Player Matchup

Cthulhu
Cthulhu
Doemel87
Cthulhu
Level 27
God Stats
8W - 9L
1,500 SR
Queue Stats
152W - 171L
1,372 Elo+
Solo
Izanami
Izanami
Krebshou
Izanami
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
MechaDino41
Baba Yaga
Level 28
God Stats
4W - 6L
1,347 SR
Queue Stats
123W - 131L
1,409 Elo+
Solo
Zeus
Zeus
Piiirate68
Zeus
Level 26
God Stats
65W - 73L
1,486 SR
Queue Stats
81W - 90L
1,393 Elo+
Party 1
Charybdis
Charybdis
Rykushi_333
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,432 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,421 Elo+

VS

Team Averages
Level 10
1,412 SR
1,343 Elo+
Merlin
Merlin
Allguns075537
Merlin
Level 8
God Stats
1W - 5L
1,217 SR
Queue Stats
6W - 18L
1,203 Elo+
Solo
Izanami
Izanami
Saigyoujy-Tamamo
Izanami
Level 10
God Stats
4W - 6L
1,570 SR
Queue Stats
12W - 21L
1,348 Elo+
Solo
Thor
Thor
Slackonit
Thor
Level 7
God Stats
0W - 1L
1,370 SR
Queue Stats
12W - 12L
1,569 Elo+
Solo
Ares
Ares
Wammer6247
Ares
Level 18
God Stats
2W - 2L
1,566 SR
Queue Stats
33W - 53L
1,345 Elo+
Solo
Fenrir
Fenrir
vlotte104gekheid
Fenrir
Level 8
God Stats
3W - 8L
1,340 SR
Queue Stats
12W - 21L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doemel87
Cthulhu
20
4 / 0 / 20
15,076
1,077
14,744
13,972
18,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Krebshou
Izanami
20
12 / 3 / 12
14,617
1,044
27,699
10,984
5,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
MechaDino41
Baba Yaga
20
11 / 1 / 16
14,466
1,033
18,881
7,909
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 3 / 16
12,930
924
21,424
6,897
2,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Rykushi_333
Charybdis
17
0 / 1 / 1
10,393
742
34
6,016
2,391
Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 5
11,647
832
7,730
18,638
7,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 10 / 5
11,796
843
8,540
25,129
14,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
18
7 / 6 / 1
13,844
989
16,327
21,090
8,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 1 / 2
11,148
796
1,617
9,097
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 3 / 0
11,102
793
2,813
16,352
13,386
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
30
Kills
8
8
Deaths
30
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Cthulhu
Doemel87
Cthulhu
4
0
20
14
W
Izanami
Krebshou
Izanami
12
3
12
6
W
Baba Yaga
MechaDino41
Baba Yaga
11
1
16
19
W
3
3
16
3.67
W
Charybdis
Rykushi_333
Charybdis
0
1
1
0.5
L
0
10
5
0.25
L
Thor
7
6
1
1.25
L
0
1
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,782
Damage
37,027
45,778
Taken
90,306
32,151
Mitigated
50,750
9,339
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,730
1,061
326
1,068
18,638
7,572
0
10,718
7,736
29,596
0
W
Cthulhu
Doemel87
Cthulhu
14,744
2,412
0
5,971
13,972
18,460
0
4,089
9,883
36,426
0
W
Izanami
Krebshou
Izanami
27,699
18,787
0
0
10,984
5,009
0
2,145
8,839
0
60,693
W
Baba Yaga
MechaDino41
Baba Yaga
18,881
1,173
98
2,616
7,909
3,721
0
2,034
5,875
36,435
0
W
21,424
2,446
0
654
6,897
2,570
0
1,163
5,734
36,452
0
W
Charybdis
Rykushi_333
Charybdis
34
0
0
0
6,016
2,391
0
235
5,781
0
10,258
L
8,540
6,189
0
764
25,129
14,429
0
17,579
7,250
0
30,254
L
Thor
16,327
2,580
0
0
21,090
8,503
0
10,353
10,551
0
44,032
L
1,617
183
0
473
9,097
6,860
0
5,569
3,424
9,030
0
L
2,813
374
0
283
16,352
13,386
0
9,750
6,296
1,758
9,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
59,537
249
Minions Killed
200
6
Camps Cleared
7
1,253,825
Distance Traveled
1,035,432
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,647
832
47
3
2
172,300
1
W
Cthulhu
15,076
1,077
44
3
0
282,163
0
W
Izanami
14,617
1,044
98
7
4
229,814
0
W
Baba Yaga
14,466
1,033
49
4
0
280,434
1
W
Zeus
12,930
924
52
4
1
241,726
1
W
Charybdis
10,393
742
6
0
1
219,688
3
L
Izanami
11,796
843
57
4
3
224,419
0
L
Thor
13,844
989
64
5
1
235,171
0
L
Ares
11,148
796
12
1
1
181,198
0
L
Fenrir
11,102
793
20
1
0
222,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role