Player Matchup

Geb
Geb
Lord_Namikaze__
Geb
Level 29
God Stats
2W - 6L
1,152 SR
Queue Stats
174W - 185L
1,384 Elo+
Solo
Thanatos
Thanatos
TKS-_-Uncut
Thanatos
Level 28
God Stats
5W - 0L
1,331 SR
Queue Stats
54W - 32L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
aguante-_-manaos
Aphrodite
Level 17
God Stats
2W - 2L
1,331 SR
Queue Stats
24W - 14L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
gankmefreelo
Ah Puch
Level 28
God Stats
7W - 5L
1,693 SR
Queue Stats
116W - 103L
1,518 Elo+
Solo
Jing Wei
Jing Wei
minks01
Jing Wei
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
14W - 10L
1,390 Elo+
Solo
Team Averages
Level 26
1,445 SR
1,472 Elo+

VS

Team Averages
Level 32
1,558 SR
1,469 Elo+
Achilles
Achilles
LeakyDitch
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,513 Elo+
Solo
Nemesis
Nemesis
Puddingpp
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TKRex
Aphrodite
Level 28
God Stats
5W - 4L
1,575 SR
Queue Stats
23W - 28L
1,392 Elo+
Solo
Chang'e
Chang'e
exsubpar
Chang'e
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
44W - 45L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
jackklez
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 19
10,935
497
10,500
14,382
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TKS-_-Uncut
Thanatos
20
27 / 0 / 2
14,256
648
25,142
19,097
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
18
4 / 3 / 10
12,000
545
5,297
18,245
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
gankmefreelo
Ah Puch
19
13 / 2 / 9
13,650
620
16,476
12,302
11,238
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
minks01
Jing Wei
14
4 / 2 / 11
10,393
472
6,050
8,743
2,931
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LeakyDitch
Achilles
2
0 / 6 / 0
5,611
255
0
8,769
2,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Puddingpp
Nemesis
6
0 / 16 / 0
6,213
282
452
15,427
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
TKRex
Aphrodite
10
3 / 11 / 1
8,090
368
5,875
17,354
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
exsubpar
Chang'e
15
5 / 6 / 0
10,269
467
12,297
18,029
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jackklez
Sun Wukong
10
1 / 13 / 1
7,298
332
7,412
21,840
11,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
51
Kills
9
9
Deaths
52
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
LeakyDitch
Achilles
0
6
0
0
W
3
2
19
6.25
L
Nemesis
Puddingpp
Nemesis
0
16
0
0
L
Aphrodite
TKRex
Aphrodite
3
11
1
0.32
W
Thanatos
TKS-_-Uncut
Thanatos
27
0
2
28
W
Aphrodite
4
3
10
3
L
Chang'e
exsubpar
Chang'e
5
6
0
0.83
W
Ah Puch
gankmefreelo
Ah Puch
13
2
9
8.75
L
Sun Wukong
jackklez
Sun Wukong
1
13
1
0.12
W
Jing Wei
minks01
Jing Wei
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,465
Damage
26,036
72,769
Taken
81,419
41,375
Mitigated
30,967
52,384
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
LeakyDitch
Achilles
0
0
0
0
8,769
2,176
0
3,614
5,155
0
755
W
10,500
1,081
1,117
3,412
14,382
11,635
136
3,522
10,736
34,926
0
L
Nemesis
Puddingpp
Nemesis
452
344
0
351
15,427
3,035
0
6,772
8,655
0
10,313
L
Aphrodite
TKRex
Aphrodite
5,875
1,088
1,517
5,295
17,354
10,634
385
5,558
11,638
30,768
0
W
Thanatos
TKS-_-Uncut
Thanatos
25,142
8,554
0
24,477
19,097
8,062
3,352
2,640
13,473
0
141,736
W
Aphrodite
5,297
453
3,182
11,990
18,245
7,509
1,944
4,516
13,367
82,843
0
L
Chang'e
exsubpar
Chang'e
12,297
574
1,057
3,298
18,029
3,935
0
8,964
9,065
46,825
0
W
Ah Puch
gankmefreelo
Ah Puch
16,476
1,505
0
5,359
12,302
11,238
4,209
2,933
9,229
91,549
0
L
Sun Wukong
jackklez
Sun Wukong
7,412
1,636
0
1,676
21,840
11,187
271
7,365
14,475
0
30,724
W
Jing Wei
minks01
Jing Wei
6,050
4,220
0
2,847
8,743
2,931
2,070
3,698
4,990
0
37,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,234
Gold Earned
37,481
589
Minions Killed
203
0
Camps Cleared
0
1,962,500
Distance Traveled
1,423,486
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,611
255
4
0
0
88,777
0
W
Geb
10,935
497
35
2
0
379,790
0
L
Nemesis
6,213
282
20
1
0
308,088
0
L
Aphrodite
8,090
368
57
3
0
277,869
0
W
Thanatos
14,256
648
187
9
0
507,754
1
W
Aphrodite
12,000
545
136
6
0
354,852
2
L
Chang'e
10,269
467
78
4
0
412,106
0
W
Ah Puch
13,650
620
171
8
0
398,485
1
L
Sun Wukong
7,298
332
44
2
0
336,646
0
W
Jing Wei
10,393
472
60
3
0
321,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role