Player Matchup

Izanami
Izanami
ItsMannyTime28
Izanami
Level 21
God Stats
19W - 17L
1,544 SR
Queue Stats
47W - 74L
1,436 Elo+
Solo
Olorun
Olorun
PapaMo1259
Olorun
Level 21
God Stats
1W - 3L
1,392 SR
Queue Stats
4W - 8L
1,408 Elo+
Solo
Cliodhna
Cliodhna
School Rocks741
Cliodhna
Level 2
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 3L
1,314 Elo+
Solo
Neith
Neith
SirLongFAaT
Neith
Level 21
God Stats
4W - 6L
1,568 SR
Queue Stats
37W - 32L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
haabhfz
Tsukuyomi
Level 15
God Stats
18W - 21L
1,351 SR
Queue Stats
26W - 38L
1,326 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,412 Elo+

VS

Team Averages
Level 21
1,538 SR
1,438 Elo+
Freya
Freya
QuareiK
Freya
Level 14
God Stats
13W - 14L
1,559 SR
Queue Stats
13W - 14L
1,464 Elo+
Solo
King Arthur
King Arthur
SMITEBAN
King Arthur
Level 13
God Stats
1W - 1L
1,262 SR
Queue Stats
25W - 31L
1,321 Elo+
Solo
Loki
Loki
Wollf1169getsome
Loki
Level 26
God Stats
3W - 2L
1,503 SR
Queue Stats
101W - 98L
1,577 Elo+
Solo
Anhur
Anhur
bananaman ffej
Anhur
Level 29
God Stats
14W - 8L
1,567 SR
Queue Stats
81W - 108L
1,360 Elo+
Solo
Bacchus
Bacchus
yukiy206
Bacchus
Level 23
God Stats
3W - 0L
1,801 SR
Queue Stats
150W - 187L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 0
8,513
473
8,638
13,926
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
PapaMo1259
Olorun
11
0 / 6 / 1
6,939
386
5,740
10,272
3,479
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
10
0 / 7 / 4
6,678
371
5,790
12,172
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 5 / 2
9,192
511
10,337
11,944
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
haabhfz
Tsukuyomi
12
1 / 10 / 2
7,422
412
3,990
14,092
5,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
QuareiK
Freya
14
6 / 5 / 3
8,877
493
9,380
12,137
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SMITEBAN
King Arthur
18
9 / 0 / 1
11,060
614
11,551
12,529
10,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

18
15 / 1 / 1
11,134
619
13,592
12,517
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 5 / 3
8,450
469
5,290
11,233
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
yukiy206
Bacchus
12
1 / 3 / 6
8,012
445
5,173
13,048
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
14
Kills
33
34
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
L
Olorun
PapaMo1259
Olorun
0
6
1
0.08
W
Freya
QuareiK
Freya
6
5
3
1.5
W
King Arthur
SMITEBAN
King Arthur
9
0
1
9.5
L
Cliodhna
0
7
4
0.29
L
7
5
2
1.6
W
15
1
1
15.5
W
2
5
3
0.7
L
Tsukuyomi
haabhfz
Tsukuyomi
1
10
2
0.2
W
Bacchus
yukiy206
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
44,986
62,406
Taken
61,464
20,806
Mitigated
36,503
7,544
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,638
6,388
0
480
13,926
3,512
1,182
3,207
10,719
0
43,239
L
Olorun
PapaMo1259
Olorun
5,740
3,641
64
2,453
10,272
3,479
0
1,695
8,577
33,503
0
W
Freya
QuareiK
Freya
9,380
4,453
0
5,821
12,137
4,322
454
274
11,863
42,924
0
W
King Arthur
SMITEBAN
King Arthur
11,551
453
0
1,570
12,529
10,576
680
4,394
8,135
14,056
60,608
L
Cliodhna
5,790
2,163
0
1,590
12,172
3,545
0
4,455
7,717
0
27,216
L
10,337
3,523
0
2,229
11,944
5,227
754
4,038
7,906
0
56,909
W
13,592
3,918
0
4,621
12,517
4,585
1,361
107
12,410
0
89,294
W
5,290
1,928
316
4,325
11,233
3,887
1,674
299
10,934
0
44,626
L
Tsukuyomi
haabhfz
Tsukuyomi
3,990
781
0
728
14,092
5,043
30
3,030
11,062
0
39,759
W
Bacchus
yukiy206
Bacchus
5,173
547
0
1,761
13,048
13,133
345
666
12,382
22,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
47,533
361
Minions Killed
465
0
Camps Cleared
0
1,326,843
Distance Traveled
1,685,782
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,513
473
78
4
0
275,353
0
L
Olorun
6,939
386
56
3
0
274,547
0
W
Freya
8,877
493
80
4
0
301,077
1
W
King Arthur
11,060
614
134
7
0
347,122
0
L
Cliodhna
6,678
371
48
3
0
220,099
0
L
Neith
9,192
511
106
6
0
279,778
7
W
Loki
11,134
619
140
8
0
363,553
5
W
Anhur
8,450
469
78
4
0
327,720
10
L
Tsukuyomi
7,422
412
73
4
0
277,066
0
W
Bacchus
8,012
445
33
2
0
346,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role