Player Matchup

Sylvanus
Sylvanus
FifthJojo
Sylvanus
Level 28
God Stats
21W - 12L
1,685 SR
Queue Stats
165W - 139L
1,665 Elo+
Solo
Nu Wa
Nu Wa
Stokes892
Nu Wa
Level 28
God Stats
8W - 10L
1,407 SR
Queue Stats
138W - 148L
1,528 Elo+
Solo
Mulan
Mulan
TidyZulu3711959
Mulan
Level 28
God Stats
48W - 48L
1,491 SR
Queue Stats
143W - 145L
1,476 Elo+
Solo
Bastet
Bastet
Tionnor4152
Bastet
Level 4
God Stats
8W - 12L
1,897 SR
Queue Stats
20W - 23L
1,813 Elo+
Solo
Skadi
Skadi
Zepheric_HK
Skadi
Level 28
God Stats
21W - 14L
1,504 SR
Queue Stats
48W - 84L
1,270 Elo+
Solo
Team Averages
Level 23
1,597 SR
1,551 Elo+

VS

Team Averages
Level 12
1,499 SR
1,541 Elo+
Erlang Shen
Erlang Shen
Geeb6986
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,677 Elo+
Solo
Artemis
Artemis
Legit_Quickshot1
Artemis
Level 20
God Stats
0W - 1L
1,439 SR
Queue Stats
7W - 6L
1,497 Elo+
Solo
Tyr
Tyr
Reymeh1990
Tyr
Level 29
God Stats
7W - 9L
1,553 SR
Queue Stats
137W - 115L
1,598 Elo+
Solo
Nemesis
Nemesis
abime_sommital
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,417 Elo+
Solo
Cerberus
Cerberus
kikikikimie
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FifthJojo
Sylvanus
18
10 / 2 / 5
11,708
616
13,526
15,072
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Stokes892
Nu Wa
18
7 / 4 / 7
11,866
625
13,957
10,954
4,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 7 / 7
9,996
526
8,157
16,578
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
17
9 / 5 / 10
11,239
592
17,611
18,576
5,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 12 / 2
8,242
434
6,905
12,025
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Geeb6986
Erlang Shen
18
14 / 8 / 3
11,827
622
21,151
23,763
12,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 10 / 3
8,567
451
6,670
13,835
3,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
13 / 3 / 3
12,055
634
14,398
17,459
10,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 3
7,161
377
2,930
10,687
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Cerberus
kikikikimie
Cerberus
14
2 / 4 / 7
8,881
467
4,697
15,533
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
49
30
Kills
30
30
Deaths
30
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FifthJojo
Sylvanus
10
2
5
6.25
L
Erlang Shen
Geeb6986
Erlang Shen
14
8
3
1.94
L
1
10
3
0.25
L
13
3
3
4.83
W
Nu Wa
Stokes892
Nu Wa
7
4
7
2.63
W
4
7
7
1.07
W
Bastet
9
5
10
2.8
W
0
12
2
0.08
L
0
5
3
0.3
L
Cerberus
kikikikimie
Cerberus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,156
Damage
49,846
73,205
Taken
81,277
28,357
Mitigated
39,129
19,838
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FifthJojo
Sylvanus
13,526
5,203
1,054
6,387
15,072
8,515
420
1,450
13,529
57,130
15,145
L
Erlang Shen
Geeb6986
Erlang Shen
21,151
11,751
0
7,837
23,763
12,250
0
7,649
16,114
0
94,446
L
6,670
3,213
0
1,170
13,835
3,306
0
3,676
10,159
0
44,891
L
14,398
4,068
0
6,266
17,459
10,850
1,141
4,742
12,717
0
70,819
W
Nu Wa
Stokes892
Nu Wa
13,957
3,229
0
1,832
10,954
4,107
908
1,149
9,679
73,868
0
W
8,157
694
0
5,195
16,578
7,129
0
1,146
15,274
0
59,956
W
Bastet
17,611
4,556
0
5,146
18,576
5,984
629
1,362
17,068
0
61,218
W
6,905
3,631
15
209
12,025
2,622
1,167
0
11,739
0
37,774
L
2,930
733
0
1,922
10,687
2,792
101
4,989
5,698
0
16,291
L
Cerberus
kikikikimie
Cerberus
4,697
454
0
4,680
15,533
9,931
0
4,847
10,686
22,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,051
Gold Earned
48,491
496
Minions Killed
441
0
Camps Cleared
0
1,645,602
Distance Traveled
1,584,310
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,708
616
105
6
0
323,400
1
L
Erlang Shen
11,827
622
140
7
0
324,833
1
L
Artemis
8,567
451
74
4
0
316,152
2
L
Tyr
12,055
634
149
8
0
371,605
0
W
Nu Wa
11,866
625
138
7
0
341,333
1
W
Mulan
9,996
526
94
5
0
341,868
4
W
Bastet
11,239
592
78
4
0
357,287
0
W
Skadi
8,242
434
81
4
0
281,714
2
L
Nemesis
7,161
377
37
2
0
221,520
0
L
Cerberus
8,881
467
41
2
0
350,200
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role