Player Matchup

Charybdis
Charybdis
AquriaNe
Charybdis
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 20L
1,520 Elo+
Solo
Danzaburou
Danzaburou
PvxW
Danzaburou
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 9L
1,477 Elo+
Solo
Da Ji
Da Ji
WizardCatS2
Da Ji
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,504 Elo+
Solo
Nu Wa
Nu Wa
ZzGhostZSniperzZ
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,229 Elo+
Solo
Merlin
Merlin
lucky_luck121012
Merlin
Level 27
God Stats
34W - 27L
1,546 SR
Queue Stats
106W - 107L
1,368 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,420 Elo+

VS

Team Averages
Level 31
1,591 SR
1,380 Elo+
Kukulkan
Kukulkan
Augusto02
Kukulkan
Level 14
God Stats
8W - 6L
1,579 SR
Queue Stats
30W - 32L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DirtyBacon97
Ah Muzen Cab
Level 20
God Stats
7W - 12L
1,619 SR
Queue Stats
20W - 46L
1,302 Elo+
Party 1
Mercury
Mercury
Shadowslayer0405
Mercury
Level 76
God Stats
19W - 27L
1,456 SR
Queue Stats
61W - 107L
1,427 Elo+
Party 1
Neith
Neith
galikglock
Neith
Level 15
God Stats
8W - 5L
1,792 SR
Queue Stats
13W - 29L
1,277 Elo+
Party 1
Merlin
Merlin
robis_song
Merlin
Level 29
God Stats
187W - 201L
1,509 SR
Queue Stats
414W - 427L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AquriaNe
Charybdis
18
6 / 1 / 11
11,687
1,062
11,766
10,210
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PvxW
Danzaburou
18
4 / 3 / 13
11,311
1,028
11,031
13,003
5,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
21 / 2 / 6
15,157
1,378
27,326
11,832
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 1 / 12
10,851
986
11,785
9,605
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 4 / 6
9,247
841
3,956
7,985
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

239

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Augusto02
Kukulkan
16
1 / 4 / 3
9,703
882
8,798
10,466
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DirtyBacon97
Ah Muzen Cab
16
2 / 8 / 7
9,967
906
8,918
15,018
3,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 6 / 3
11,281
1,026
6,859
12,635
3,608
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
16
0 / 9 / 4
9,420
856
5,917
14,488
5,286
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
robis_song
Merlin
16
4 / 6 / 4
10,400
945
17,432
16,599
4,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
33
Kills
11
11
Deaths
33
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AquriaNe
Charybdis
6
1
11
11.5
L
Kukulkan
Augusto02
Kukulkan
1
4
3
0.63
L
Ah Muzen Cab
DirtyBacon97
Ah Muzen Cab
2
8
7
0.69
W
Danzaburou
PvxW
Danzaburou
4
3
13
3.5
L
4
6
3
0.92
W
21
2
6
12
W
2
1
12
8
L
Neith
0
9
4
0.22
W
0
4
6
0.75
L
Merlin
robis_song
Merlin
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,864
Damage
47,924
52,635
Taken
69,206
19,944
Mitigated
20,182
9,557
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AquriaNe
Charybdis
11,766
6,958
0
2,623
10,210
3,643
0
5,684
4,526
0
41,086
L
Kukulkan
Augusto02
Kukulkan
8,798
314
108
393
10,466
3,022
0
2,374
7,920
48,198
0
L
Ah Muzen Cab
DirtyBacon97
Ah Muzen Cab
8,918
3,484
24
1,072
15,018
3,807
0
2,953
11,977
0
20,900
W
Danzaburou
PvxW
Danzaburou
11,031
5,112
0
5,168
13,003
5,131
0
6,185
6,818
0
34,391
L
6,859
1,820
0
163
12,635
3,608
0
1,347
11,180
0
23,772
W
27,326
6,088
0
175
11,832
5,159
0
5,746
6,086
0
37,071
W
11,785
6,181
0
769
9,605
3,171
0
5,145
4,460
29,301
0
L
Neith
5,917
1,954
0
863
14,488
5,286
0
3,745
10,579
0
23,005
W
3,956
36
167
655
7,985
2,840
0
3,470
4,515
15,970
0
L
Merlin
robis_song
Merlin
17,432
376
51
1,161
16,599
4,459
0
4,602
11,809
39,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,253
Gold Earned
50,771
237
Minions Killed
216
8
Camps Cleared
9
996,931
Distance Traveled
1,008,818
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,687
1,062
81
7
4
207,021
0
L
Kukulkan
9,703
882
85
8
3
199,514
0
L
Ah Muzen Cab
9,967
906
22
2
0
188,251
3
W
Danzaburou
11,311
1,028
50
5
2
192,186
0
L
Mercury
11,281
1,026
33
3
6
244,702
1
W
Da Ji
15,157
1,378
15
1
1
220,045
0
W
Nu Wa
10,851
986
56
5
1
200,402
1
L
Neith
9,420
856
33
3
0
181,510
1
W
Merlin
9,247
841
35
3
0
177,277
4
L
Merlin
10,400
945
43
4
0
194,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role