Player Matchup

Chaac
Chaac
AlphaMikael
Chaac
Level 114
God Stats
7W - 11L
1,408 SR
Queue Stats
32W - 49L
1,335 Elo+
Party 1
Vulcan
Vulcan
BombaStrong
Vulcan
Level 29
God Stats
26W - 30L
1,471 SR
Queue Stats
87W - 159L
1,333 Elo+
Party 1
Neith
Neith
albertjpn99
Neith
Level 25
God Stats
7W - 19L
1,314 SR
Queue Stats
15W - 56L
1,116 Elo+
Party 1
Team Averages
Level 56
1,398 SR
1,262 Elo+

VS

Team Averages
Level 57
1,491 SR
1,519 Elo+
Odin
Odin
BigL6389
Odin
Level 96
God Stats
3W - 1L
1,510 SR
Queue Stats
75W - 89L
1,405 Elo+
Solo
Rama
Rama
Dragosss86
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,831 Elo+
Solo
Nu Wa
Nu Wa
jask_paul
Nu Wa
Level 67
God Stats
1W - 4L
1,462 SR
Queue Stats
98W - 136L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,997
643
9,873
14,670
16,066
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
11
1 / 6 / 2
8,317
594
7,041
9,261
3,787
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 3
9,004
643
6,435
10,749
4,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 1 / 4
10,316
737
8,056
13,423
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 2 / 6
10,346
739
16,259
12,428
5,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
jask_paul
Nu Wa
13
2 / 3 / 6
9,192
657
5,159
7,088
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
12
12
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
Odin
4
1
4
6
L
Vulcan
1
6
2
0.33
W
6
2
6
4.5
L
2
5
3
0.7
W
Nu Wa
jask_paul
Nu Wa
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
29,474
34,680
Taken
32,939
23,951
Mitigated
19,912
6,889
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,873
1,396
315
4,121
14,670
16,066
0
3,523
11,147
602
43,783
W
Odin
8,056
1,525
696
3,950
13,423
12,425
166
3,925
9,498
0
32,041
L
Vulcan
7,041
4,291
182
624
9,261
3,787
0
1,432
7,829
27,833
0
W
16,259
10,816
0
5,910
12,428
5,096
1,695
2,461
9,967
0
57,746
L
6,435
2,256
0
1,647
10,749
4,098
0
873
9,876
0
19,581
W
Nu Wa
jask_paul
Nu Wa
5,159
599
684
1,405
7,088
2,391
801
1,460
5,628
24,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
29,854
175
Minions Killed
180
4
Camps Cleared
9
717,949
Distance Traveled
769,993
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,997
643
62
4
3
285,075
2
W
Odin
10,316
737
54
4
7
267,232
2
L
Vulcan
8,317
594
65
5
0
218,430
3
W
Rama
10,346
739
90
6
2
238,571
2
L
Neith
9,004
643
48
3
1
214,444
2
W
Nu Wa
9,192
657
36
3
0
264,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role