Player Matchup

Izanami
Izanami
Geeb6986
Izanami
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Grim_Lexion
Bakasura
Level 29
God Stats
2W - 5L
1,229 SR
Queue Stats
54W - 60L
1,409 Elo+
Solo
Olorun
Olorun
PapaMo1259
Olorun
Level 21
God Stats
1W - 3L
1,197 SR
Queue Stats
4W - 8L
1,345 Elo+
Solo
Freya
Freya
QuareiK
Freya
Level 14
God Stats
13W - 14L
1,536 SR
Queue Stats
13W - 14L
1,443 Elo+
Solo
Chang'e
Chang'e
TidyZulu3711959
Chang'e
Level 28
God Stats
62W - 60L
1,563 SR
Queue Stats
143W - 145L
1,467 Elo+
Solo
Team Averages
Level 19
1,405 SR
1,433 Elo+

VS

Team Averages
Level 13
1,443 SR
1,407 Elo+
Achilles
Achilles
Blac Phillip600
Achilles
Level 21
God Stats
2W - 9L
1,172 SR
Queue Stats
11W - 20L
1,214 Elo+
Solo
Artemis
Artemis
Reezvan
Artemis
Level 7
God Stats
5W - 8L
1,592 SR
Queue Stats
9W - 17L
1,315 Elo+
Solo
Nu Wa
Nu Wa
Stokes892
Nu Wa
Level 28
God Stats
8W - 10L
1,451 SR
Queue Stats
138W - 148L
1,541 Elo+
Solo
Athena
Athena
abime_sommital
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,464 Elo+
Solo
Nemesis
Nemesis
offside_ape185
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Geeb6986
Izanami
12
9 / 0 / 2
7,251
725
8,605
5,518
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Grim_Lexion
Bakasura
11
0 / 0 / 1
5,623
562
881
5,735
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
PapaMo1259
Olorun
9
0 / 0 / 1
5,352
535
762
1,736
484
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
QuareiK
Freya
8
2 / 0 / 3
5,168
517
595
3,050
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 1
5,747
575
1,526
4,467
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 4 / 0
4,679
468
1,310
6,757
2,170
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Reezvan
Artemis
6
0 / 3 / 0
4,093
409
1,126
3,183
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Stokes892
Nu Wa
9
0 / 1 / 0
5,313
531
3,340
3,621
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 4 / 0
3,886
389
428
5,693
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,327
333
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
4
0
0
W
Izanami
Geeb6986
Izanami
9
0
2
10
W
Bakasura
Grim_Lexion
Bakasura
0
0
1
0.5
W
Olorun
PapaMo1259
Olorun
0
0
1
0.5
W
Freya
QuareiK
Freya
2
0
3
3.5
L
Artemis
Reezvan
Artemis
0
3
0
0
L
Nu Wa
Stokes892
Nu Wa
0
1
0
0
W
1
0
1
1.5
L
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,369
Damage
6,204
20,506
Taken
19,254
5,680
Mitigated
5,718
7,891
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,310
661
0
591
6,757
2,170
0
630
6,127
0
15,788
W
Izanami
Geeb6986
Izanami
8,605
6,111
0
2,155
5,518
1,572
0
414
5,018
0
50,773
W
Bakasura
Grim_Lexion
Bakasura
881
283
0
1,160
5,735
1,620
258
703
4,942
0
29,480
W
Olorun
PapaMo1259
Olorun
762
371
99
310
1,736
484
894
206
1,470
22,705
0
W
Freya
QuareiK
Freya
595
130
0
1,569
3,050
780
135
260
2,730
13,811
0
L
Artemis
Reezvan
Artemis
1,126
748
0
578
3,183
628
0
219
2,964
0
11,876
L
Nu Wa
Stokes892
Nu Wa
3,340
531
0
52
3,621
907
0
1,032
2,364
28,779
0
W
1,526
40
166
2,432
4,467
1,224
946
1,719
2,578
33,375
0
L
428
112
0
741
5,693
2,013
0
845
4,769
8,303
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
21,298
340
Minions Killed
147
0
Camps Cleared
0
976,406
Distance Traveled
612,291
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,679
468
40
4
0
177,228
0
W
Izanami
7,251
725
98
10
0
171,510
0
W
Bakasura
5,623
562
80
8
0
247,378
2
W
Olorun
5,352
535
51
5
0
178,969
0
W
Freya
5,168
517
27
3
0
190,827
1
L
Artemis
4,093
409
20
2
0
113,825
0
L
Nu Wa
5,313
531
72
7
0
184,096
2
W
Chang'e
5,747
575
84
8
0
187,722
1
L
Athena
3,886
389
15
2
0
127,342
0
L
Nemesis
3,327
333
0
0
0
9,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role