Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ORIGINAL_SPAZz
Anubis
Level 89
God Stats
1W - 1L
1,682 SR
Queue Stats
5W - 5L
1,313 Elo+
Solo
Horus
Horus
SKMmurphy
Horus
Level 143
God Stats
1W - 1L
1,869 SR
Queue Stats
131W - 150L
1,537 Elo+
Solo
Team Averages
Level 135
1,638 SR
1,462 Elo+

VS

Team Averages
Level 136
1,512 SR
1,510 Elo+
Bastet
Bastet
Bong_Ripper289
Bastet
Level 104
God Stats
55W - 67L
1,536 SR
Queue Stats
329W - 395L
1,488 Elo+
Solo
Zeus
Zeus
Chrystian Z
Zeus
Level 148
God Stats
14W - 6L
1,547 SR
Queue Stats
303W - 321L
1,650 Elo+
Solo
Sobek
Sobek
buffetbeatdown
Sobek
Level 157
God Stats
8W - 7L
1,453 SR
Queue Stats
127W - 174L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
3
0 / 0 / 0
3,516
703
0
0
0
Da Ji
 
Da Ji
3
0 / 0 / 0
3,516
703
0
0
0
9
1 / 3 / 0
4,317
863
2,891
4,046
2,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
SKMmurphy
Horus
8
0 / 2 / 1
3,955
791
1,622
5,986
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,591
918
2,405
2,768
643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 3
4,820
964
3,945
1,396
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 3
5,082
1,016
1,491
3,976
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
L
Da Ji
 
Da Ji
0
0
0
0
W
1
0
4
3
W
2
0
3
3.5
L
1
3
0
0.33
L
Horus
SKMmurphy
Horus
0
2
1
0.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,513
Damage
7,841
10,032
Taken
8,140
5,153
Mitigated
3,415
2,948
Healing
1,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
2,405
907
0
279
2,768
643
0
885
1,789
0
9,313
W
3,945
353
0
215
1,396
346
200
313
1,017
18,953
0
L
2,891
260
0
1,052
4,046
2,174
0
2,080
1,966
17,989
0
L
Horus
SKMmurphy
Horus
1,622
822
79
1,817
5,986
2,979
0
3,561
2,425
0
4,412
W
1,491
0
0
1,290
3,976
2,426
0
1,777
2,064
5,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,304
Gold Earned
14,493
48
Minions Killed
71
2
Camps Cleared
4
171,929
Distance Traveled
333,365
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,516
703
0
0
0
0
0
L
Da Ji
3,516
703
0
0
0
0
0
W
Bastet
4,591
918
12
2
0
127,945
6
W
Zeus
4,820
964
50
10
3
90,134
2
L
Anubis
4,317
863
40
8
0
75,882
3
L
Horus
3,955
791
8
2
2
96,047
1
W
Sobek
5,082
1,016
9
2
1
115,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role