0.58
W
Sylvanus
o0zwaldo
Sylvanus
3
3
7
2.17
L
Mulan
ᴇggs
Mulan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
26,694
50,810
Taken
54,444
33,322
Mitigated
22,131
19,656
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,438
344
0
0
6,394
2,304
0
1,931
4,399
52,174
0
L
Kukulkan
 
Kukulkan
4,438
344
0
0
6,394
2,304
0
1,931
4,399
52,174
0
L
2,191
1,394
49
538
6,395
1,597
0
604
5,406
14,856
0
L
1,737
674
0
3,666
12,914
4,005
0
4,334
8,336
0
36,193
W
Janus
Legendoh
Janus
8,161
590
63
979
5,743
2,367
619
1,016
4,727
77,455
0
W
Ravana
R6YALTY
Ravana
5,885
2,068
0
2,784
8,485
3,403
252
1,982
6,503
0
38,984
W
Gilgamesh
TazProXD
Gilgamesh
8,035
2,703
0
3,666
11,709
7,027
41
2,191
9,518
391
51,558
W
8,118
4,034
0
3,568
10,100
3,362
2,596
670
9,430
0
62,961
L
Hachiman
moonjumping
Hachiman
7,457
3,408
0
1,765
10,667
2,405
0
3,233
7,367
0
39,888
W
Sylvanus
o0zwaldo
Sylvanus
4,572
1,795
3,271
5,325
14,773
17,163
612
770
14,003
20,542
0
L
Mulan
ᴇggs
Mulan
6,433
846
0
1,835
11,680
9,516
0
2,206
9,274
0
25,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
41,425
496
Minions Killed
475
0
Camps Cleared
0
1,485,437
Distance Traveled
1,466,726
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,655
547
122
9
0
266,764
4
L
Kukulkan
7,655
547
122
9
0
266,764
4
L
Olorun
5,193
371
36
3
0
187,273
2
L
Thor
6,590
471
73
5
0
252,151
4
W
Janus
9,961
712
174
12
0
316,293
5
W
Ravana
7,642
546
70
5
0
337,913
4
W
Gilgamesh
9,220
659
103
7
0
295,166
3
W
Hou Yi
8,913
637
116
8
0
263,870
7
L
Hachiman
6,807
486
74
5
0
222,862
6
W
Sylvanus
8,066
576
33
2
0
272,195
5
L
Mulan
7,525
538
48
3
0
270,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role