Player Matchup

Bacchus
Bacchus
Diamond IV
AngelBigg
Bacchus
Diamond IV
Level 160
God Stats
18W - 8L
1,720 SR
Queue Stats
301W - 280L
2,404 MMR
Solo
Cupid
Cupid
Gold V
Eli420
Cupid
Gold V
Level 69
God Stats
3W - 1L
1,994 SR
Queue Stats
82W - 75L
1,890 MMR
Solo
Da Ji
Da Ji
Masters
SHADOOWJAJA
Da Ji
Masters
Level 157
God Stats
31W - 19L
1,705 SR
Queue Stats
721W - 714L
2,233 MMR
Solo
Sol
Sol
Diamond II
enaro_rulesttv
Sol
Diamond II
Level 160
God Stats
30W - 30L
1,620 SR
Queue Stats
918W - 910L
2,428 MMR
Solo
Guan Yu
Guan Yu
Platinum II
l tk7 l
Guan Yu
Platinum II
Level 129
God Stats
6W - 5L
1,564 SR
Queue Stats
316W - 310L
1,847 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,721 SR
2,160 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,572 SR
2,152 MMR
Heimdallr
Heimdallr
Masters
GankedYamom
Heimdallr
Masters
Level 128
God Stats
11W - 13L
1,553 SR
Queue Stats
682W - 683L
2,447 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Grubē
Jing Wei
Platinum I
Level 158
God Stats
10W - 11L
1,652 SR
Queue Stats
244W - 240L
1,906 MMR
Solo
Janus
Janus
Diamond III
JanusGG
Janus
Diamond III
Level 160
God Stats
42W - 54L
1,508 SR
Queue Stats
322W - 312L
2,301 MMR
Solo
Ares
Ares
Platinum III
Poor_Frenchy-_-
Ares
Platinum III
Level 65
God Stats
2W - 4L
1,797 SR
Queue Stats
274W - 287L
1,814 MMR
Solo
Achilles
Achilles
Masters
apagderings
Achilles
Masters
Level 105
God Stats
18W - 30L
1,353 SR
Queue Stats
636W - 596L
2,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngelBigg
Bacchus
4
0 / 0 / 1
3,144
629
500
1,071
528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Eli420
Cupid
6
1 / 0 / 0
3,369
674
538
1,192
280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,222
644
455
2,531
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,262
652
496
3,423
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
l tk7 l
Guan Yu
5
0 / 2 / 0
3,166
633
1,136
3,550
1,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AthenaArtioOdin

VS

Bans
CliodhnaGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GankedYamom
Heimdallr
6
1 / 0 / 3
3,840
768
1,052
2,274
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jing Wei
Grubē
Jing Wei
1
0 / 0 / 0
2,415
483
0
0
0
Janus
JanusGG
Janus
6
1 / 1 / 1
3,984
797
1,373
1,411
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 0 / 0
3,212
642
255
1,738
666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
apagderings
Achilles
7
3 / 0 / 0
4,001
800
2,952
2,665
878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AngelBigg
Bacchus
0
0
1
0.5
W
Cupid
Eli420
Cupid
1
0
0
1
L
Heimdallr
GankedYamom
Heimdallr
1
0
3
2.5
L
Jing Wei
Grubē
Jing Wei
0
0
0
0
L
Janus
JanusGG
Janus
1
1
1
1.5
L
0
0
0
0
W
0
1
0
0
L
Achilles
apagderings
Achilles
3
0
0
3
W
0
2
0
0
W
Guan Yu
l tk7 l
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,125
Damage
5,632
11,767
Taken
8,088
3,467
Mitigated
2,731
4,483
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AngelBigg
Bacchus
500
132
0
266
1,071
528
0
0
1,071
3,901
0
W
Cupid
Eli420
Cupid
538
364
0
643
1,192
280
0
255
937
0
11,438
L
Heimdallr
GankedYamom
Heimdallr
1,052
596
0
1,111
2,274
834
0
92
2,151
0
15,325
L
Jing Wei
Grubē
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Janus
JanusGG
Janus
1,373
84
0
558
1,411
353
0
636
775
14,720
0
L
255
34
0
795
1,738
666
0
268
1,470
8,282
0
W
455
51
0
733
2,531
760
0
119
2,346
0
12,625
L
Achilles
apagderings
Achilles
2,952
544
0
1,629
2,665
878
0
0
2,461
0
13,361
W
496
116
0
1,669
3,423
687
0
1,118
2,171
13,845
0
W
Guan Yu
l tk7 l
Guan Yu
1,136
166
0
1,172
3,550
1,212
0
0
3,216
0
8,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,163
Gold Earned
17,452
113
Minions Killed
114
0
Camps Cleared
0
440,868
Distance Traveled
411,043
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,144
629
9
2
0
84,178
1
W
Cupid
3,369
674
19
4
0
74,033
1
L
Heimdallr
3,840
768
40
8
0
110,157
1
L
Jing Wei
2,415
483
0
0
0
3,539
0
L
Janus
3,984
797
39
8
0
102,406
1
L
Ares
3,212
642
7
1
0
84,305
2
W
Da Ji
3,222
644
34
7
0
110,015
0
L
Achilles
4,001
800
28
6
0
110,636
0
W
Sol
3,262
652
30
6
0
81,386
0
W
Guan Yu
3,166
633
21
4
0
91,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role